[lldb-dev] C++ API question
jingham at apple.com
jingham at apple.com
Wed May 29 17:24:59 PDT 2013
On May 29, 2013, at 5:18 PM, Enrico Granata <egranata at apple.com> wrote:
> Are you in synchronous mode?
> If not, or if you are not sure what the question even means, you most probably are not.
> The way LLDB works is an event system. You tell your process to run and that spawns a series of events. Events that you have to consume.
> You tell your process to stop, and when it stops, you get an event that tells you so.
> Anything until then, process is NOT stopped, and that's why you get errors saying "process is running", because you have yet to see the stop event and consume it.
> If you want an example of how to setup an automated interaction with LLDB, part of your checkout should be an LLDBPerf project
> Look around in TestCase.cpp there (http://llvm.org/svn/llvm-project/lldb/trunk/tools/lldb-perf/lib/TestCase.cpp) - the Loop() method implements a state machine that correctly consumes the events - that might be a good starting point.
> To keep it really simple if you're just prototyping, SBDebugger::SetAsync(false) will set LLDB in synchronous mode. In this mode of operation, the API calls consume the events before returning, and relieve you of that duty - I am not sure how complete and reliable the synchronous mode is, since we do not use it.
I wouldn't spend any time playing with the synchronous mode, since the process has other interesting events (in particular I/O when you are debugging remotely) that you will want to receive, and you'll need to be consuming events to get that.
Jim
>
> On May 29, 2013, at 5:07 PM, Sebastien Metrot <meeloo at gmail.com> wrote:
>
>> Hello,
>>
>> Now that my build problems are fixed I have started to do a little more than extracting symbols from OSX applications and I have a strange situation.
>> I create a target, add a symbolic breakpoint on 'main', launch the process and then inspect the threads + their stack frames. What troubles me is that I correctly find 1 thread but it always says there is 0 frames, meanwhile calling the method lldb::SBThread::GetStatus(..) and displaying its results correctly shows me what I'm expecting (a stack frame with the breakpoint on my main function). I have tried to step in lldb code and from what I understand GetNumFrames & all return 0 because it says the process is still running as it is unable to get some lock/mutex.
>>
>> When I enable logs for API here is what I get:
>> LLDB> 1369872253.995728 SBProcess(0x1250bec00)::GetNumThreads () => 1
>> LLDB> 1369872253.995767 SBProcess(0x1250bec00)::Stop () => SBError (0x105602010): success
>> LLDB> 1369872253.995790 SBProcess(0x1250bec00)::GetThreadAtIndex (index=0) => SBThread(0x110b313d0)
>> LLDB> 1369872253.995807 SBThread(0x110b313d0)::GetNumFrames() => error: process is running
>> LLDB> 1369872253.995816 SBThread(0x110b313d0)::GetNumFrames () => 0
>> LLDB> 1369872253.995826 SBThread(0x110b313d0)::GetStopReason() => error: process is running
>> LLDB> 1369872253.995833 SBThread(0x110b313d0)::GetStopReason () => invalid
>> LLDB> 1369872253.999252 SBThread(0x110b313d0)::GetName() => error: process is running
>> LLDB> 1369872253.999277 SBThread(0x110b313d0)::GetName () => NULL
>>
>> I am clearly missing something here but what?
>>
>> S.
>>
>> --
>> Sebastien Metrot
>> Yasound - CTO - Cofounder
>> sebastien at yasound.com
>>
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