[llvm-branch-commits] [llvm-branch] r333474 - Merging r328884:
Tom Stellard via llvm-branch-commits
llvm-branch-commits at lists.llvm.org
Tue May 29 15:55:51 PDT 2018
Author: tstellar
Date: Tue May 29 15:55:51 2018
New Revision: 333474
URL: http://llvm.org/viewvc/llvm-project?rev=333474&view=rev
Log:
Merging r328884:
------------------------------------------------------------------------
r328884 | timshen | 2018-03-30 10:51:00 -0700 (Fri, 30 Mar 2018) | 19 lines
[BlockPlacement] Disable block placement tail duplciation in structured CFG.
Summary:
Tail duplication easily breaks the structure of CFG, e.g. duplicating on
a region entry. If the structure is intended to be preserved, then we
may want to configure tail duplication, or disable it for structured
CFG. From our benchmark results disabling it doesn't cause performance
regression.
Notice that this currently affects AMDGPU backend. In the next patch, I
also plan to turn on requiresStructuredCFG for NVPTX.
All unit tests still pass.
Reviewers: jlebar, arsenm
Subscribers: jholewinski, sanjoy, wdng, tpr, hiraditya, llvm-commits
Differential Revision: https://reviews.llvm.org/D45008
------------------------------------------------------------------------
Modified:
llvm/branches/release_60/lib/CodeGen/MachineBlockPlacement.cpp
Modified: llvm/branches/release_60/lib/CodeGen/MachineBlockPlacement.cpp
URL: http://llvm.org/viewvc/llvm-project/llvm/branches/release_60/lib/CodeGen/MachineBlockPlacement.cpp?rev=333474&r1=333473&r2=333474&view=diff
==============================================================================
--- llvm/branches/release_60/lib/CodeGen/MachineBlockPlacement.cpp (original)
+++ llvm/branches/release_60/lib/CodeGen/MachineBlockPlacement.cpp Tue May 29 15:55:51 2018
@@ -513,6 +513,11 @@ public:
bool runOnMachineFunction(MachineFunction &F) override;
+ bool allowTailDupPlacement() const {
+ assert(F);
+ return TailDupPlacement && !F->getTarget().requiresStructuredCFG();
+ }
+
void getAnalysisUsage(AnalysisUsage &AU) const override {
AU.addRequired<MachineBranchProbabilityInfo>();
AU.addRequired<MachineBlockFrequencyInfo>();
@@ -1018,7 +1023,7 @@ MachineBlockPlacement::getBestTrellisSuc
MachineBasicBlock *Succ1 = BestA.Dest;
MachineBasicBlock *Succ2 = BestB.Dest;
// Check to see if tail-duplication would be profitable.
- if (TailDupPlacement && shouldTailDuplicate(Succ2) &&
+ if (allowTailDupPlacement() && shouldTailDuplicate(Succ2) &&
canTailDuplicateUnplacedPreds(BB, Succ2, Chain, BlockFilter) &&
isProfitableToTailDup(BB, Succ2, MBPI->getEdgeProbability(BB, Succ1),
Chain, BlockFilter)) {
@@ -1044,7 +1049,7 @@ MachineBlockPlacement::getBestTrellisSuc
return Result;
}
-/// When the option TailDupPlacement is on, this method checks if the
+/// When the option allowTailDupPlacement() is on, this method checks if the
/// fallthrough candidate block \p Succ (of block \p BB) can be tail-duplicated
/// into all of its unplaced, unfiltered predecessors, that are not BB.
bool MachineBlockPlacement::canTailDuplicateUnplacedPreds(
@@ -1493,7 +1498,7 @@ MachineBlockPlacement::selectBestSuccess
if (hasBetterLayoutPredecessor(BB, Succ, SuccChain, SuccProb, RealSuccProb,
Chain, BlockFilter)) {
// If tail duplication would make Succ profitable, place it.
- if (TailDupPlacement && shouldTailDuplicate(Succ))
+ if (allowTailDupPlacement() && shouldTailDuplicate(Succ))
DupCandidates.push_back(std::make_tuple(SuccProb, Succ));
continue;
}
@@ -1702,7 +1707,7 @@ void MachineBlockPlacement::buildChain(
auto Result = selectBestSuccessor(BB, Chain, BlockFilter);
MachineBasicBlock* BestSucc = Result.BB;
bool ShouldTailDup = Result.ShouldTailDup;
- if (TailDupPlacement)
+ if (allowTailDupPlacement())
ShouldTailDup |= (BestSucc && shouldTailDuplicate(BestSucc));
// If an immediate successor isn't available, look for the best viable
@@ -1724,7 +1729,7 @@ void MachineBlockPlacement::buildChain(
// Placement may have changed tail duplication opportunities.
// Check for that now.
- if (TailDupPlacement && BestSucc && ShouldTailDup) {
+ if (allowTailDupPlacement() && BestSucc && ShouldTailDup) {
// If the chosen successor was duplicated into all its predecessors,
// don't bother laying it out, just go round the loop again with BB as
// the chain end.
@@ -2758,7 +2763,7 @@ bool MachineBlockPlacement::runOnMachine
TailDupSize = TailDupPlacementAggressiveThreshold;
}
- if (TailDupPlacement) {
+ if (allowTailDupPlacement()) {
MPDT = &getAnalysis<MachinePostDominatorTree>();
if (MF.getFunction().optForSize())
TailDupSize = 1;
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