[lldb-dev] Stepping into function generates EXC_BAD_INSTRUCTION signal

Greg Clayton gclayton at apple.com
Tue Dec 2 13:53:27 PST 2014


As I read the whole post I realized this probably isn't your issue. But please do make sure that your symbols are marked correctly.


> On Dec 2, 2014, at 1:46 PM, Greg Clayton <gclayton at apple.com> wrote:
> 
> Your functions in the symbol table must be correctly marked as "thumb" functions and they probably aren't.
> 
> To mark a function as thumb, you must set the "n_desc" field of all thumb functions to be "0x0008".
> 
> Looking at a dump from "dsymutil -s" on a Master Detail template app built for armv7:
> 
> 
> % dsymutil -s Carp.app/Carp 
> ----------------------------------------------------------------------
> Symbol table for: 'Carp.app/Carp' (armv7)
> ----------------------------------------------------------------------
> Index    n_strx   n_type             n_sect n_desc n_value
> ======== -------- ------------------ ------ ------ ----------------
> .....
> [   105] 00000611 0e (     SECT    ) 01     0008   000000000000a108 '+[SKScene(Unarchive) unarchiveFromFile:]'
> [   106] 0000063a 0e (     SECT    ) 01     0008   000000000000a270 '-[GameViewController viewDidLoad]'
> [   107] 0000065c 0e (     SECT    ) 01     0008   000000000000a404 '-[GameViewController shouldAutorotate]'
> [   108] 00000683 0e (     SECT    ) 01     0008   000000000000a414 '-[GameViewController supportedInterfaceOrientations]'
> [   109] 000006b8 0e (     SECT    ) 01     0008   000000000000a494 '-[GameViewController didReceiveMemoryWarning]'
> [   110] 000006e6 0e (     SECT    ) 01     0008   000000000000a4d8 '-[GameViewController prefersStatusBarHidden]'
> [   111] 00000713 0e (     SECT    ) 01     0008   000000000000a4e8 '-[AppDelegate application:didFinishLaunchingWithOptions:]'
> [   112] 0000074d 0e (     SECT    ) 01     0008   000000000000a530 '-[AppDelegate applicationWillResignActive:]'
> [   113] 00000779 0e (     SECT    ) 01     0008   000000000000a558 '-[AppDelegate applicationDidEnterBackground:]'
> [   114] 000007a7 0e (     SECT    ) 01     0008   000000000000a580 '-[AppDelegate applicationWillEnterForeground:]'
> [   115] 000007d6 0e (     SECT    ) 01     0008   000000000000a5a8 '-[AppDelegate applicationDidBecomeActive:]'
> [   116] 00000801 0e (     SECT    ) 01     0008   000000000000a5d0 '-[AppDelegate applicationWillTerminate:]'
> [   117] 0000082a 0e (     SECT    ) 01     0008   000000000000a5f8 '-[AppDelegate window]'
> [   118] 00000840 0e (     SECT    ) 01     0008   000000000000a614 '-[AppDelegate setWindow:]'
> [   119] 0000085a 0e (     SECT    ) 01     0008   000000000000a640 '-[AppDelegate .cxx_destruct]'
> [   120] 00000877 0e (     SECT    ) 01     0008   000000000000a668 '-[GameScene didMoveToView:]'
> [   121] 00000893 0e (     SECT    ) 01     0008   000000000000a830 '_CGPointMake'
> [   122] 000008a0 0e (     SECT    ) 01     0008   000000000000a868 '-[GameScene touchesBegan:withEvent:]'
> [   123] 000008c5 0e (     SECT    ) 01     0008   000000000000ab84 '-[GameScene update:]'
> [   124] 000008da 1e (PEXT SECT    ) 01     0008   000000000000ac4c '_objc_autoreleaseReturnValue$shim'
> 
> 
> Note all of these symbol table entries have "n_desc" set to 0x0008 to indicate they are thumb functions.
> 
> Greg Clayton
> 
>> On Nov 26, 2014, at 8:26 AM, Mario Zechner <badlogicgames at gmail.com> wrote:
>> 
>> Hi,
>> 
>> we generate thumbv7 binaries for iOS devices. We deploy, launch and debug those via LLDB. Stepping into functions seems to almost always generate a EXC_BAD_INSTRUCTION signal. The signal is not generated when running the app without the debugger attached. It is also not generated when we attach a debugger, but simply let the app run without breakpoints or any stepping.
>> 
>> Here's one of these function's LLVM IR:
>> 
>> =======================
>> define external void @"[J]java.lang.Object.<init>()V"(%Env* %p0, %Object* %p1) nounwind noinline optsize {
>> label0:
>>    call void @"llvm.dbg.declare"(metadata !{%Env* %p0}, metadata !19), !dbg !{i32 136, i32 0, metadata !{i32 786478, metadata !0, metadata !1, metadata !"[J]java.lang.Object.<init>()V", metadata !"[J]java.lang.Object.<init>()V", metadata !"", i32 136, metadata !15, i1 false, i1 true, i32 0, i32 0, null, i32 256, i1 false, void (%Env*, %Object*)* @"[J]java.lang.Object.<init>()V", null, null, metadata !17, i32 136}, null}
>>    %r0 = alloca %Object*
>>    store %Object* null, %Object** %r0
>>    call void @"llvm.dbg.declare"(metadata !{%Object** %r0}, metadata !21), !dbg !{i32 136, i32 0, metadata !14, null}
>>    store %Object* %p1, %Object** %r0
>>    call void @"register_finalizable"(%Env* %p0, %Object* %p1), !dbg !{i32 136, i32 0, metadata !18, null}
>>    ret void, !dbg !{i32 136, i32 0, metadata !18, null}
>> }
>> =======================
>> 
>> The corresponding thumbv7 assembler code as generated by LLVM:
>> 
>> =======================
>> 	.globl	"_[J]java.lang.Object.<init>()V"
>> 	.align	2
>> 	.code	16                      @ @"[J]java.lang.Object.<init>()V"
>> 	.thumb_func	"_[J]java.lang.Object.<init>()V"
>> "_[J]java.lang.Object.<init>()V":
>> 	.cfi_startproc
>> Lfunc_begin18:
>> 	.loc	1 136 0                 @ Object.java:136:0
>> @ BB#0:                                 @ %label0
>> 	.loc	1 136 0                 @ Object.java:136:0
>> 	push	{r7, lr}
>> 	mov	r7, sp
>> 	sub	sp, #4
>> 	@DEBUG_VALUE: [J]java.lang.Object.<init>()V:__$env <- R0
>> 	movs	r2, #0
>> 	str	r2, [sp]
>> 	str	r1, [sp]
>> 	.loc	1 136 0 prologue_end    @ Object.java:136:0
>> Ltmp6:
>> 	ldr	r2, [r1]
>> 	ldr	r2, [r2, #48]
>> 	tst.w	r2, #1048576
>> Ltmp7:
>> 	@DEBUG_VALUE: [J]java.lang.Object.<init>()V:__$env <- R0
>> 	it	ne
>> 	blxne	__bcRegisterFinalizer
>> 	add	sp, #4
>> 	pop	{r7, pc}
>> Ltmp8:
>> Lfunc_end18:
>> "L_[J]java.lang.Object.<init>()V_end":
>> 
>> 	.cfi_endproc
>> =======================
>> 
>> Now, when stepping into this function, LLDB receives a signal from the debug server:
>> 
>> =======================
>> (lldb) s
>> Process 176 stopped
>> * thread #1: tid = 0x11f5, 0x0023e2ec AttachTestIOSDev`[J]java.lang.Object.<init>(__$env=0x0169efc8, __$this=0x0174cd10)V + 24 at Object.java:136, queue = 'com.apple.main-thread', stop reason = EXC_BAD_INSTRUCTION (code=EXC_ARM_UNDEFINED, subcode=0xffd1b001)
>>    frame #0: 0x0023e2ec AttachTestIOSDev`[J]java.lang.Object.<init>(__$env=0x0169efc8, __$this=0x0174cd10)V + 24 at Object.java:136
>> =======================
>> 
>> Disassembling around the PC gives:
>> 
>> =======================
>> (lldb) disassemble --pc
>> AttachTestIOSDev`[J]java.lang.Object.<init>()V + 24 at Object.java:136:
>> -> 0x23e2ec:  .long  0xb001ffd1                ; unknown opcode
>>   0x23e2f0:  pop    {r7, pc}
>> 
>> AttachTestIOSDev`[J]java.lang.Object.<init>()V + 30:
>>   0x23e2f2:  nop
>> 
>> Disassembling until the beginning of the frame gives:
>> 
>> (lldb) disassemble -f
>> AttachTestIOSDev`[J]java.lang.Object.<init>()V at Object.java:136:
>>   0x23e2d4:  push   {r7, lr}
>>   0x23e2d6:  mov    r7, sp
>>   0x23e2d8:  sub    sp, #0x4
>>   0x23e2da:  movs   r2, #0x0
>>   0x23e2dc:  str    r2, [sp]
>>   0x23e2de:  str    r1, [sp]
>>   0x23e2e0:  ldr    r2, [r1]
>>   0x23e2e2:  ldr    r2, [r2, #0x30]
>>   0x23e2e4:  tst.w  r2, #0x100000
>>   0x23e2e8:  it     ne
>>   0x23e2ea:  blne   0x429290                  ; _bcRegisterFinalizer
>>   0x23e2ee:  add    sp, #0x4
>>   0x23e2f0:  pop    {r7, pc}
>> 
>> Accprding to this, execution should never end up at address 0x23e2ec. That's right in the middle of the blne and add instructions in the second disassembly. I have a hunch that the debugserver on the device may interfere here, e.g. add a trap instruction to implement the stepping. I'm not quite sure what to make of it.
>> 
>> I'd appreciate any hints. If you require more information, i got plenty of logs :)
>> 
>> Thanks,
>> Mario
>> _______________________________________________
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>> lldb-dev at cs.uiuc.edu
>> http://lists.cs.uiuc.edu/mailman/listinfo/lldb-dev
> 





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