[lldb-dev] LLDB performance drop from 3.9 to 4.0
Zachary Turner via lldb-dev
lldb-dev at lists.llvm.org
Thu Apr 20 11:03:06 PDT 2017
#2 is preferred. When you do it, make sure to add lldb-commits in the
subscribers field. You're also free to add specific people to the
reviewers field, but the mailing list specifically has to be on
subscribers. Unfortunately, due to what I assume are bugs in Phabricator,
if you don't get the subscribers right the first time, you have to delete
and re-create the revision. Adding it as part of an update will not cause
emails to start being sent to the list.
On Thu, Apr 20, 2017 at 11:01 AM Scott Smith <scott.smith at purestorage.com>
wrote:
> What's the preferred way to post changes? In the past I tried emailing
> here but it was pointed out I should send to lldb-commit instead. But,
> there's also phabricator for web-based code reviews.
>
> So,
>
> 1. just email lldb-commits?
> 2. post on http://reviews.llvm.org/?
>
> On Thu, Apr 20, 2017 at 3:16 AM, Pavel Labath <labath at google.com> wrote:
>
>> Thank you very much for tracking this down.
>>
>> +1 for making UniqueCStringMap speak ConstString -- i think it just makes
>> sense given that it already has "unique" in the name.
>>
>> ConstString already has a GetStringRef accessor. Also adding a conversion
>> operator may be a good idea, although it probably won't help in all
>> situations (you'll still have to write StringRef(X).drop_front() etc. if
>> you want to do stringref operations on the string)
>>
>> pl
>>
>> On 20 April 2017 at 01:46, Zachary Turner <zturner at google.com> wrote:
>>
>>> It doesn't entirely defeat the purpose, it's just not *as good* as
>>> making the interfaces take ConstStrings. StringRef already has a lot of
>>> safety and usability improvements over raw char pointers, and those
>>> improvements don't disappear just because you aren't using ConstString.
>>> Although I agree that if you can make it work where the interface only
>>> accepts and returns ConstStrings, and make conversion from ConstString to
>>> StringRef more seamless, that would be an even better improvement.
>>>
>>> On Wed, Apr 19, 2017 at 5:33 PM Scott Smith <scott.smith at purestorage.com>
>>> wrote:
>>>
>>>> If I just assume the pointers are from ConstString, then doesn't that
>>>> defeat the purpose of making the interface safer? Why not use an actual
>>>> ConstString and provide conversion operators from ConstString to
>>>> StringRef? Seems we should be able to rely on the type system to get us
>>>> safety and performance.
>>>>
>>>> I'll try putting something together tomorrow.
>>>>
>>>> On Wed, Apr 19, 2017 at 4:48 PM, Zachary Turner <zturner at google.com>
>>>> wrote:
>>>>
>>>>> The change was made to make the interface safer and allow propagation
>>>>> of StringRef through other layers. The previous code was already taking a
>>>>> const char *, and so it was working under the assumption that the const
>>>>> char* passed in came from a ConstString. As such, continuing to make that
>>>>> same assumption seems completely reasonable.
>>>>>
>>>>> So perhaps you can just change the operator to compare the pointers,
>>>>> as was being done before.
>>>>>
>>>>> On Wed, Apr 19, 2017 at 4:24 PM Scott Smith <
>>>>> scott.smith at purestorage.com> wrote:
>>>>>
>>>>>> It looks like it was this change:
>>>>>>
>>>>>> commit 45fb8d00309586c3f7027f66f9f8a0b56bf1cc4a
>>>>>> Author: Zachary Turner <zturner at google.com>
>>>>>> Date: Thu Oct 6 21:22:44 2016 +0000
>>>>>>
>>>>>> Convert UniqueCStringMap to use StringRef.
>>>>>>
>>>>>> git-svn-id: https://llvm.org/svn/llvm-project/lldb/trunk@283494
>>>>>> 91177308-0d34-0410-b5e6-96231b3b80d8
>>>>>>
>>>>>>
>>>>>> I'm guessing it's because the old code assumed const string, which
>>>>>> meant that uniqueness comparisons could be done by simply comparing the
>>>>>> pointer. Now it needs to use an actual string comparison routine. This
>>>>>> code:
>>>>>>
>>>>>> bool operator<(const Entry &rhs) const { return cstring <
>>>>>> rhs.cstring; }
>>>>>>
>>>>>> didn't actually change in the revision, but cstring went from 'const
>>>>>> char *' to 'StringRef'. If you know for sure that all the StringRefs come
>>>>>> from ConstString, then it'd be easy enough to change the comparison, but I
>>>>>> don't know how you guarantee that.
>>>>>>
>>>>>> I assume the change was made to allow proper memory cleanup when the
>>>>>> symbols are discarded?
>>>>>>
>>>>>> On Thu, Apr 13, 2017 at 5:37 AM, Pavel Labath <labath at google.com>
>>>>>> wrote:
>>>>>>
>>>>>>> Bisecting the performance regression would be extremely valuable. If
>>>>>>> you want to do that, it would be very appreciated.
>>>>>>>
>>>>>>> On 12 April 2017 at 20:39, Scott Smith via lldb-dev <
>>>>>>> lldb-dev at lists.llvm.org> wrote:
>>>>>>>
>>>>>>>> For my app I think it's largely parsing debug symbols tables for
>>>>>>>> shared libraries. My main performance improvement was to increase the
>>>>>>>> parallelism of parsing that information.
>>>>>>>>
>>>>>>>> Funny, gdb/gold has a similar accelerator table (created when you
>>>>>>>> link with -gdb-index). I assume lldb doesn't know how to parse it.
>>>>>>>>
>>>>>>>> I'll work on bisecting the change.
>>>>>>>>
>>>>>>>> On Wed, Apr 12, 2017 at 12:26 PM, Jason Molenda <jason at molenda.com>
>>>>>>>> wrote:
>>>>>>>>
>>>>>>>>> I don't know exactly when the 3.9 / 4.0 branches were cut, and
>>>>>>>>> what was done between those two points, but in general we don't expect/want
>>>>>>>>> to see performance regressions like that. I'm more familiar with the perf
>>>>>>>>> characteristics on macos, Linux is different in some important regards, so
>>>>>>>>> I can only speak in general terms here.
>>>>>>>>>
>>>>>>>>> In your example, you're measuring three things, assuming you have
>>>>>>>>> debug information for MY_PROGRAM. The first is "Do the initial read of the
>>>>>>>>> main binary and its debug information". The second is "Find all symbol
>>>>>>>>> names 'main'". The third is "Scan a newly loaded solib's symbols"
>>>>>>>>> (assuming you don't have debug information from solibs from /usr/lib etc).
>>>>>>>>> Technically there's some additional stuff here -- launching the process,
>>>>>>>>> detecting solibs as they're loaded, looking up the symbol context when we
>>>>>>>>> hit the breakpoint, backtracing a frame or two, etc, but that stuff is
>>>>>>>>> rarely where you'll see perf issues on a local debug session.
>>>>>>>>>
>>>>>>>>> Which of these is likely to be important will depend on your
>>>>>>>>> MY_PROGRAM. If you have a 'int main(){}', it's not going to be dwarf
>>>>>>>>> parsing. If your binary only pulls in three solib's by the time it is
>>>>>>>>> running, it's not going to be new module scanning. A popular place to spend
>>>>>>>>> startup time is in C++ name demangling if you have a lot of solibs with C++
>>>>>>>>> symbols.
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> On Darwin systems, we have a nonstandard accelerator table in our
>>>>>>>>> DWARF emitted by clang that lldb reads. The "apple_types", "apple_names"
>>>>>>>>> etc tables. So when we need to find a symbol named "main", for Modules
>>>>>>>>> that have a SymbolFile, we can look in the accelerator table. If that
>>>>>>>>> SymbolFile has a 'main', the accelerator table gives us a reference into
>>>>>>>>> the DWARF for the definition, and we can consume the DWARF lazily. We
>>>>>>>>> should never need to do a full scan over the DWARF, that's considered a
>>>>>>>>> failure.
>>>>>>>>>
>>>>>>>>> (in fact, I'm working on a branch of the llvm.org sources from
>>>>>>>>> mid-October and I suspect Darwin lldb is often consuming a LOT more dwarf
>>>>>>>>> than it should be when I'm debugging, I need to figure out what is causing
>>>>>>>>> that, it's a big problem.)
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> In general, I've been wanting to add a new "perf counters"
>>>>>>>>> infrastructure & testsuite to lldb, but haven't had time. One thing I work
>>>>>>>>> on a lot is debugging over a bluetooth connection; it turns out that BT is
>>>>>>>>> very slow, and any extra packets we send between lldb and debugserver are
>>>>>>>>> very costly. The communication is so fast over a local host, or over a usb
>>>>>>>>> cable, that it's easy for regressions to sneak in without anyone noticing.
>>>>>>>>> So the original idea was hey, we can have something that counts packets for
>>>>>>>>> distinct operations. Like, this "next" command should take no more than 40
>>>>>>>>> packets, that kind of thing. And it could be expanded -- "b main should
>>>>>>>>> fully parse the DWARF for only 1 symbol", or "p *this should only look up 5
>>>>>>>>> types", etc.
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> > On Apr 12, 2017, at 11:26 AM, Scott Smith via lldb-dev <
>>>>>>>>> lldb-dev at lists.llvm.org> wrote:
>>>>>>>>> >
>>>>>>>>> > I worked on some performance improvements for lldb 3.9, and was
>>>>>>>>> about to forward port them so I can submit them for inclusion, but I
>>>>>>>>> realized there has been a major performance drop from 3.9 to 4.0. I am
>>>>>>>>> using the official builds on an Ubuntu 16.04 machine with 16 cores / 32
>>>>>>>>> hyperthreads.
>>>>>>>>> >
>>>>>>>>> > Running: time lldb-4.0 -b -o 'b main' -o 'run' MY_PROGRAM >
>>>>>>>>> /dev/null
>>>>>>>>> >
>>>>>>>>> > With 3.9, I get:
>>>>>>>>> > real 0m31.782s
>>>>>>>>> > user 0m50.024s
>>>>>>>>> > sys 0m4.348s
>>>>>>>>> >
>>>>>>>>> > With 4.0, I get:
>>>>>>>>> > real 0m51.652s
>>>>>>>>> > user 1m19.780s
>>>>>>>>> > sys 0m10.388s
>>>>>>>>> >
>>>>>>>>> > (with my changes + 3.9, I got real down to 4.8 seconds! But I'm
>>>>>>>>> not convinced you'll like all the changes.)
>>>>>>>>> >
>>>>>>>>> > Is this expected? I get roughly the same results when compiling
>>>>>>>>> llvm+lldb from source.
>>>>>>>>> >
>>>>>>>>> > I guess I can spend some time trying to bisect what happened.
>>>>>>>>> 5.0 looks to be another 8% slower.
>>>>>>>>> >
>>>>>>>>> > _______________________________________________
>>>>>>>>> > lldb-dev mailing list
>>>>>>>>> > lldb-dev at lists.llvm.org
>>>>>>>>> > http://lists.llvm.org/cgi-bin/mailman/listinfo/lldb-dev
>>>>>>>>>
>>>>>>>>>
>>>>>>>>
>>>>>>>> _______________________________________________
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>>>>>>>> lldb-dev at lists.llvm.org
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>>>>>>>>
>>>>>>>>
>>>>>>>
>>>>>>
>>>>
>>
>
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