[lldb-dev] Coming up: Preliminary C/Objective-C modules support in the expression parser

Zachary Turner zturner at google.com
Thu Dec 4 17:51:30 PST 2014


Well, I haven't had a chance to try out the changes yet, so I guess I'll
reserve judgement for tomorrow.  Ultimately if everything works, no harm no
foul.  Although as I mentioned in the earlier resposne, we don't have
Windows buildbots yet.

In any case, I would love to see a more active code reviewing culture in
LLDB someday.  They're a source of great benefit for everyone.

On Thu Dec 04 2014 at 5:36:19 PM Sean Callanan <scallanan at apple.com> wrote:

> Zachary,
>
> It’s not clear to me that this is actually a bigger deal for non-OS X
> platforms than the IOHandler change.
> For one thing, unless a Platform specifically signs up for this, it does
> nothing.
> The idea is specifically to start this off on OS X and then have other
> platforms adopt it as they are ready.  To that end, I sent a summary of
> what’s going in as an e-mail for people to read as they look at the commits.
>
> The only risk here is that we’ll break someone’s build in a way we didn’t
> anticipate – which is the point of buildbots.
>
> Sean
>
> On Dec 4, 2014, at 5:33 PM, Zachary Turner <zturner at google.com> wrote:
>
> Yes, but for starters we dont have a windows build bot yet (ive been
> working on that), and secondly buildbots shouldnt be used as a way to
> bypass the review process.
>
> For example, Kates change to IOHandler recently is small compared to this
> one, but it still was looked at by people prior to comitting.
>
> It's possible these changes won't break anything, but still it doesn't
> seem unreasonable to ask that particularly huge changes like this at least
> have a day or two of being made public before going in.
> On Thu, Dec 4, 2014 at 5:25 PM <jingham at apple.com> wrote:
>
>> I'm confused.  Isn't that what the build bots are for?  Seems better to
>> rely on the immediate feedback you get from build bots for "other host"
>> breakages than waiting around to see if anybody is going to grab your patch
>> and apply it and try to build, etc...
>>
>> Jim
>>
>> > On Dec 4, 2014, at 5:18 PM, Zachary Turner <zturner at google.com> wrote:
>> >
>> > Would it be possible to put patches up for review for at least a couple
>> days BEFORE comitting? There's a pretty good chance this will break a build
>> somewhere, and an average chance that the break won't be that easy to fix.
>> And having broken builds for a couple of days doesn't seem reasonable.
>> >
>> > Im not sure how thoroughly we can review it, but at least we can
>> prevent broken builds this way.
>> > On Thu, Dec 4, 2014 at 5:10 PM Sean Callanan <scallanan at apple.com>
>> wrote:
>> > Rationale
>> >
>> > A historical pain point in the expression parser has been using
>> functions for which the type is not completely known from debug information.
>> > This is the case e.g. for functions from the C standard library, and
>> also for Objective-C methods in frameworks.
>> > It’s also unfortunate when handy types, enums, etc. are invisible just
>> because your DWARF doesn’t happen to contain them.
>> > I’m doing something about that, for OS X – but it should generalize to
>> other platforms.
>> >
>> > Clang modules: the basics
>> >
>> > The code I’m about to commit adds support for Clang modules to the
>> expression parser.  Clang modules are described in much more detail here:
>> >       http://clang.llvm.org/docs/Modules.html
>> > but here is a short introduction:
>> >
>> > A group of header files is encapsulated in a module, which is provided
>> with a module.map file.
>> > On OS X, this module.map is typically inside the corresponding
>> framework.
>> > Clang reads module.map and the corresponding headers and produces a
>> compiled module.
>> > This compiled module is essentially a .pch; it provides full
>> information about all APIs, types, etc. defined in the module.
>> >
>> > LLDB support
>> >
>> > In order to use Clang modules, LLDB must:
>> >
>> >       • Know where they live (from Clang’s perspective, this is the
>> “sysroot”) and what compilation flags to use when parsing them;
>> >       • Know which ones the user wants;
>> >       • Compile them with its built-in Clang instance; and
>> >       • Use the information found in the compiled modules as
>> appropriate.
>> >
>> > LLDB accomplishes each of these goals in the following ways:
>> >
>> >       • Platforms can now return the appropriate Clang flags that tell
>> the module importer where to find modules for the current platform.
>> Explicit support is enabled in PlatformDarwin.  Other platforms can opt
>> into this by returning true from Platform::SupportsModules() and adding the
>> appropriate compilation options when Platform::AddClangModuleCompil
>> ationOptions() is called.  If they return false, there should be no
>> change in behavior.
>> >       • LLDB adds preprocessor callbacks to Clang that catch @import
>> directives.  When such a directive is found, LLDB directs its built-in
>> Clang to import the named module.
>> >       • Modules are imported into a separate compiler instance (with
>> its own AST context) encapsulated in ClangModulesDeclVendor so that we can
>> be careful about what we actually import into expressions.  Information in
>> DWARF will often take precedence, for instance.
>> >       • ClangExpressionDeclMap – the code responsible for finding
>> entities Clang asks about while it parses expressions – is being extended
>> to load information from modules as appropriate.  The initial commit simply
>> searches for functions (e.g., printf()) but I will be adding functionality
>> rapidly.
>> >
>> > What the upcoming patches do
>> >
>> >       • ClangModulesDeclVendor.h/.cpp implements the portions of LLDB
>> responsible for driving the modules compiler.  This should be
>> platform-generic code, although in practice we may need to tweak it to make
>> sure it is flexible enough to handle everything.
>> >       • TypeVendor has been changed to DeclVendor, so that the
>> Objective-C runtime can share the same method signatures with the Clang
>> module importer.  Places that used TypeVendor now use DeclVendor, and I’ve
>> tweaked the APIs for getting types from decls to make this transition
>> smooth.
>> >       • Platform (as mentioned above) now can return the flags
>> necessary to tell Clang where modules live.  PlatformDarwin has a bunch of
>> new code to find these; I also have a default implementation that you can
>> try out if you want, but unless you know what a module.map is I would hold
>> off on this.
>> >       • The LLDB bundle on Mac OS X will now also include the
>> compiler-specific headers Clang requires to compile standard library
>> headers (e.g., tgmath.h, stdarg.h).  Host can find the location of these
>> headers; on non-OS X hosts, we’ll need to put them in some sensible place.
>> >       • ClangExpressionParser.cpp now sets up the appropriate context
>> to intercept @import directives.
>> >       • ClangExpressionDeclMap.cpp now searches modules (if available)
>> for functions if it doesn’t find them in DWARF.
>> >       • Targets now vend their ClangModulesDeclVendors as appropriate.
>> >
>> > Timeline and priorities
>> >
>> > I’m going to start committing today, but if any of these commits breaks
>> anything for you, please let me know.
>> > My priority is getting this working on OS X first.  If parts of my code
>> look platform-myopic, please let me know, though – I really want to see
>> debugging with modules working on other platforms too.
>> > Of course if any of this breaks any build, let me know immediately and
>> I’ll get on it.
>> > _______________________________________________
>> > lldb-dev mailing list
>> > lldb-dev at cs.uiuc.edu
>> > http://lists.cs.uiuc.edu/mailman/listinfo/lldb-dev
>> > _______________________________________________
>> > lldb-dev mailing list
>> > lldb-dev at cs.uiuc.edu
>> > http://lists.cs.uiuc.edu/mailman/listinfo/lldb-dev
>>
>>
>
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.llvm.org/pipermail/lldb-dev/attachments/20141205/a1900c3b/attachment.html>


More information about the lldb-dev mailing list