[lldb-dev] C++11 in LLDB source code.
Greg Clayton
gclayton at apple.com
Thu Feb 13 10:12:27 PST 2014
On Feb 13, 2014, at 8:56 AM, Jean-Daniel Dupas <devlists at shadowlab.org> wrote:
> Hello LLDB community,
>
> I'm actually working on a thankless task which is to try to review most warnings produced by clang and other static code analyzer when almost all warnings are enabled in LLDB code base.
>
> And I did found a lot of place where latent bug could be fixed by using C++11 features, the most notable bugs are the one about member initialization which can be solve either by explicitly using compiler generated copy constructor and operators (Constructor() = default;) or simply by using member initialization in declaration construct.
>
> class Foo {
>
> private:
> int m_flag = 0;
> };
>
> An other big source of latent bugs in LLDB source code are unexpected fall though in switch statements.
> This kind of issue can be spotted and solved by enabling the proper warning in clang and annotating expected fall through using the C++11 attribute [[clang::fallthrough]]
>
> So I have a simple question.
> I see that LLDB already relies on many C++11 constructs (shared_ptr, for loop, …), so what are the acceptables C++11 features that can be used in LLDB, or to say it another way, what compiler LLDB is expected to support ?
The only limits we need to stick to are making sure we don't break any existing buildbots, or the windows MSVC build with the latest MSVC release. Some platforms have more complete C++11 support, but we should at least shoot for:
- current clang compiler
- gcc 4.8.2 and later
- MSVC 2012 and later (I believe this is the latest?)
Greg
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