[lldb-dev] Weird stop stack while hitting breakpoint

Jeffrey Tan via lldb-dev lldb-dev at lists.llvm.org
Fri Mar 18 17:23:00 PDT 2016


Thanks for the info. I understand the multiple threads stopping at the same
time issue. But I would think we should at least pick one stopped thread
and set it as selected thread instead of some random thread with stop
reason None. Also, in my repro case, there is only one thread that has stop
reason, so the heuristics should be pretty trivial to set selected thread
to that one.
I have workaround this issue with the suggestion but I think there is a
bug(on Linux) here.

On Fri, Mar 18, 2016 at 4:40 PM, Jim Ingham <jingham at apple.com> wrote:

> On many platforms (OS X for sure) there’s no guarantee that when you stop
> you will only have hit one breakpoint on one thread.  On OS X in
> multithreaded programs, it is not at all uncommon to have many threads hit
> breakpoint(s) by the the time the stop gets reported.  So you just have to
> iterate over all the threads and see what their stop reasons are.  Note
> that it isn’t just breakpoints, you might have been stepping on thread A,
> and when you stop, thread A will have stopped with “plan complete” for the
> step operation, and thread B for some other breakpoint.
>
> So when you get a stop event you have to iterate over the threads and see
> why they have stopped.
>
> LLDB will set one of the threads as the selected thread, using some
> heuristics (if you were stepping on thread A & threads A & B stopped with
> breakpoints, thread A will be the selected thread, etc…)  So you could just
> show the selected thread, but really you want to figure out what all the
> threads are doing.
>
> Jim
>
> On Mar 18, 2016, at 4:25 PM, Jeffrey Tan <jeffrey.fudan at gmail.com> wrote:
>
>
> Hmm, interesting, I got the stop reason from
> the lldb.SBProcess.GetProcessFromEvent(event).GetSelectedThread().GetStopReason().
> Is that thread not the one that stopped? But you are right, the breakpoint
> hits in another thread:
>
> thread #87: tid = 1006769, 0x000000000042eacd
> biggrep_master_server_async`facebook::biggrep::BigGrepMasterAsync::future_find(this=0x00007f3ea2d74fd0,
> corpus=error: summary string parsing error, needle=error: summary string
> parsing error, options=0x00007f3e899fc7e0) + 51 at
> *BigGrepMasterAsync.cpp:171*, name = 'BigGrep-pri3-32', *stop reason =
> breakpoint* 1.1
>
> How do I know which thread hits the breakpoint?
>
> Jeffrey
>
>
> On Fri, Mar 18, 2016 at 4:12 PM, Jim Ingham <jingham at apple.com> wrote:
>
>> You only show one thread in your example.  Did another thread have a
>> valid stop reason?  lldb shouldn’t be stopping for no reason anywhere…
>>
>> Jim
>>
>> On Mar 18, 2016, at 4:08 PM, Jeffrey Tan via lldb-dev <
>> lldb-dev at lists.llvm.org> wrote:
>>
>> Btw: the breakpoint I set is:
>> "b BigGrepMasterAsync.cpp:171" which is not in any of the stopped stack
>> frames.
>>
>> On Fri, Mar 18, 2016 at 3:47 PM, Jeffrey Tan <jeffrey.fudan at gmail.com>
>> wrote:
>>
>>> Hi,
>>>
>>> Our IDE(wrapping lldb using python) works fine on Linux for simple hello
>>> world cases. While trying a real world case, I found whenever we set a
>>> source line breakpoint, then trigger the code path, lldb will send a
>>> stopped state process event, with thread.GetStopReason() being None and
>>> with weird callstack. Any ideas why do I get this stop stack(code is listed
>>> at the end)? I have verified that if I do not set breakpoint and trigger
>>> the same code path does not cause this stop event to generate.
>>>
>>> bt
>>> * thread #1: tid = 952490, 0x00007fd7cb2daa83 libc.so.6`__GI_epoll_wait
>>> + 51, name = 'biggrep_master_'
>>>   * frame #0: 0x00007fd7cb2daa83 libc.so.6`__GI_epoll_wait + 51
>>>     frame #1: 0x000000000271189f
>>> biggrep_master_server_async`epoll_dispatch(base=0x00007fd7ca970800,
>>> arg=0x00007fd7ca62c1e0, tv=<unavailable>) + 127 at epoll.c:315
>>>     frame #2: 0x000000000270f6d1
>>> biggrep_master_server_async`event_base_loop(base=0x00007fd7ca970800,
>>> flags=<unavailable>) + 225 at event.c:524
>>>     frame #3: 0x00000000025f9378
>>> biggrep_master_server_async`folly::EventBase::loopBody(this=0x00007fd7ca945180,
>>> flags=0) + 834 at EventBase.cpp:335
>>>     frame #4: 0x00000000025f900b
>>> biggrep_master_server_async`folly::EventBase::loop(this=0x00007fd7ca945180)
>>> + 29 at EventBase.cpp:287
>>>     frame #5: 0x00000000025fa053
>>> biggrep_master_server_async`folly::EventBase::loopForever(this=0x00007fd7ca945180)
>>> + 109 at EventBase.cpp:435
>>>     frame #6: 0x0000000001e24b72
>>> biggrep_master_server_async`apache::thrift::ThriftServer::serve(this=0x00007fd7ca96d710)
>>> + 110 at ThriftServer.cpp:365
>>>     frame #7: 0x00000000004906bc
>>> biggrep_master_server_async`facebook::services::ServiceFramework::startFramework(this=0x00007ffc06776140,
>>> waitUntilStop=true) + 1942 at ServiceFramework.cpp:885
>>>     frame #8: 0x000000000048fe6d
>>> biggrep_master_server_async`facebook::services::ServiceFramework::go(this=0x00007ffc06776140,
>>> waitUntilStop=true) + 35 at ServiceFramework.cpp:775
>>>     frame #9: 0x00000000004219a7
>>> biggrep_master_server_async`main(argc=1, argv=0x00007ffc067769d8) + 2306 at
>>> BigGrepMasterServerAsync.cpp:134
>>>     frame #10: 0x00007fd7cb1ed0f6 libc.so.6`__libc_start_main + 246
>>>     frame #11: 0x0000000000420bfc biggrep_master_server_async`_start +
>>> 41 at start.S:122
>>>
>>> Here is the code snippet of handling code:
>>> def _handle_process_event(self, event):
>>>         # Ignore non-stopping events.
>>>         if lldb.SBProcess.GetRestartedFromEvent(event):
>>>             log_debug('Non stopping event: %s' % str(event))
>>>             return
>>>
>>>         process = lldb.SBProcess.GetProcessFromEvent(event)
>>>         if process.state == lldb.eStateStopped:
>>>             self._send_paused_notification(process)
>>>         elif process.state == lldb.eStateExited:
>>>             exit_message = 'Process(%d) exited with: %u' % (
>>>                     process.GetProcessID(),
>>>                     process.GetExitStatus())
>>>             if process.GetExitDescription():
>>>                 exit_message += (', ' + process.GetExitDescription())
>>>             self._send_user_output('log', exit_message)
>>>             self.should_quit = True
>>>         else:
>>>             self._send_notification('Debugger.resumed', None)
>>>
>>>         event_type = event.GetType()
>>>         if event_type == lldb.SBProcess.eBroadcastBitSTDOUT:
>>>             # Read stdout from inferior.
>>>             process_output = ''
>>>             while True:
>>>                 output_part = process.GetSTDOUT(1024)
>>>                 if not output_part or len(output_part) == 0:
>>>                     break
>>>                 process_output += output_part
>>>             self._send_user_output('log', process_output)
>>>
>>
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