[llvm-commits] CVS: llvm/lib/ExecutionEngine/JIT/VM.cpp VM.h
Chris Lattner
lattner at cs.uiuc.edu
Fri Dec 12 01:13:01 PST 2003
Changes in directory llvm/lib/ExecutionEngine/JIT:
VM.cpp updated: 1.15 -> 1.16
VM.h updated: 1.17 -> 1.18
---
Log message:
Implement the ExecutionEngine::getPointerToFunctionOrStub by forwarding the
request on to the TargetMachine if it supports the getJITStubForFunction method
---
Diffs of the changes: (+23 -0)
Index: llvm/lib/ExecutionEngine/JIT/VM.cpp
diff -u llvm/lib/ExecutionEngine/JIT/VM.cpp:1.15 llvm/lib/ExecutionEngine/JIT/VM.cpp:1.16
--- llvm/lib/ExecutionEngine/JIT/VM.cpp:1.15 Mon Dec 8 02:06:28 2003
+++ llvm/lib/ExecutionEngine/JIT/VM.cpp Fri Dec 12 01:12:02 2003
@@ -77,6 +77,23 @@
return Addr;
}
+// getPointerToFunctionOrStub - If the specified function has been
+// code-gen'd, return a pointer to the function. If not, compile it, or use
+// a stub to implement lazy compilation if available.
+//
+void *VM::getPointerToFunctionOrStub(Function *F) {
+ // If we have already code generated the function, just return the address.
+ std::map<const GlobalValue*, void *>::iterator I = GlobalAddress.find(F);
+ if (I != GlobalAddress.end()) return I->second;
+
+ // If the target supports "stubs" for functions, get a stub now.
+ if (void *Ptr = TM.getJITStubForFunction(F, *MCE))
+ return Ptr;
+
+ // Otherwise, if the target doesn't support it, just codegen the function.
+ return getPointerToFunction(F);
+}
+
/// recompileAndRelinkFunction - This method is used to force a function
/// which has already been compiled, to be compiled again, possibly
/// after it has been modified. Then the entry to the old copy is overwritten
Index: llvm/lib/ExecutionEngine/JIT/VM.h
diff -u llvm/lib/ExecutionEngine/JIT/VM.h:1.17 llvm/lib/ExecutionEngine/JIT/VM.h:1.18
--- llvm/lib/ExecutionEngine/JIT/VM.h:1.17 Tue Nov 11 16:41:33 2003
+++ llvm/lib/ExecutionEngine/JIT/VM.h Fri Dec 12 01:12:02 2003
@@ -66,6 +66,12 @@
///
void *getPointerToFunction(Function *F);
+ /// getPointerToFunctionOrStub - If the specified function has been
+ /// code-gen'd, return a pointer to the function. If not, compile it, or use
+ /// a stub to implement lazy compilation if available.
+ ///
+ void *getPointerToFunctionOrStub(Function *F);
+
/// recompileAndRelinkFunction - This method is used to force a function
/// which has already been compiled, to be compiled again, possibly
/// after it has been modified. Then the entry to the old copy is overwritten
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