[llvm-bugs] [Bug 31686] New: NewGVN miscompile (to investigate)
via llvm-bugs
llvm-bugs at lists.llvm.org
Wed Jan 18 20:41:10 PST 2017
https://llvm.org/bugs/show_bug.cgi?id=31686
Bug ID: 31686
Summary: NewGVN miscompile (to investigate)
Product: libraries
Version: trunk
Hardware: PC
OS: Windows NT
Status: NEW
Severity: normal
Priority: P
Component: Scalar Optimizations
Assignee: unassignedbugs at nondot.org
Reporter: davide at freebsd.org
CC: dberlin at dberlin.org, llvm-bugs at lists.llvm.org
Classification: Unclassified
Created attachment 17855
--> https://llvm.org/bugs/attachment.cgi?id=17855&action=edit
testcase
This is reduced from a large game codebase, where the AI stops working (enemies
not attacking if this function is built with NewGVN).
I'll investigate further to see what's the wrong transformation, putting the
testcase here.
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