[lldb-dev] Stepping into function generates EXC_BAD_INSTRUCTION signal

Mario Zechner badlogicgames at gmail.com
Tue Dec 2 14:35:50 PST 2014


I guess the 4-byte instruction could be replaced by a 2-byte trap and a
2-byte nop (if that exists on ARM). Or any 2-byte instruction instead of
the nop. If i understand correctly, once the trap is hit, the original
4-byte instruction should be restored again, no? If that's not the case, i
could manually replace the 2nd 2-byte nop with the original 2-bytes after
whatever mechanism restores the memory at the trap location.

I'm still confused why IT isn't considered a branch, i go hit the ARM docs
again :)

On Tue, Dec 2, 2014 at 10:59 PM, Greg Clayton <gclayton at apple.com> wrote:

> The problem here is that we are modifying a 32 bit instruction with a 16
> bit trap. The "IT" instruction isn't a branch and it shouldn't be
> considered one. The solution of using a 4 byte thumb breakpoint must be
> used and this will work for Linux, but won't work on MacOSX because our
> kernel, to my knowledge doesn't support a 32 bit thumb breakpoint. I will
> check on this. So the real fix is to use a 32 bit thumb breakpoint for 32
> bit thumb instructions.
>
> Greg
>
> > On Dec 2, 2014, at 12:01 PM, jingham at apple.com wrote:
> >
> > The question that the stepping code is really asking is "can I predict
> the next instruction that will follow on from this one before I get
> there."  If IsBranch isn't sufficient to know that for some instruction or
> class of instructions, then adding whatever other tests are required seems
> okay formally.  It would be nicer if the MC instructions had some other way
> to characterize this and whatever other instructions behave the same way,
> but I'm not clear enough on what the "way" is to know what question to ask
> the instruction other than "IsBranch".  It would definitely be worth having
> a conversation with the LLVM folks about some way to determine this.
> Otherwise, having to special-case some instructions as "these we know
> confuse us" seems ugly but not terrible.
> >
> > Jim
> >
> >
> >> On Dec 2, 2014, at 4:11 AM, Mario Zechner <badlogicgames at gmail.com>
> wrote:
> >>
> >> Sorry Stephane, forgot to hit "Reply all".
> >>
> >> I dug a bit deeper. The problem is in LLVM's instruction table for ARM
> Thumbv2. Here's the definition of the IT instruction
> (llvm/lib/Target/ARM/ARMInstrThumb2.td):
> >>
> >> // IT block
> >> let Defs = [ITSTATE] in
> >> def t2IT : Thumb2XI<(outs), (ins it_pred:$cc, it_mask:$mask),
> >>                    AddrModeNone, 2,  IIC_iALUx,
> >>                    "it$mask\t$cc", "", []>,
> >>           ComplexDeprecationPredicate<"IT"> {
> >>  // 16-bit instruction.
> >>  let Inst{31-16} = 0x0000;
> >>  let Inst{15-8} = 0b10111111;
> >>
> >>  bits<4> cc;
> >>  bits<4> mask;
> >>  let Inst{7-4} = cc;
> >>  let Inst{3-0} = mask;
> >>
> >>  let DecoderMethod = "DecodeIT";
> >> }
> >>
> >> The instruction isn't marked as isBranch (e.g. via let isBranch=1).
> >>
> >> ThreadPlanStepRange retrieves the next branch instruction for an
> address range via InstructionList::GetIndexOfNextBranchInstruction, which
> uses a Disassembler instance that gets all the instruction info from that
> tablegen file (through the llvm::Target). For each
> lldb_private::Instruction in the list InstructionLLVMC::DoesBranch is
> called, which in turn calls
> DisassemblerLLVMC::LLVMCDisassembler::CanBranch. That method looks up the
> MCInstrDesc for the instruction's opcode. That MCInstrDesc has a Flag
> member, which comes from the tablegen file. That is set to
> MCID::UnmodeledSideEffects for the IT instruction, which is why it's not
> selected as the next branch instruction.
> >>
> >> Now, i have no idea what side effects it would have to change the
> tablegen file and regenerate the table. My guess would be that it's a bad
> idea to change that 4.7k LOC .td file and hope for the best. I guess i'll
> manually check for the IT instruction in
> InstructionList::GetIndexOfNextBranchInstruction in case the target arch is
> ARM. That seems like a really dirty hack though.
> >>
> >> Any other ideas? Is this something that should be brought up with the
> LLVM guys?
> >>
> >> On Tue, Dec 2, 2014 at 1:10 PM, Mario Zechner <badlogicgames at gmail.com>
> wrote:
> >> I dug a bit deeper. The problem is in LLVM's instruction table for ARM
> Thumbv2. Here's the definition of the IT instruction
> (llvm/lib/Target/ARM/ARMInstrThumb2.td):
> >>
> >> // IT block
> >> let Defs = [ITSTATE] in
> >> def t2IT : Thumb2XI<(outs), (ins it_pred:$cc, it_mask:$mask),
> >>                    AddrModeNone, 2,  IIC_iALUx,
> >>                    "it$mask\t$cc", "", []>,
> >>           ComplexDeprecationPredicate<"IT"> {
> >>  // 16-bit instruction.
> >>  let Inst{31-16} = 0x0000;
> >>  let Inst{15-8} = 0b10111111;
> >>
> >>  bits<4> cc;
> >>  bits<4> mask;
> >>  let Inst{7-4} = cc;
> >>  let Inst{3-0} = mask;
> >>
> >>  let DecoderMethod = "DecodeIT";
> >> }
> >>
> >> The instruction isn't marked as isBranch (e.g. via let isBranch=1).
> >>
> >> ThreadPlanStepRange retrieves the next branch instruction for an
> address range via InstructionList::GetIndexOfNextBranchInstruction, which
> uses a Disassembler instance that gets all the instruction info from that
> tablegen file (through the llvm::Target). For each
> lldb_private::Instruction in the list InstructionLLVMC::DoesBranch is
> called, which in turn calls
> DisassemblerLLVMC::LLVMCDisassembler::CanBranch. That method looks up the
> MCInstrDesc for the instruction's opcode. That MCInstrDesc has a Flag
> member, which comes from the tablegen file. That is set to
> MCID::UnmodeledSideEffects for the IT instruction, which is why it's not
> selected as the next branch instruction.
> >>
> >> Now, i have no idea what side effects it would have to change the
> tablegen file and regenerate the table. My guess would be that it's a bad
> idea to change that 4.7k LOC .td file and hope for the best. I guess i'll
> manually check for the IT instruction in
> InstructionList::GetIndexOfNextBranchInstruction in case the target arch is
> ARM. That seems like a really dirty hack though.
> >>
> >> Any other ideas? Is this something that should be brought up with the
> LLVM guys?
> >>
> >> On Mon, Dec 1, 2014 at 7:55 PM, Stephane Sezer <sas at fb.com> wrote:
> >> I suppose it wouldn’t get hit, no. I don’t know about considering it
> instructions as a branching instruction. I guess it makes sense but I don’t
> know how the rest would work with it.
> >>
> >> --
> >> Stephane Sezer
> >>
> >>> On Dec 1, 2014, at 10:47 AM, Mario Zechner <badlogicgames at gmail.com>
> wrote:
> >>>
> >>> Thanks, i'm going to try that. I just wonder if it would make more
> sense to consider the it instruction a branching instruction. Not sure what
> side effects that may have.
> >>>
> >>> Also, if i wrote a 4-byte breakpoint for blne, would it get hit if the
> it branches over it? Guess i'll find out :)
> >>>
> >>> On Dec 1, 2014 6:46 PM, "Stephane Sezer" <sas at fb.com> wrote:
> >>> I remember fighting with this recently in our debug server (ds2), your
> understanding of the problem is correct I believe. What you need to do is
> to place a four-byte thumb breakpoint instead of a two-byte thumb
> breakpoint. I don’t know what the iOS kernel expects exactly, but for
> example the Linux kernel understands the following:
> >>> - two-byte thumb breakpoint: 0xde01
> >>> - four-byte thumb breakpoint: 0xa000f7f0
> >>> - arm breakpoint: 0xe7f001f0
> >>>
> >>> If you insert a four-byte thumb breakpoint at 0x27b2ea, the it
> instruction will skip four bytes when skipping the breakpoint, and will end
> up at address 0x27b2ee, which is what you would expect.
> >>>
> >>> --
> >>> Stephane Sezer
> >>>
> >>>> On Dec 1, 2014, at 8:13 AM, Mario Zechner <badlogicgames at gmail.com>
> wrote:
> >>>>
> >>>> I think i understand the issue now.
> ThreadPlanStepRange::SetNextBranchBreakpoint is falsely selecting the blne
> instruction instead of the it instruction. The condition is not meet, so
> the CPU jumps over the instruction after it. Since we have a trap there
> that's 2 bytes long, it will end up at 0x27b2ec (PC after 2 byte trap
> instruction) instead of 0x27b2ee (PC after 4 byte blne). So the CPU ends up
> in the middle of the blne instruction, which is of course not a valid
> instruction.
> >>>>
> >>>> I guess the next thing i have to figure out is why the it instruction
> isn't marked as a branch instruction, which is why it isn't selected by
> ThreadPlanStepRange::SetNextBranchBreakpoint as the next branch breakpoint.
> >>>>
> >>>> On Mon, Dec 1, 2014 at 4:59 PM, Mario Zechner <
> badlogicgames at gmail.com> wrote:
> >>>> I traced through ThreadPlanStepRange and ThreadPlanStepRange for this
> piece of code:
> >>>>
> >>>> 0x27b2d4 <[J]java.lang.Object.<init>()V>: push   {r7, lr}
> >>>>
> >>>> 0x27b2d6 <[J]java.lang.Object.<init>()V+2>: mov    r7, sp
> >>>>
> >>>> 0x27b2d8 <[J]java.lang.Object.<init>()V+4>: sub    sp, #0x4
> >>>>
> >>>> 0x27b2da <[J]java.lang.Object.<init>()V+6>: movs   r2, #0x0
> >>>>
> >>>> 0x27b2dc <[J]java.lang.Object.<init>()V+8>: str    r2, [sp]
> >>>>
> >>>> 0x27b2de <[J]java.lang.Object.<init>()V+10>: str    r1, [sp]
> >>>>
> >>>> 0x27b2e0 <[J]java.lang.Object.<init>()V+12>: ldr    r2, [r1]
> >>>>
> >>>> 0x27b2e2 <[J]java.lang.Object.<init>()V+14>: ldr    r2, [r2, #0x30]
> >>>>
> >>>> 0x27b2e4 <[J]java.lang.Object.<init>()V+16>: tst.w  r2, #0x100000
> >>>>
> >>>> 0x27b2e8 <[J]java.lang.Object.<init>()V+20>: it     ne
> >>>>
> >>>> 0x27b2ea <[J]java.lang.Object.<init>()V+22>: blne   0x466290
>         ; _bcRegisterFinalizer
> >>>>
> >>>> 0x27b2ee <[J]java.lang.Object.<init>()V+26>: add    sp, #0x4
> >>>>
> >>>> 0x27b2f0 <[J]java.lang.Object.<init>()V+28>: pop    {r7, pc}
> >>>>
> >>>> 0x27b2f2 <[J]java.lang.Object.<init>()V+30>: nop
> >>>>
> >>>>
> >>>>
> >>>> Execution is halted at 0x27b2e0 when i issue a source-level step. The
> ThreadPlanStepRange::DidPush method sets up a breakpoint at 0x27b2ea (2
> bytes) successfully after identifying the instruction at 0x27b2ea (blne) as
> the next branch instruction in ThreadPlanStepRange::SetNextBranchBreakpoint.
> >>>>
> >>>> Next, the threads are then resumed by the command interpreter. We
> receive an event from the inferior with stop reason eStopReasonException
> (EXC_BAD_INSTRUCTION) right after the resume, stopping the process.
> >>>>
> >>>> I guess this means i need to figure out how "it" and "blne" work
> together (my ARM assembler knowledge is minimal) to then understand why the
> breakpoint instruction that's written to the inferior results in a
> EXC_BAD_INSTRUCTION. If someone knows what could be the culprit let me know
> :)
> >>>>
> >>>> Thanks,
> >>>>
> >>>> Mario
> >>>>
> >>>>
> >>>> On Mon, Dec 1, 2014 at 2:07 PM, Mario Zechner <
> badlogicgames at gmail.com> wrote:
> >>>> Well, i wrote a very long mail detailing my journey to resolve issue
> #2 (hanging after setting target.use-fast-stepping=false), only to
> eventually realize that it doesn't hang but instead just waits for the
> above loop to complete.
> >>>>
> >>>> This means turning off target.use-fast-stepping is not an option and
> i'm back to square one. I'd be grateful for any pointers on how to fix
> issue #1 (EXC_BAD_INSTRUCTION). I guess i'll start by investigating the
> "run to next branch" stepping algorithm in LLDB, though my understanding is
> likely not sufficient to make a dent.
> >>>>
> >>>> Thanks,
> >>>> Mario
> >>>>
> >>>>
> >>>>
> >>>>
> >>>> On Mon, Dec 1, 2014 at 11:05 AM, Mario Zechner <
> badlogicgames at gmail.com> wrote:
> >>>> Hi,
> >>>>
> >>>> setting target.use-fast-stepping to false did indeed solve this
> issue, albeit at the cost of increased runtime obviously. However, i ran
> into another issue right after i stepped out of the previously problematic
> function: http://sht.tl/bdAKRC
> >>>>
> >>>> Trying to source-level step this function (with
> use-fast-stepping=false) results in 1) the disassembly getting all kinds of
> messed up and 2) the process not stepping but hanging at the `cmp r1, #0`
> instruction. The original assembly code around that PC looks like this:
> >>>>
> >>>> LBB24_1:                                @ %label0
> >>>>                                        @ =>This Inner Loop Header:
> Depth=1
> >>>>      @DEBUG_VALUE:
> [J]java.lang.Thread.<init>(Ljava/lang/Runnable;Ljava/lang/String;)V:__$env
> <- R5
> >>>>      ldrexd  r1, r2, [r0]
> >>>>      strexd  r1, r6, r6, [r0]
> >>>>      cmp     r1, #0
> >>>>      bne     LBB24_1
> >>>> @ BB#2:                                 @ %label0
> >>>>      @DEBUG_VALUE:
> [J]java.lang.Thread.<init>(Ljava/lang/Runnable;Ljava/lang/String;)V:__$env
> <- R5
> >>>>      dmb     ish
> >>>>      movs    r1, #5
> >>>>
> >>>> A simple loop, which is actually part of an inlined function. We had
> some issues with inlined functions previously, i assume this issue is
> related. Interestingly enough, the back trace is also a bit wonky:
> >>>>
> >>>> (lldb) bt
> >>>>
> >>>> * thread #1: tid = 0x18082, 0x0021a9b4
> AttachTestIOSDev`[J]java.lang.Thread.<init>(Ljava/lang/Runnable;Ljava/lang/String;)V
> [inlined] [j]java.lang.Thread.threadPtr(J)[set] + 14 at Thread.java:1, stop
> reason = trace
> >>>>
> >>>>  * frame #0: 0x0021a9b4
> AttachTestIOSDev`[J]java.lang.Thread.<init>(Ljava/lang/Runnable;Ljava/lang/String;)V
> [inlined] [j]java.lang.Thread.threadPtr(J)[set] + 14 at Thread.java:1
> >>>>
> >>>>    frame #1: 0x0021a9a6
> AttachTestIOSDev`[J]java.lang.Thread.<init>(__$env=0x01662fc8,
> __$this=0x64da3833, runnable=0xa4f07400, threadName=0x00286000)V + 46 at
> Thread.java:138
> >>>>
> >>>> There should be a lot more frame. I'm gonna try to dig up some more
> details.
> >>>>
> >>>> Thanks a lot!
> >>>> Mario
> >>>>
> >>>>
> >>>>
> >>>> On Sun, Nov 30, 2014 at 1:32 AM, Jason Molenda <jason at molenda.com>
> wrote:
> >>>> The size of the breakpoint instruction is set by
> GetSoftwareBreakpointTrapOpcode().  In your case, most likely you're in
> PlatformDarwin::GetSoftwareBreakpointTrapOpcode() - lldb uses the symbol
> table (from the binary file) to determine if the code in a given function
> is arm or thumb.  If it's arm, a 4 byte breakpoint is used.  If it's thumb,
> a 2 byte breakpoint.  Of course thumbv2 of T32 instructions can be 4 bytes
> -- the blne instruction is in your program -- but I assume the 2 byte
> breakpoint instruction still works correctly in these cases; the cpu sees
> the 2-byte instruction and stops execution.
> >>>>
> >>>> I am a little wary about the fact that this comes after an it
> instruction, I kind of vaguely remember issues with that instruction's
> behavior.
> >>>>
> >>>> It shouldn't make any difference but you might want to try
> >>>>
> >>>> (lldb) settings set target.use-fast-stepping false
> >>>>
> >>>> which will force lldb to single instruction step through the
> function.  Right now lldb is looking at the instruction stream and putting
> breakpoints on branch/call/jump instructions to do your high-level "step"
> command, instead of stopping on every instruction.  It is possible there
> could be a problem with that approach and the it instruction.  Please
> report back if this changes the behavior.
> >>>>
> >>>> J
> >>>>
> >>>>
> >>>>> On Nov 26, 2014, at 9:22 AM, Mario Zechner <badlogicgames at gmail.com>
> wrote:
> >>>>>
> >>>>> I dug a little deeper, inspecting the GDB remote packets send by
> LLDB to perform the stepping. It appears when sending memory breakpoint
> commands used for stepping, the size of the instruction being replaced
> isn't taken into account, or writing back the original instruction isn't
> done properly. The following log shows what happens when stepping into the
> previously mentioned function:
> >>>>>
> >>>>> (lldb) s
> >>>>> Process 166 stopped
> >>>>> * thread #1: tid = 0x0fd9, 0x002602e0
> AttachTestIOSDev`[J]java.lang.Object.<init>(__$env=0x016bffc8,
> __$this=0x017864b0)V + 12 at Object.java:136, queue =
> 'com.apple.main-thread', stop reason = step in
> >>>>>    frame #0: 0x002602e0
> AttachTestIOSDev`[J]java.lang.Object.<init>(__$env=0x016bffc8,
> __$this=0x017864b0)V + 12 at Object.java:136
> >>>>> (lldb) disassemble -p
> >>>>> AttachTestIOSDev`[J]java.lang.Object.<init>()V + 12 at
> Object.java:136:
> >>>>> -> 0x2602e0:  ldr    r2, [r1]
> >>>>>   0x2602e2:  ldr    r2, [r2, #0x30]
> >>>>>   0x2602e4:  tst.w  r2, #0x100000
> >>>>>   0x2602e8:  it     ne
> >>>>> (lldb) s
> >>>>> Process 166 stopped
> >>>>> * thread #1: tid = 0x0fd9, 0x002602ec
> AttachTestIOSDev`[J]java.lang.Object.<init>(__$env=0x016bffc8,
> __$this=0x017864b0)V + 24 at Object.java:136, queue =
> 'com.apple.main-thread', stop reason = EXC_BAD_INSTRUCTION
> (code=EXC_ARM_UNDEFINED, subcode=0xffd1b001)
> >>>>>    frame #0: 0x002602ec
> AttachTestIOSDev`[J]java.lang.Object.<init>(__$env=0x016bffc8,
> __$this=0x017864b0)V + 24 at Object.java:136
> >>>>> (lldb) disassemble -p
> >>>>> AttachTestIOSDev`[J]java.lang.Object.<init>()V + 24 at
> Object.java:136:
> >>>>> -> 0x2602ec:  .long  0xb001ffd1                ; unknown opcode
> >>>>>   0x2602f0:  pop    {r7, pc}
> >>>>>
> >>>>> AttachTestIOSDev`[J]java.lang.Object.<init>()V + 30:
> >>>>>   0x2602f2:  nop
> >>>>>
> >>>>> AttachTestIOSDev`[J]java.lang.Object.clone()Ljava/lang/Object; at
> Object.java:154:
> >>>>>   0x2602f4:  push   {r4, r5, r7, lr}
> >>>>> (lldb) disassemble -f
> >>>>> AttachTestIOSDev`[J]java.lang.Object.<init>()V at Object.java:136:
> >>>>>   0x2602d4:  push   {r7, lr}
> >>>>>   0x2602d6:  mov    r7, sp
> >>>>>   0x2602d8:  sub    sp, #0x4
> >>>>>   0x2602da:  movs   r2, #0x0
> >>>>>   0x2602dc:  str    r2, [sp]
> >>>>>   0x2602de:  str    r1, [sp]
> >>>>>   0x2602e0:  ldr    r2, [r1]
> >>>>>   0x2602e2:  ldr    r2, [r2, #0x30]
> >>>>>   0x2602e4:  tst.w  r2, #0x100000
> >>>>>   0x2602e8:  it     ne
> >>>>>   0x2602ea:  blne   0x44b290                  ; _bcRegisterFinalizer
> >>>>>   0x2602ee:  add    sp, #0x4
> >>>>>   0x2602f0:  pop    {r7, pc}
> >>>>>
> >>>>> AttachTestIOSDev`[J]java.lang.Object.<init>()V + 30:
> >>>>>   0x2602f2:  nop
> >>>>>
> >>>>> The first step succeeds and ends up right after the prologue, at
> 0x2602e0:  ldr    r2, [r1]. The next step ends up at 0x2602ec:  .long
> 0xb001ffd1 which is wrong, it should be 0x2602ea:  blne   0x44b290.
> >>>>>
> >>>>> The GDB remote conversation between lldb and the debugserver on the
> device (only relevant parts):
> >>>>>
> >>>>> # First step
> >>>>> lldb->debugserver: $Z0,2602e0,2#73
> >>>>> debugserver->lldb: $OK#00
> >>>>> lldb->debugserver: $vCont;c:0fd9#15
> >>>>> debugserver->lldb: (320)
> $T05thread:fd9;qaddr:37ebfad0;threads:fd9,ffa,ffb,ffd,fff,1009,100a,100b;00:c8ff6b01;01:b0647801;02:00000000;03:c87d6a00;04:00000000;05:c8ff6b01;06:fc6a6501;07:0c6a6501;08:90e96b01;09:28000000;0a:74a0ea37;0b:c8ff6b01;0c:b09e5b00;0d:086a6501;0e:d1b22000;0f:
> >>>>>
> >>>>> # Second step
> >>>>> lldb->debugserver: $Z0,2602ea,2#a4
> >>>>> debugserver->lldb: $OK#00
> >>>>> lldb->debugserver: $vCont;c:0fd9#15
> >>>>> debugserver->lldb: (324)
> $T92thread:fd9;qaddr:37ebfad0;threads:fd9,ffa,ffb,ffd,fff,1009,100a,100b;00:c8ff6b01;01:b0647801;02:01004300;03:c87d6a00;04:00000000;05:c8ff6b01;06:fc6a6501;07:0c6a6501;08:90e96b01;09:28000000;0a:74a0ea37;0b:c8ff6b01;0c:b09e5b00;0d:086a6501;0e:d1b22000;0f:
> >>>>>
> >>>>> For the first step, a 2 byte memory breakpoint is written to
> 0x2602e0 ($Z0,2602e0,2#73), which is where the first step ended up. The
> instruction that got replaced is 2 bytes long. The GDB command wrote a 2
> bytes memory breakpoint to the address, so all is good.
> >>>>>
> >>>>> For the second step, a 2 byte memory breakpoint is written to
> 0x2602ea ($Z0,2602ea,2#a4). But instead of ending up at 0x2602ec, which is
> in the middle of the 4-byte blne instruction.
> >>>>>
> >>>>> Is it correct for LLDB to set a 2 byte memory breakpoint instead of
> a 4-byte memory breakpoint in this case? The PC will be set to an invalid
> address, which then causes the EXC_BAD_INSTRUCTION.
> >>>>>
> >>>>> Am i understanding this correctly? Is there a way for me to fix this?
> >>>>>
> >>>>> On Wed, Nov 26, 2014 at 5:26 PM, Mario Zechner <
> badlogicgames at gmail.com> wrote:
> >>>>> Hi,
> >>>>>
> >>>>> we generate thumbv7 binaries for iOS devices. We deploy, launch and
> debug those via LLDB. Stepping into functions seems to almost always
> generate a EXC_BAD_INSTRUCTION signal. The signal is not generated when
> running the app without the debugger attached. It is also not generated
> when we attach a debugger, but simply let the app run without breakpoints
> or any stepping.
> >>>>>
> >>>>> Here's one of these function's LLVM IR:
> >>>>>
> >>>>> =======================
> >>>>> define external void @"[J]java.lang.Object.<init>()V"(%Env* %p0,
> %Object* %p1) nounwind noinline optsize {
> >>>>> label0:
> >>>>>    call void @"llvm.dbg.declare"(metadata !{%Env* %p0}, metadata
> !19), !dbg !{i32 136, i32 0, metadata !{i32 786478, metadata !0, metadata
> !1, metadata !"[J]java.lang.Object.<init>()V", metadata
> !"[J]java.lang.Object.<init>()V", metadata !"", i32 136, metadata !15, i1
> false, i1 true, i32 0, i32 0, null, i32 256, i1 false, void (%Env*,
> %Object*)* @"[J]java.lang.Object.<init>()V", null, null, metadata !17, i32
> 136}, null}
> >>>>>    %r0 = alloca %Object*
> >>>>>    store %Object* null, %Object** %r0
> >>>>>    call void @"llvm.dbg.declare"(metadata !{%Object** %r0}, metadata
> !21), !dbg !{i32 136, i32 0, metadata !14, null}
> >>>>>    store %Object* %p1, %Object** %r0
> >>>>>    call void @"register_finalizable"(%Env* %p0, %Object* %p1), !dbg
> !{i32 136, i32 0, metadata !18, null}
> >>>>>    ret void, !dbg !{i32 136, i32 0, metadata !18, null}
> >>>>> }
> >>>>> =======================
> >>>>>
> >>>>> The corresponding thumbv7 assembler code as generated by LLVM:
> >>>>>
> >>>>> =======================
> >>>>>      .globl  "_[J]java.lang.Object.<init>()V"
> >>>>>      .align  2
> >>>>>      .code   16                      @
> @"[J]java.lang.Object.<init>()V"
> >>>>>      .thumb_func     "_[J]java.lang.Object.<init>()V"
> >>>>> "_[J]java.lang.Object.<init>()V":
> >>>>>      .cfi_startproc
> >>>>> Lfunc_begin18:
> >>>>>      .loc    1 136 0                 @ Object.java:136:0
> >>>>> @ BB#0:                                 @ %label0
> >>>>>      .loc    1 136 0                 @ Object.java:136:0
> >>>>>      push    {r7, lr}
> >>>>>      mov     r7, sp
> >>>>>      sub     sp, #4
> >>>>>      @DEBUG_VALUE: [J]java.lang.Object.<init>()V:__$env <- R0
> >>>>>      movs    r2, #0
> >>>>>      str     r2, [sp]
> >>>>>      str     r1, [sp]
> >>>>>      .loc    1 136 0 prologue_end    @ Object.java:136:0
> >>>>> Ltmp6:
> >>>>>      ldr     r2, [r1]
> >>>>>      ldr     r2, [r2, #48]
> >>>>>      tst.w   r2, #1048576
> >>>>> Ltmp7:
> >>>>>      @DEBUG_VALUE: [J]java.lang.Object.<init>()V:__$env <- R0
> >>>>>      it      ne
> >>>>>      blxne   __bcRegisterFinalizer
> >>>>>      add     sp, #4
> >>>>>      pop     {r7, pc}
> >>>>> Ltmp8:
> >>>>> Lfunc_end18:
> >>>>> "L_[J]java.lang.Object.<init>()V_end":
> >>>>>
> >>>>>      .cfi_endproc
> >>>>> =======================
> >>>>>
> >>>>> Now, when stepping into this function, LLDB receives a signal from
> the debug server:
> >>>>>
> >>>>> =======================
> >>>>> (lldb) s
> >>>>> Process 176 stopped
> >>>>> * thread #1: tid = 0x11f5, 0x0023e2ec
> AttachTestIOSDev`[J]java.lang.Object.<init>(__$env=0x0169efc8,
> __$this=0x0174cd10)V + 24 at Object.java:136, queue =
> 'com.apple.main-thread', stop reason = EXC_BAD_INSTRUCTION
> (code=EXC_ARM_UNDEFINED, subcode=0xffd1b001)
> >>>>>    frame #0: 0x0023e2ec
> AttachTestIOSDev`[J]java.lang.Object.<init>(__$env=0x0169efc8,
> __$this=0x0174cd10)V + 24 at Object.java:136
> >>>>> =======================
> >>>>>
> >>>>> Disassembling around the PC gives:
> >>>>>
> >>>>> =======================
> >>>>> (lldb) disassemble --pc
> >>>>> AttachTestIOSDev`[J]java.lang.Object.<init>()V + 24 at
> Object.java:136:
> >>>>> -> 0x23e2ec:  .long  0xb001ffd1                ; unknown opcode
> >>>>>   0x23e2f0:  pop    {r7, pc}
> >>>>>
> >>>>> AttachTestIOSDev`[J]java.lang.Object.<init>()V + 30:
> >>>>>   0x23e2f2:  nop
> >>>>>
> >>>>> Disassembling until the beginning of the frame gives:
> >>>>>
> >>>>> (lldb) disassemble -f
> >>>>> AttachTestIOSDev`[J]java.lang.Object.<init>()V at Object.java:136:
> >>>>>   0x23e2d4:  push   {r7, lr}
> >>>>>   0x23e2d6:  mov    r7, sp
> >>>>>   0x23e2d8:  sub    sp, #0x4
> >>>>>   0x23e2da:  movs   r2, #0x0
> >>>>>   0x23e2dc:  str    r2, [sp]
> >>>>>   0x23e2de:  str    r1, [sp]
> >>>>>   0x23e2e0:  ldr    r2, [r1]
> >>>>>   0x23e2e2:  ldr    r2, [r2, #0x30]
> >>>>>   0x23e2e4:  tst.w  r2, #0x100000
> >>>>>   0x23e2e8:  it     ne
> >>>>>   0x23e2ea:  blne   0x429290                  ; _bcRegisterFinalizer
> >>>>>   0x23e2ee:  add    sp, #0x4
> >>>>>   0x23e2f0:  pop    {r7, pc}
> >>>>>
> >>>>> Accprding to this, execution should never end up at address
> 0x23e2ec. That's right in the middle of the blne and add instructions in
> the second disassembly. I have a hunch that the debugserver on the device
> may interfere here, e.g. add a trap instruction to implement the stepping.
> I'm not quite sure what to make of it.
> >>>>>
> >>>>> I'd appreciate any hints. If you require more information, i got
> plenty of logs :)
> >>>>>
> >>>>> Thanks,
> >>>>> Mario
> >>>>>
> >>>>> _______________________________________________
> >>>>> lldb-dev mailing list
> >>>>> lldb-dev at cs.uiuc.edu
> >>>>> http://lists.cs.uiuc.edu/mailman/listinfo/lldb-dev
> >>>>
> >>>>
> >>>>
> >>>>
> >>>>
> >>>> _______________________________________________
> >>>> lldb-dev mailing list
> >>>> lldb-dev at cs.uiuc.edu
> >>>>
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> >>>
> >>
> >>
> >>
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> >> http://lists.cs.uiuc.edu/mailman/listinfo/lldb-dev
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