[lldb-dev] [OS X]: building lldb with cmake
Zachary Turner via lldb-dev
lldb-dev at lists.llvm.org
Fri Sep 9 11:02:03 PDT 2016
It's possible they weren't supported in the past, but creating Frameworks
is definitely supported now.
https://cmake.org/cmake/help/v3.6/manual/cmake-buildsystem.7.html#apple-frameworks
https://cmake.org/cmake/help/v3.6/prop_tgt/FRAMEWORK.html#prop_tgt:FRAMEWORK
Here's a more detailed example.
https://gitlab.kitware.com/cmake/cmake/blob/v3.6.2/Tests/Framework/CMakeLists.txt
On Fri, Sep 9, 2016 at 10:34 AM Greg Clayton via lldb-dev <
lldb-dev at lists.llvm.org> wrote:
> The biggest issue with trying to use cmake on macOS is that there is no
> support for building frameworks, please correct me if I am wrong. The xcode
> build will build a "LLDB.framework" that contains all headers and the
> shared library, and the "lldb" command line tool that links against that.
> We really want the LLDB.framework since it gives us a bundle like directory
> that contains everything we need. Current the LLDB.framework contains:
> - LLDB headers
> - clang headers needed for expression compilation where the compiler
> parses modules
> - associated binaries needed for debugging (lldb-server, lldb-argdumper,
> debugserver, darwin-debug
> - Python module and packages
> - XPC services for debugging as root
>
> I believe the normal cmake build just will build a lldb.dylib or lldb.so
> instead of a LLDB.framework. Then you would need to find a place for all of
> the remaining stuff just like you have to do on linux.
>
> With MacPorts, do all projects tend to not build frameworks, or do some
> build frameworks?
>
> Greg Clayton
> > On Sep 9, 2016, at 1:55 AM, René J.V. Bertin via lldb-dev <
> lldb-dev at lists.llvm.org> wrote:
> >
> > Hi,
> >
> > I've been working on a MacPorts port for lldb (MacPorts already provides
> ports for llvm and clang; cf. https://trac.macports.org/ticket/45251).
> Using the Xcode project isn't really an option here, so I've based my
> approach on the instructions for building using CMake on *n*x.
> >
> > In short:
> >
> > - unpack llvm sources
> > - unpack lldb sources in the expected location in the llvm tree
> > - call cmake from an out-of-tree build directory pointing it to the
> toplevel CMakeLists.txt (i.e. the one in llvm-src)
> > - call make in the lldb subdir under the build directory
> (build/tools/lldb).
> >
> > The nice thing with CMake's Makefiles generator is that it is usually
> able to figure out what needs to be built from upstreams when make is
> called in a project subdirectory, and this works with lldb.
> >
> > Yet I've been asked to look into the possibility of building *just*
> lldb, using whatever dependencies it requires from the already installed
> llvm+clang directory.
> >
> > I'm presuming that there might be a benefit to that approach on other
> Unices too. Has anyone tried whether this is the case, assuming that it's
> actually possible?
> >
> > NB: MacPorts' port:lldb will depend on port:llvm and port:clang, so
> prebuilt dependencies will be available, as long as nothing is required
> that is omitted from a standard install.
> >
> > Thanks,
> > René
> > _______________________________________________
> > lldb-dev mailing list
> > lldb-dev at lists.llvm.org
> > http://lists.llvm.org/cgi-bin/mailman/listinfo/lldb-dev
>
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