[lldb-dev] unit testing C++ code in LLDB

jingham at apple.com jingham at apple.com
Wed Jul 16 14:25:29 PDT 2014


I'm a little leery about this.  We don't test at the lldb_private layer because those tests are likely to be fragile and easily broken.  For utility classes like NamedPipe I guess I don't so much mind, but I'm not sure its a great idea to do this more generally.

Jim

> On Jul 16, 2014, at 9:40 AM, Todd Fiala <tfiala at google.com> wrote:
> 
> Hey guys,
> 
> Sometimes I have smaller bits of code I'd like to test in LLDB as I'm developing them (i.e. TDD-style) that are C++ and won't be exposed directly via Python.  I'm not sure I've seen any facilities in the LLDB tests for adding such tests.  Essentially I'd want to do something like a gtest or cppunit test.
> 
> Do we have any mechanism for doing that currently?  If we do, what is it?  If we don't, how about adding some mechanism to do it after we figure out how we'd like to approach it?  Or, if you have thoughts on a good, simple way to do it from Python that doesn't require extra Python bindings just to do it, that'd be fine by me as well.
> 
> If we want to take a concrete example, here is one: I'm adding a NamedPipe class under the host dir.  I'd like to make some simple tests for it, and test it under Linux, Windows and MacOSX.  In the case of Windows, it would be the only real way for me to test that it's behaving exactly as I want at this point.  This isn't the only time I've wanted C++-level tests at a fairly fine granularity, but it's a good example of it.
> 
> Any thoughts?
> -- 
> Todd Fiala |	 Software Engineer |	 tfiala at google.com |	 650-943-3180
> 
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