[lldb-dev] All windows Mutex objects are recursive???

Zachary Turner via lldb-dev lldb-dev at lists.llvm.org
Wed May 11 15:01:33 PDT 2016


Yes, eventually we should move to std::mutex and std::condition_variable,
in which case it behaves as expected (std::mutex is non recursive,
std::mutex is recursive).



On Wed, May 11, 2016 at 2:20 PM Greg Clayton via lldb-dev <
lldb-dev at lists.llvm.org> wrote:

> From lldb/source/Host/windows/Mutex.cpp:
>
>
> Mutex::Mutex () :
>     m_mutex()
> {
>     m_mutex =
> static_cast<PCRITICAL_SECTION>(malloc(sizeof(CRITICAL_SECTION)));
>     InitializeCriticalSection(static_cast<PCRITICAL_SECTION>(m_mutex));
> }
>
> //----------------------------------------------------------------------
> // Default constructor.
> //
> // Creates a pthread mutex with "type" as the mutex type.
> //----------------------------------------------------------------------
> Mutex::Mutex (Mutex::Type type) :
>     m_mutex()
> {
>     m_mutex =
> static_cast<PCRITICAL_SECTION>(malloc(sizeof(CRITICAL_SECTION)));
>     InitializeCriticalSection(static_cast<PCRITICAL_SECTION>(m_mutex));
> }
>
>
> It also means that Condition.cpp doesn't act like its unix counterpart as
> the pthread_contition_t requires that wait be called with a non recursive
> mutex. Not sure what or if any issues are resulting from this, but I just
> thought everyone should be aware.
>
> Greg Clayton
>
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>
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