[llvm-commits] CVS: llvm/include/llvm/Function.h Module.h

Chris Lattner lattner at cs.uiuc.edu
Wed Nov 20 12:32:01 PST 2002


Changes in directory llvm/include/llvm:

Function.h updated: 1.39 -> 1.40
Module.h updated: 1.29 -> 1.30

---
Log message:

  - Eliminated the deferred symbol table stuff in Module & Function, it really
    wasn't an optimization and it was causing lots of bugs.


---
Diffs of the changes:

Index: llvm/include/llvm/Function.h
diff -u llvm/include/llvm/Function.h:1.39 llvm/include/llvm/Function.h:1.40
--- llvm/include/llvm/Function.h:1.39	Wed Nov 20 12:07:46 2002
+++ llvm/include/llvm/Function.h	Wed Nov 20 12:31:31 2002
@@ -113,10 +113,8 @@
 
   /// getSymbolTable() - Return the symbol table...
   ///
-  inline       SymbolTable *getSymbolTable()       { return SymTab; }
-  inline const SymbolTable *getSymbolTable() const { return SymTab; }
-  SymbolTable *getSymbolTableSure() { return SymTab; }
-  bool hasSymbolTable() const { return true; }
+  inline       SymbolTable &getSymbolTable()       { return *SymTab; }
+  inline const SymbolTable &getSymbolTable() const { return *SymTab; }
 
   
   //===--------------------------------------------------------------------===//


Index: llvm/include/llvm/Module.h
diff -u llvm/include/llvm/Module.h:1.29 llvm/include/llvm/Module.h:1.30
--- llvm/include/llvm/Module.h:1.29	Tue Nov 19 12:41:43 2002
+++ llvm/include/llvm/Module.h	Wed Nov 20 12:31:31 2002
@@ -113,22 +113,11 @@
   //===--------------------------------------------------------------------===//
   // Symbol table support functions...
   
-  /// hasSymbolTable() - Returns true if there is a symbol table allocated to
-  /// this object AND if there is at least one name in it!
+  /// getSymbolTable() - Get access to the symbol table for the module, where
+  /// global variables and functions are identified.
   ///
-  bool hasSymbolTable() const;
-
-  /// getSymbolTable() - CAUTION: The current symbol table may be null if there
-  /// are no names (ie, the symbol table is empty)
-  ///
-  inline       SymbolTable *getSymbolTable()       { return SymTab; }
-  inline const SymbolTable *getSymbolTable() const { return SymTab; }
-  
-  /// getSymbolTableSure is guaranteed to not return a null pointer, because if
-  /// the method does not already have a symtab, one is created.  Use this if
-  /// you intend to put something into the symbol table for the method.
-  ///
-  SymbolTable *getSymbolTableSure();
+  inline       SymbolTable &getSymbolTable()       { return *SymTab; }
+  inline const SymbolTable &getSymbolTable() const { return *SymTab; }
 
 
   //===--------------------------------------------------------------------===//





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