[llvm-commits] CVS: llvm/include/llvm/Transforms/Utils/ Local.h
Christopher Lattner
lattner at cs.uiuc.edu
Thu Sep 5 21:20:01 PDT 2002
Changes in directory llvm/include/llvm/Transforms/Utils:
Local.h updated: 1.5 -> 1.6
---
Log message:
* Doxygenize API
* Add new functions for identifying and breaking critical edges
---
Diffs of the changes:
Index: llvm/include/llvm/Transforms/Utils/Local.h
diff -u llvm/include/llvm/Transforms/Utils/Local.h:1.5 llvm/include/llvm/Transforms/Utils/Local.h:1.6
--- llvm/include/llvm/Transforms/Utils/Local.h:1.5 Sun Sep 1 23:04:11 2002
+++ llvm/include/llvm/Transforms/Utils/Local.h Thu Sep 5 21:19:25 2002
@@ -9,21 +9,22 @@
#define LLVM_TRANSFORMS_UTILS_LOCAL_H
#include "llvm/Function.h"
+class Pass;
//===----------------------------------------------------------------------===//
// Local constant propogation...
//
-// doConstantPropogation - Constant prop a specific instruction. Returns true
-// and potentially moves the iterator if constant propogation was performed.
-//
+/// doConstantPropogation - Constant prop a specific instruction. Returns true
+/// and potentially moves the iterator if constant propogation was performed.
+///
bool doConstantPropogation(BasicBlock::iterator &I);
-// ConstantFoldTerminator - If a terminator instruction is predicated on a
-// constant value, convert it into an unconditional branch to the constant
-// destination. This is a nontrivial operation because the successors of this
-// basic block must have their PHI nodes updated.
-//
+/// ConstantFoldTerminator - If a terminator instruction is predicated on a
+/// constant value, convert it into an unconditional branch to the constant
+/// destination. This is a nontrivial operation because the successors of this
+/// basic block must have their PHI nodes updated.
+///
bool ConstantFoldTerminator(BasicBlock *BB);
@@ -31,16 +32,17 @@
// Local dead code elimination...
//
-// isInstructionTriviallyDead - Return true if the result produced by the
-// instruction is not used, and the instruction has no side effects.
-//
+/// isInstructionTriviallyDead - Return true if the result produced by the
+/// instruction is not used, and the instruction has no side effects.
+///
bool isInstructionTriviallyDead(Instruction *I);
-// dceInstruction - Inspect the instruction at *BBI and figure out if it
-// isTriviallyDead. If so, remove the instruction and update the iterator to
-// point to the instruction that immediately succeeded the original instruction.
-//
+/// dceInstruction - Inspect the instruction at *BBI and figure out if it
+/// isTriviallyDead. If so, remove the instruction and update the iterator to
+/// point to the instruction that immediately succeeded the original
+/// instruction.
+///
bool dceInstruction(BasicBlock::iterator &BBI);
@@ -48,14 +50,28 @@
// Control Flow Graph Restructuring...
//
-// SimplifyCFG - This function is used to do simplification of a CFG. For
-// example, it adjusts branches to branches to eliminate the extra hop, it
-// eliminates unreachable basic blocks, and does other "peephole" optimization
-// of the CFG. It returns true if a modification was made, possibly deleting
-// the basic block that was pointed to.
-//
-// WARNING: The entry node of a method may not be simplified.
-//
+/// SimplifyCFG - This function is used to do simplification of a CFG. For
+/// example, it adjusts branches to branches to eliminate the extra hop, it
+/// eliminates unreachable basic blocks, and does other "peephole" optimization
+/// of the CFG. It returns true if a modification was made, possibly deleting
+/// the basic block that was pointed to.
+///
+/// WARNING: The entry node of a method may not be simplified.
+///
bool SimplifyCFG(BasicBlock *BB);
+
+
+/// isCriticalEdge - Return true if the specified edge is a critical edge.
+/// Critical edges are edges from a block with multiple successors to a block
+/// with multiple predecessors.
+///
+///
+bool isCriticalEdge(const TerminatorInst *TI, unsigned SuccNum);
+
+/// BreakCriticalEdge - Insert a new node node to split the critical edge. This
+/// will update DominatorSet and DominatorTree information if it is available,
+/// thus calling this pass will not invalidate either of them.
+///
+void BreakCriticalEdge(TerminatorInst *TI, unsigned SuccNum, Pass *P = 0);
#endif
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