http://llvm.org/bugs/show_bug.cgi?id=320
dpatel at apple.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
------- Additional Comments From dpatel at apple.com 2007-06-01 12:00 -------
New PassManager does not go into infinite loop (at compile time as well as runtime) when I apply
following patch to Hello example.
Index: Hello.cpp
===============================================================
====
RCS file: /var/cvs/llvm/llvm/lib/Transforms/Hello/Hello.cpp,v
retrieving revision 1.18
diff -r1.18 Hello.cpp
42a43,59
> struct Hello1 : public FunctionPass {
> static char ID; // Pass identification, replacement for typeid
> Hello1() : FunctionPass((intptr_t)&ID) {}
>
> virtual bool runOnFunction(Function &F) {
> HelloCounter++;
> std::string fname = F.getName();
> EscapeString(fname);
> cerr << "Hello1: " << fname << "\n";
> return false;
> }
> };
>
> char Hello1::ID = 0;
> RegisterPass<Hello1> X1("hello1", "Hello1 World Pass");
>
>
57a75
> AU.addRequiredTransitive<Hello>();
58a77
> const std::vector<AnalysisID> &IDs = AU.getRequiredTransitiveSet();
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