[llvm-commits] CVS: llvm/lib/VMCore/SlotCalculator.cpp
Chris Lattner
lattner at apoc.cs.uiuc.edu
Wed Mar 19 14:58:00 PST 2003
Changes in directory llvm/lib/VMCore:
SlotCalculator.cpp updated: 1.25 -> 1.26
---
Log message:
* Change the order that globals and constants are processed in
* Add support for implicit zero initializers
---
Diffs of the changes:
Index: llvm/lib/VMCore/SlotCalculator.cpp
diff -u llvm/lib/VMCore/SlotCalculator.cpp:1.25 llvm/lib/VMCore/SlotCalculator.cpp:1.26
--- llvm/lib/VMCore/SlotCalculator.cpp:1.25 Wed Nov 20 12:33:41 2002
+++ llvm/lib/VMCore/SlotCalculator.cpp Wed Mar 19 14:57:22 2003
@@ -21,7 +21,7 @@
#include <algorithm>
#if 0
-#define SC_DEBUG(X) cerr << X
+#define SC_DEBUG(X) std::cerr << X
#else
#define SC_DEBUG(X)
#endif
@@ -67,26 +67,26 @@
void SlotCalculator::processModule() {
SC_DEBUG("begin processModule!\n");
- // Add all of the constants that the global variables might refer to first.
+ // Add all of the global variables to the value table...
//
for (Module::const_giterator I = TheModule->gbegin(), E = TheModule->gend();
I != E; ++I)
- if (I->hasInitializer())
- insertValue(I->getInitializer());
-
- // Add all of the global variables to the value table...
- //
- for(Module::const_giterator I = TheModule->gbegin(), E = TheModule->gend();
- I != E; ++I)
insertValue(I);
// Scavenge the types out of the functions, then add the functions themselves
// to the value table...
//
- for(Module::const_iterator I = TheModule->begin(), E = TheModule->end();
- I != E; ++I)
+ for (Module::const_iterator I = TheModule->begin(), E = TheModule->end();
+ I != E; ++I)
insertValue(I);
+ // Add all of the module level constants used as initializers
+ //
+ for (Module::const_giterator I = TheModule->gbegin(), E = TheModule->gend();
+ I != E; ++I)
+ if (I->hasInitializer())
+ insertValue(I->getInitializer());
+
// Insert constants that are named at module level into the slot pool so that
// the module symbol table can refer to them...
//
@@ -141,8 +141,7 @@
SC_DEBUG("Inserting function constants:\n";
for (constant_iterator I = constant_begin(M), E = constant_end(M);
I != E; ++I) {
- cerr << " " << *I->getType()
- << " " << *I << "\n";
+ std::cerr << " " << *I->getType() << " " << *I << "\n";
});
// Emit all of the constants that are being used by the instructions in the
@@ -164,8 +163,6 @@
// Iterate over basic blocks, adding them to the value table...
for (Function::const_iterator I = M->begin(), E = M->end(); I != E; ++I)
insertValue(I);
- /* for_each(M->begin(), M->end(),
- bind_obj(this, &SlotCalculator::insertValue));*/
SC_DEBUG("Inserting Instructions:\n");
@@ -230,21 +227,21 @@
}
-int SlotCalculator::insertValue(const Value *D) {
- if (isa<Constant>(D) || isa<GlobalVariable>(D)) {
- const User *U = cast<const User>(D);
- // This makes sure that if a constant has uses (for example an array
- // of const ints), that they are inserted also. Same for global variable
- // initializers.
- //
- for(User::const_op_iterator I = U->op_begin(), E = U->op_end(); I != E; ++I)
- if (!isa<GlobalValue>(*I)) // Don't chain insert global values
- insertValue(*I);
- }
-
- int SlotNo = getValSlot(D); // Check to see if it's already in!
+int SlotCalculator::insertValue(const Value *V) {
+ int SlotNo = getValSlot(V); // Check to see if it's already in!
if (SlotNo != -1) return SlotNo;
- return insertVal(D);
+
+ if (!isa<GlobalValue>(V))
+ if (const Constant *C = dyn_cast<Constant>(V)) {
+ // This makes sure that if a constant has uses (for example an array of
+ // const ints), that they are inserted also.
+ //
+ for (User::const_op_iterator I = C->op_begin(), E = C->op_end();
+ I != E; ++I)
+ insertValue(*I);
+ }
+
+ return insertVal(V);
}
@@ -260,7 +257,7 @@
if (D->getType() == Type::VoidTy || // Ignore void type nodes
(IgnoreNamedNodes && // Ignore named and constants
(D->hasName() || isa<Constant>(D)) && !isa<Type>(D))) {
- SC_DEBUG("ignored value " << D << "\n");
+ SC_DEBUG("ignored value " << *D << "\n");
return -1; // We do need types unconditionally though
}
@@ -316,20 +313,32 @@
// cerr << "Inserting type '" << cast<Type>(D)->getDescription() << "'!\n";
if (Typ->isDerivedType()) {
- int DefSlot = getValSlot(Typ);
- if (DefSlot == -1) { // Have we already entered this type?
+ int ValSlot = getValSlot(Typ);
+ if (ValSlot == -1) { // Have we already entered this type?
// Nope, this is the first we have seen the type, process it.
- DefSlot = insertVal(Typ, true);
- assert(DefSlot != -1 && "ProcessType returned -1 for a type?");
+ ValSlot = insertVal(Typ, true);
+ assert(ValSlot != -1 && "ProcessType returned -1 for a type?");
}
- Ty = (unsigned)DefSlot;
+ Ty = (unsigned)ValSlot;
} else {
Ty = Typ->getPrimitiveID();
}
if (Table.size() <= Ty) // Make sure we have the type plane allocated...
Table.resize(Ty+1, TypePlane());
-
+
+ // If this is the first value to get inserted into the type plane, make sure
+ // to insert the implicit null value...
+ if (Table[Ty].empty() && Ty >= Type::FirstDerivedTyID && !IgnoreNamedNodes) {
+ Value *ZeroInitializer = Constant::getNullValue(Typ);
+
+ // If we are pushing zeroinit, it will be handled below.
+ if (D != ZeroInitializer) {
+ Table[Ty].push_back(ZeroInitializer);
+ NodeMap[ZeroInitializer] = 0;
+ }
+ }
+
// Insert node into table and NodeMap...
unsigned DestSlot = NodeMap[D] = Table[Ty].size();
Table[Ty].push_back(D);
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