[lldb-dev] Increasing support for other gdbservers
Zachary Turner
zturner at google.com
Tue Mar 31 17:57:22 PDT 2015
I think uses of it would only need to be guarded if we plan to use it in
generic code. So yea, if all the code that uses it goes into a file that
isn't compiled on windows anyway, then the problem becomes very simple
On Tue, Mar 31, 2015 at 5:41 PM Jason Molenda <jmolenda at apple.com> wrote:
> fwiw on Mac OS X we use libxml2 over in Plugins/SymbolVendor/MacOSX/SymbolVendorMacOSX.cpp.
> That plugin's initialization is #ifdef __APPLE__ over in
> SystemInitializerFull.cpp; we don't have ifdef guard around the use of
> libxml2 in SymbolVendorMacOSX itself.
>
>
> > On Mar 31, 2015, at 4:18 PM, Vince Harron <vince at nethacker.com> wrote:
> >
> > I really don't want LLDB to embed a copy of libxml2. I think we should
> build it externally and reference it from LLDB. Systems with package
> managers can get this trivially. Windows can download and build all
> dependencies with one script.
> >
> > On Mar 31, 2015 2:10 PM, "Colin Riley" <colin at codeplay.com> wrote:
> > I noticed that use in cmake also. FWIW, my primary LLDB platform is
> Windows, which is why we were using TinyXML2 for ease of prototyping. If
> libxml2 works on all the targets we will use it - I do worry about the
> usual issues you get with windows prebuilts. So source may still be
> required. We'll look into it.
> >
> > Colin
> >
> > On 31/03/2015 20:45, Zachary Turner wrote:
> >> There's already some stuff in the CMake to try to find libxml, but it's
> behind a Darwin specific branch in the CMake. So I think what would need
> to happen is that we move this into a platform agnostic codepath, and then
> set a define like LLDB_HAVE_LIBXML2 in the code to a value that indicates
> whether it is present (search clang for CLANG_HAVE_LIBXML in *.* to see how
> this is done). Then, in the code, we would need to put xml code behind a
> check for this define.
> >>
> >> On Tue, Mar 31, 2015 at 10:02 AM Zachary Turner <zturner at google.com>
> wrote:
> >> A good rule of thumb for anything is that "Windows doesn't have it" and
> that holds true for libxml2 as well. It appears that libxml2 does support
> Windows though (http://xmlsoft.org/downloads.html), it just isn't
> something that's there by default. It would be nice if everyone were using
> the same thing, could we clone this repo in our own repo and then just
> build it ourselves as part of the build process. The license looks very
> permissive, but IANAL.
> >>
> >> On Tue, Mar 31, 2015 at 9:47 AM Greg Clayton <gclayton at apple.com>
> wrote:
> >>
> >> > On Mar 31, 2015, at 3:35 AM, Aidan Dodds <aidan at codeplay.com> wrote:
> >> >
> >> > On 30/03/2015 18:38, Greg Clayton wrote:
> >> > >
> >> > > I know about the register numbering stuff and I would love to see
> support for the "$qXfer:features:" added to LLDB. The one thing this data
> doesn't contain is the register numbers for the ABI (DWARF register numbers
> (for debug info), compiler register numbers (for like .eh_frame)), but that
> info could be inferred from an ABI plugin that we could infer from the
> "osabi" of "GNU/Linux" in the target.xml:
> >> >
> >> > >
> >> > > So please do submit patches that implement this and we will be
> happy to approve them.
> >> >
> >> > I am currently prototyping $qXfer:features support in LLDB with an
> aim to upstream it. It will require an XML parser, so I wanted to have a
> discussion about adding one to LLDB.
> >>
> >> Most unix variants have libxml2 that is available. I am not sure on
> windows though. I have CC'ed Zachary to get some input on windows XML (in
> case LLVM doesn't already have some support for this).
> >>
> >> > I have been using TinyXML2 in my prototype, which is open sourced
> under the ZLib license. Is there any policy in LLDB for handling external
> library dependencies?
> >> > Would there be objections to TinyXML2 making its way into the LLDB
> code base as an external? Writing a new XML parser from scratch in LLDB
> isn't ideal.
> >>
> >> It would be great to stick with stuff that everyone has installed and
> hopefully that is libxml2. Windows is the biggest question. I am also not
> sure if llvm or clang has any XML support, but we should first look to see
> if llvm has XML support and if not, then look for alternatives. We
> definitely do not want to write our own.
> >> >
> >> > I would still like to have a discussion about adding a plugin
> architecture to gdb-remote making it easier to handle packets outwith the
> LLDB based servers. The code in gdb-remote that sends and handles packets
> is scattered over one or two huge classes, it would be beneficial to start
> looking at breaking this up and modularizing it. At least for the packets
> which are not supported by lldb's own RSP producers.
> >>
> >> I say just build all and any support it into
> GDBRemoteCommunicationClient and GDBRemoteCommunicationServer. I don't see
> the need to break it up.
> >>
> >> Greg Clayton
> >>
> >>
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