[lldb-dev] Is anything using the REPL?

Jim Ingham via lldb-dev lldb-dev at lists.llvm.org
Tue Mar 21 19:16:05 PDT 2017


> On Mar 21, 2017, at 7:16 PM, Zachary Turner <zturner at google.com> wrote:
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> On Tue, Mar 21, 2017 at 7:10 PM Jim Ingham <jingham at apple.com> wrote:
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> > On Mar 21, 2017, at 6:58 PM, Jim Ingham <jingham at apple.com> wrote:
> >
> > There's no reason why you couldn't do a C REPL, so having the framework for it in llvm.org seems reasonable.  Just the generic part is enough trickery it is worth sharing.
> >
> > I'm not sure why you care about the fact that Repl.h includes something from Command, but if you do then probably the easiest way to sort that out is to move REPL.h and REPL.cpp into Commands.  The REPL is really a modification of the expr command anyway (you can access it at any time in a swift debug session by "expr --repl -- " and the interactive REPL just does some setup and runs lldb expressions in the repl mode.
> >
> > So even though it is a feature of expressions, and the actual implementation of the REPL is properly somewhere in the Swift tree, it would be equally valid to consider the generic REPL code an extension of the CommandObjectExpression, so living in Commands and #including "CommandObjectExpression" seem reasonable.
> 
> Note you would still have to do some trickery because REPL.h can't live in source/Commands, so you would have to make REPL::SetCommandOptions take an opaque object and then cast it in the .cpp file where you can include CommandObjectExpression.h and figure out the real type.
> 
> Also there is currently no Commands header directory, so I would probably need to create one with a single file.  Kinda unfortunate I guess, but it works 

Either that or leave REPL.h in Expression and just move the .cpp file.  Since you're going to have to make REPL.h pass types from Commands as opaque objects, it doesn't really need to live in Commands....

Jim


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> >> On Mar 21, 2017, at 6:37 PM, Jason Molenda via lldb-dev <lldb-dev at lists.llvm.org> wrote:
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> >> I don't follow REPL issues very closely but I think some people may have hopes of doing a repl in a language other than swift in the future which is why it was upstreamed to llvm.
> >>
> >> J
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> >>> On Mar 21, 2017, at 6:34 PM, Zachary Turner <zturner at google.com> wrote:
> >>>
> >>> Thanks, I had a suspicion it might be used in Swift.  Given that swift seems to be the only consumer, and there are no plans for support for any other languages, would it be reasonable to say that it's a swift-specific addition and could be in the swift repo?
> >>>
> >>> If not, I will need to come up with a good way to get REPL.h to not #include code from the source tree (and ideally, not #include code from Commands at all).
> >>>
> >>> On Tue, Mar 21, 2017 at 6:24 PM Jason Molenda <jmolenda at apple.com> wrote:
> >>> It's used in the swift lldb, https://github.com/apple/swift-lldb
> >>>
> >>> The idea is to have any non-swift specific code in llvm.org; the github repository for swift specific additions.
> >>>
> >>>
> >>>> On Mar 21, 2017, at 6:19 PM, Zachary Turner via lldb-dev <lldb-dev at lists.llvm.org> wrote:
> >>>>
> >>>> AFAICT this is all dead code.  Unless someone is using it out of tree?  There is a way to register repl support for various languages, but no code in tree is actually doing this.  It's possible I'm just not finding the code though.
> >>>>
> >>>> It appears this code was all added about 18 months ago, and if it hasn't found any use in that time frame, it would be great to remove it to reduce technical debt.
> >>>>
> >>>> That said, if it's actually being used in tree somewhere and I'm just overlooking it, let me know.
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> >>
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