[lldb-dev] Renaming lldb_private::Error

Zachary Turner via lldb-dev lldb-dev at lists.llvm.org
Mon May 1 12:54:58 PDT 2017


The rename is just to avoid the spelling collision.  Nothing in particular
leads me to believe that unchecked errors are a source of major bugs.

That said, I have some short term plans to begin making use of some llvm
library classes which deal in llvm::Error, and doing this first should make
those changes less confusing.  Additionally I'd like to be able to start
writing new LLDB code against llvm::Error where appropriate, so it would be
nice if this collision weren't present.

BTW, I'm curious why you think asserting is still bad even in the test
suite when errors don't need to be checked.  I think of it as something
like this:

void foo(int X) {
  return;
}

And your compiler giving you a warning that you've got an unused
parameter.  So to silence it, you write:

void foo(int X) {
  (void)X;
}

The point here being, it's only the function foo() that knows whether the
parameter is needed.  Just like if you write:

Error E = foo();

the function foo() cannot possibly know whether the error needs to be
checked, because it depends on the context in which foo() is called.  One
caller might care about the error, while the other doesn't.  So foo()
should assume that the caller will check the error (otherwise why even
bother returning one if it's just going to be ignored), and the caller can
explicitly opt out of this behavior by writing:
consumeError(foo());

which suppresses the assertion.

So yes, the error has to be "checked", but you can "check" it by explicitly
ignoring it at a particular callsite.

On Mon, May 1, 2017 at 12:38 PM Jim Ingham <jingham at apple.com> wrote:

> BTW, I'm interested to know if you have some analysis which leads you to
> think that propagating unchecked errors actually is a big problem in lldb,
> or are you just doing this to remove a spelling collision?  I see a lot of
> bugs for lldb come by, but I really haven't seen many that this sort of
> forced checking would have fixed.
>
> Jim
>
>
> > On May 1, 2017, at 12:36 PM, Jim Ingham <jingham at apple.com> wrote:
> >
> >>
> >> On May 1, 2017, at 11:48 AM, Zachary Turner <zturner at google.com> wrote:
> >>
> >>
> >>
> >> On Mon, May 1, 2017 at 11:28 AM Jim Ingham <jingham at apple.com> wrote:
> >> I'm mostly but not entirely tongue in cheek wondering why we aren't
> calling llvm::Error llvm::LLVMError, as the lldb error class much preceded
> it, but that's a minor point.
> >> FWIW I think the naming chosen by LLVM is correct.  It's intended to be
> a generic utility class, extensible enough to be used by anything that
> links against LLVM.  As such, calling it LLVMError kind of gives off the
> false impression that it should only be used by errors that originate from
> LLVM, when in fact it's much more general purpose.
> >>
> >>
> >> If it is actually causing confusion (I haven't experienced such yet) I
> don't mind typing some extra letters.
> >> I think that's in part because llvm::Error isn't very prevalent inside
> of LLDB (yet).
> >>
> >>
> >> As we've discussed several times in the past, we often use errors for
> informational purposes (for instance in the ValueObject system) with no
> programmatic requirement they be checked.  So the llvm::Error class is not
> a drop-in replacement for our uses of lldb_private::Error in subset of its
> uses.  More generally, the environment the debugger lives in is often
> pretty dirty, bad connections to devices, uncertain debug information,
> arguments with clang about what types mean, weird user input, etc.  But the
> job of the debugger is to keep going as well/long as it can in the face of
> this. For something like a compiler, if some operation goes bad that whole
> execution is likely rendered moot, and so bagging out early is the right
> thing to do.  For lldb, if the debug info for a frame is all horked up,
> users can still resort to memory reading and casts, or some other
> workaround, provided the debugger stays alive.  This makes me a little
> leery of adopting an infrastructure whose default action is to abort on
> mishandling.
> >> Just re-iterating from previous discussions, but it only does that in
> debug mode.  When you have a release build, it will happily continue on
> without aborting.  The point of all this is that you catch unhandled errors
> immediately the first time you run the test suite.
> >
> > Yup, we do that for assertions.  But asserting isn't appropriate even in
> the testsuite for cases where we don't require the errors be checked.
> >
> >>
> >> Even if you have a bad connection, uncertain debug information, etc you
> still have to propagate that up the callstack some number of levels until
> someone knows what to do.  All this class does is make sure (when in debug
> mode) that you're doing that instead of silently ignoring some condition.
> >>
> >> That said, it certainly seems plausible that we could come up with some
> kind of abstraction for informational status messages.  With that in mind,
> I'll change my original renaming proposal from LLDBError to Status.  This
> way we will have llvm::Error and lldb_private::Status.
> >
> > That seems better.
> >
> >>
> >> In the future, perhaps we can discuss with Lang and the larger
> community about whether such a class makes in LLVM as well.  Maybe there's
> a way to get both checked and unchecked errors into LLVM using a single
> consistent interface.  But at least then the person who generates the error
> is responsible for deciding how important it is.
> >>
> >
> > It's not "how important it is" but "does this error need to be dealt
> with programmatically proximate to the code that produces it."  For
> instance, if an error makes it to the SB API level - something that is
> quite appropriate for the SBValues for instance, we wouldn't want to use an
> llvm::Error.  After all forcing everybody to check this at the Python layer
> would be really annoying.  I guess you could work around this by
> hand-checking off any error when you go from lldb_private -> SBError.  But
> that seems like now you're just pretending to be doing something you
> aren't, which I don't think is helpful.
> >
> > Probably better as you say to make everything into lldb_private::Status
> behaving as it does now, to side-step the name collision, and then start
> with all the uses where the error doesn't propagate very far, and try
> converting those to use llvm::Error and working judiciously out from
> there.  'Course you can't change the SB API names, so there will always be
> a little twist there.
> >
> > Jim
> >
> >>
> >>
> >> BTW, I don't think the comment Lang cited had to do with replacing the
> errors with some other error backend.  It was more intended to handle a
> problem that came up with gdb where we tried to multiplex all various
> system error numbers into one single error.  lldb errors have a flavor
> (eErrorTypePosix, eErrorTypeWin32, etc) which allows you to use each native
> error number by annotating it with the flavor.
> >>
> >> FWIW, using the llvm::Error model, the way this is handled is by doing
> something like this:
> >>
> >> return make_error<WindowsError>(::GetLastError());
> >>
> >> return make_error<ErrnoError>(errno);
> >>
> >> but it is general enough to handle completely different categories of
> errors as well, so you can "namespace" out your command interpreter errors,
> debug info errors, etc.
> >>
> >> return make_error<CommandInterpreterError>("Incorrect command usage");
> >>
> >> return make_error<DWARFFormatError>("Invalid DIE specification");
> >>
> >> etc
>
>
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