[lldb-dev] C++ method declaration parsing
Tamas Berghammer via lldb-dev
lldb-dev at lists.llvm.org
Thu Mar 16 04:54:13 PDT 2017
A random idea: Instead of parsing demangled C++ method names what people
think about writing or reusing a demangler what can gave back both the
demangled name and the parsed name in some form?
My guess is that it would be both more efficient (we already have most of
information during demangling) and possibly easier to implement as I expect
less edge cases. Additionally I think it would be a nice library to have as
part of the LLVM project.
Tamas
On Thu, Mar 16, 2017 at 2:43 AM Eugene Zemtsov via lldb-dev <
lldb-dev at lists.llvm.org> wrote:
> Yes, it's a good idea to add cfe-dev.
> It is totally possible that I overlooked something and clang can help with
> this kind of superficial parsing.
>
> As far as I can see even clang-format does it's own parsing
> (UnwrappedLineParser.cpp) and clang-format has very similar need of roughly
> understanding of code without knowing any context.
>
> > are you certain that clang's parser would be unacceptably slow?
>
> I don't have any perf numbers to back it up, but it does look like a lot
> of clang infrastructure needs to be set up before actual parsing begins.
> (see lldb_private::ClangExpressionParser). It's not important though, as at
> this stage I don't see how we can reuse clang at all.
>
>
>
> On Wed, Mar 15, 2017 at 5:03 PM, Zachary Turner <zturner at google.com>
> wrote:
>
> If there is any way to re-use clang parser for this, it would be
> wonderful. Even if it means adding support to clang for whatever you need
> in order to make it possible. You mention performance, are you certain
> that clang's parser would be unacceptably slow?
>
> +cfe-dev as they may have some more input on what it would take to extend
> clang to make this possible.
>
> On Wed, Mar 15, 2017 at 4:48 PM Eugene Zemtsov via lldb-dev <
> lldb-dev at lists.llvm.org> wrote:
>
> Hi, Everyone.
>
> Current implementation of CPlusPlusLanguage::MethodName::Parse() doesn't
> cover full extent of possible function declarations,
> or even declarations returned by abi::__cxa_demangle.
>
> Consider this code:
> --------------------------------------------------
>
> #include <stdio.h>
> #include <functional>
> #include <vector>
>
> void func() {
> printf("func() was called\n");
> }
>
> struct Class
> {
> Class() {
> printf("ctor was called\n");
> }
>
> Class(const Class& c) {
> printf("copy ctor was called\n");
> }
>
> ~Class() {
> printf("dtor was called\n");
> }
> };
>
>
> int main() {
> std::function<void()> f = func;
> f();
>
> Class c;
> std::vector<Class> v;
> v.push_back(c);
>
> return 0;
> }
>
> --------------------------------------------------
>
> When compiled It has at least two symbols that currently cannot be
> correctly parsed by MethodName::Parse() .
>
> void std::vector<Class, std::allocator<Class> >::_M_emplace_back_aux<Class const&>(Class const&)
> void (* const&std::_Any_data::_M_access<void (*)()>() const)() - a template function that returns a reference to a function pointer.
>
> It causes incorrect behavior in avoid-stepping and sometimes messes
> printing of thread backtrace.
>
> I would like to solve this issue, but current implementation of method
> name parsing doesn't seem sustainable.
> Clever substrings and regexs are fine for trivial cases, but they become a
> nightmare once we consider more complex cases.
> That's why I'd like to have code that follows some kind of grammar
> describing function declarations.
>
> As I see it, choices for new implementation of MethodName::Parse() are
> 1. Reuse clang parsing code.
> 2. Parser generated by bison.
> 3. Handwritten recursive descent parser.
>
> I looked at the option #1, at it appears to be impossible to reuse clang
> parser for this kind of zero-context parsing.
> Especially given that we care about performance of this code. Clang C++
> lexer on the other hand can be reused.
>
> Option #2. Using bison is tempting, but it would require introduction of
> new compile time dependency.
> That might be especially inconvenient on Windows.
>
> That's why I think option #3 is the way to go. Recursive descent parser
> that reuses a C++ lexer from clang.
>
> LLDB doesn't need to parse everything (e.g. we don't care about details
> of function arguments), but it needs to be able to handle tricky return
> types and base names.
> Eventually new implementation should be able to parse signature of every
> method generated by STL.
>
> Before starting implementation, I'd love to get some feedback. It might be
> that my overlooking something important.
>
> --
> Thanks,
> Eugene Zemtsov.
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>
>
>
>
> --
> Thanks,
> Eugene Zemtsov.
> _______________________________________________
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>
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