[lldb-dev] LLDB for Android initiative

Greg Clayton gclayton at apple.com
Thu Nov 21 10:49:01 PST 2013


Todd,

I went ahead and created a new "lldb-gdbserver" tool in "trunk/tools/lldb-gdbserver" in the repository.

I also started the Host layer abstraction (see include/Host/Debug.h) for processes (NativeProcessProtocol) and threads (NativeThreadProtocol).

In order to get a lldb-gdbserver up and running, it will be a matter of adding new packet support to the GDBRemoteCommunicationServer class to accept all of the standard GDB remote packets used for debugging. The GDBRemoteCommunicationServer class currently supports the lldb-platform packets, but doesn't implement a lot of the normal GDB remote packets.

So the work flow to get this working on linux will be:
1 - Implement a linux version NativeProcessProtocol and NativeThreadProtocol by having them used the ProcessMonitor stuff that is down in the linux native debugger plug-in.
2 - Implement any needed GDB remote packets in GDBRemoteCommunicationServer and back them by a single instance of NativeProcessProtocol when launching or attaching to a process.

If you need any help let me know. I am sure there is stuff missing from NativeProcessProtocol and NativeThreadProtocol, so let me know if you need anything else. Also please ask questions as you go if you need any help.

Greg Clayton


On Nov 20, 2013, at 4:15 PM, Todd Fiala <tfiala at google.com> wrote:

> Perfect, thanks!
> 
> Technically I'll be using whatever the Android NDK gdbserver is - I'll need to track down what (if any) patches are applied to that.
> 
> 
> On Wed, Nov 20, 2013 at 3:56 PM, Greg Clayton <gclayton at apple.com> wrote:
> If you are going to use a stock gdbserver binary, you will need to make a target definition python file. We have a few examples checked in:
> 
> svn cat http://llvm.org/svn/llvm-project/lldb/trunk/examples/python/x86_64_linux_target_definition.py
> svn cat http://llvm.org/svn/llvm-project/lldb/trunk/examples/python/x86_64_target_definition.py
> 
> When debugging using GDB, you will first need to see the exact registers that the gdbserver supplies:
> 
> (gdb) maint print raw-registers
> 
> Then you will need to make a register definition file based off of that and point lldb to use it:
> 
> (lldb) settings set plugin.process.gdb-remote.target-definition-file /path/to/trunk/examples/python/x86_64_target_definition.py
> 
> Then LLDB will be able to debug to a remote gdb server that doesn't support any of the dynamic register definition packets.
> 
> Greg
> 
> 
> On Nov 20, 2013, at 2:50 PM, Todd Fiala <tfiala at google.com> wrote:
> 
> > Great, thanks Andy.  Right now I'm just at the point of using the stock adb/gdbserver and see what that looks like.  I'll definitely be looking at your patch in a bit here :-)
> >
> >
> > On Wed, Nov 20, 2013 at 2:39 PM, Kaylor, Andrew <andrew.kaylor at intel.com> wrote:
> > Take a look at the patch I sent you.  It uses an lldb platform based on ADB to set up the port forwarding and possibly copy files then connects to gdbserver.  The implementation is rough, but the basic idea seemed to work pretty well.  I was using it to copy over and launch a new version of gdbserver because the one that came with the x86 emulator at the time didn’t work.
> >
> >
> >
> > -Andy
> >
> >
> >
> > From: lldb-dev-bounces at cs.uiuc.edu [mailto:lldb-dev-bounces at cs.uiuc.edu] On Behalf Of Todd Fiala
> > Sent: Wednesday, November 20, 2013 2:19 PM
> > To: Greg Clayton
> > Cc: lldb-dev
> > Subject: Re: [lldb-dev] LLDB for Android initiative
> >
> >
> >
> > >
> > > There is probably some amount of overlap in lldb-platform and what we currently do with adb (Android Debug Bridge).  Eventually I'll need to figure out what makes sense to speed up the compile/deploy/debug/fix cycle.
> >
> > You can make a new platform named "remote-andriod" that can talk to adb, and just skip using the "lldb-platform" binary. Anything that is missing in that we need in the lldb_private::Platform class could then be added to adb, and if we are missing anything in the lldb_private::Platform compared to adb we could add to the platform API. How do you communicate with adb? Sockets?
> >
> >
> >
> > ADB runs on the host/local side, and it knows how to forward ports to devices (typically over USB).  So, we talk to the local ADB port that then forwards communication to the actual device.  I'll need to have a look at the guts of it - it might make sense to only use it as a port forwarder and go with an lldb-platform on the device side and just stick with that.  I'll have a deeper look at that once I get Android gdbserver (or equivalent) working.
> >
> >
> >
> >
> >
> >
> >
> >
> > _______________________________________________
> > lldb-dev mailing list
> > lldb-dev at cs.uiuc.edu
> > http://lists.cs.uiuc.edu/mailman/listinfo/lldb-dev
> 
> 





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