[llvm-commits] CVS: llvm/include/llvm/ExecutionEngine/ExecutionEngine.h
Chris Lattner
lattner at cs.uiuc.edu
Fri Dec 12 00:32:01 PST 2003
Changes in directory llvm/include/llvm/ExecutionEngine:
ExecutionEngine.h updated: 1.19 -> 1.20
---
Log message:
Doxygenify comments, remove extraneous #include
---
Diffs of the changes: (+15 -16)
Index: llvm/include/llvm/ExecutionEngine/ExecutionEngine.h
diff -u llvm/include/llvm/ExecutionEngine/ExecutionEngine.h:1.19 llvm/include/llvm/ExecutionEngine/ExecutionEngine.h:1.20
--- llvm/include/llvm/ExecutionEngine/ExecutionEngine.h:1.19 Mon Dec 8 02:22:01 2003
+++ llvm/include/llvm/ExecutionEngine/ExecutionEngine.h Fri Dec 12 00:31:42 2003
@@ -16,7 +16,6 @@
#define EXECUTION_ENGINE_H
#include <vector>
-#include <string>
#include <map>
#include <cassert>
@@ -67,29 +66,29 @@
CurVal = Addr;
}
- // getPointerToGlobalIfAvailable - This returns the address of the specified
- // global value if it is available, otherwise it returns null.
- //
+ /// getPointerToGlobalIfAvailable - This returns the address of the specified
+ /// global value if it is available, otherwise it returns null.
+ ///
void *getPointerToGlobalIfAvailable(const GlobalValue *GV) {
std::map<const GlobalValue*, void*>::iterator I = GlobalAddress.find(GV);
return I != GlobalAddress.end() ? I->second : 0;
}
- // getPointerToGlobal - This returns the address of the specified global
- // value. This may involve code generation if it's a function.
- //
+ /// getPointerToGlobal - This returns the address of the specified global
+ /// value. This may involve code generation if it's a function.
+ ///
void *getPointerToGlobal(const GlobalValue *GV);
- // getPointerToFunction - The different EE's represent function bodies in
- // different ways. They should each implement this to say what a function
- // pointer should look like.
- //
+ /// getPointerToFunction - The different EE's represent function bodies in
+ /// different ways. They should each implement this to say what a function
+ /// pointer should look like.
+ ///
virtual void *getPointerToFunction(Function *F) = 0;
- // getPointerToFunctionOrStub - If the specified function has been code-gen'd,
- // return a pointer to the function. If not, compile it, or use a stub to
- // implement lazy compilation if available.
- //
+ /// getPointerToFunctionOrStub - If the specified function has been
+ /// code-gen'd, return a pointer to the function. If not, compile it, or use
+ /// a stub to implement lazy compilation if available.
+ ///
virtual void *getPointerToFunctionOrStub(Function *F) {
// Default implementation, just codegen the function.
return getPointerToFunction(F);
@@ -99,7 +98,7 @@
void InitializeMemory(const Constant *Init, void *Addr);
/// recompileAndRelinkFunction - This method is used to force a function
- /// which has already been compiled, to be compiled again, possibly
+ /// which has already been compiled to be compiled again, possibly
/// after it has been modified. Then the entry to the old copy is overwritten
/// with a branch to the new copy. If there was no old copy, this acts
/// just like VM::getPointerToFunction().
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