[lldb-dev] LLDB for Android initiative
Todd Fiala
tfiala at google.com
Wed Dec 4 08:40:53 PST 2013
I'm going to start working on getting lldb-gdbserver working under Linux
x86_64.
What's going to be the right submission workflow for this? Should I plan
on working in a separate branch until I have something working, and then
put up a large patch? I'll be working in git locally. If we have interim
work at check points (but not generally useful yet), does lldb use some
kind of svn branching where it might make sense to do checkpoint check-ins?
That would allow sharing progress outside of my local group here.
Thanks!
On Thu, Nov 21, 2013 at 10:49 AM, Greg Clayton <gclayton at apple.com> wrote:
> Todd,
>
> I went ahead and created a new "lldb-gdbserver" tool in
> "trunk/tools/lldb-gdbserver" in the repository.
>
> I also started the Host layer abstraction (see include/Host/Debug.h) for
> processes (NativeProcessProtocol) and threads (NativeThreadProtocol).
>
> In order to get a lldb-gdbserver up and running, it will be a matter of
> adding new packet support to the GDBRemoteCommunicationServer class to
> accept all of the standard GDB remote packets used for debugging. The
> GDBRemoteCommunicationServer class currently supports the lldb-platform
> packets, but doesn't implement a lot of the normal GDB remote packets.
>
> So the work flow to get this working on linux will be:
> 1 - Implement a linux version NativeProcessProtocol and
> NativeThreadProtocol by having them used the ProcessMonitor stuff that is
> down in the linux native debugger plug-in.
> 2 - Implement any needed GDB remote packets in
> GDBRemoteCommunicationServer and back them by a single instance of
> NativeProcessProtocol when launching or attaching to a process.
>
> If you need any help let me know. I am sure there is stuff missing from
> NativeProcessProtocol and NativeThreadProtocol, so let me know if you need
> anything else. Also please ask questions as you go if you need any help.
>
> Greg Clayton
>
>
> On Nov 20, 2013, at 4:15 PM, Todd Fiala <tfiala at google.com> wrote:
>
> > Perfect, thanks!
> >
> > Technically I'll be using whatever the Android NDK gdbserver is - I'll
> need to track down what (if any) patches are applied to that.
> >
> >
> > On Wed, Nov 20, 2013 at 3:56 PM, Greg Clayton <gclayton at apple.com>
> wrote:
> > If you are going to use a stock gdbserver binary, you will need to make
> a target definition python file. We have a few examples checked in:
> >
> > svn cat
> http://llvm.org/svn/llvm-project/lldb/trunk/examples/python/x86_64_linux_target_definition.py
> > svn cat
> http://llvm.org/svn/llvm-project/lldb/trunk/examples/python/x86_64_target_definition.py
> >
> > When debugging using GDB, you will first need to see the exact registers
> that the gdbserver supplies:
> >
> > (gdb) maint print raw-registers
> >
> > Then you will need to make a register definition file based off of that
> and point lldb to use it:
> >
> > (lldb) settings set plugin.process.gdb-remote.target-definition-file
> /path/to/trunk/examples/python/x86_64_target_definition.py
> >
> > Then LLDB will be able to debug to a remote gdb server that doesn't
> support any of the dynamic register definition packets.
> >
> > Greg
> >
> >
> > On Nov 20, 2013, at 2:50 PM, Todd Fiala <tfiala at google.com> wrote:
> >
> > > Great, thanks Andy. Right now I'm just at the point of using the
> stock adb/gdbserver and see what that looks like. I'll definitely be
> looking at your patch in a bit here :-)
> > >
> > >
> > > On Wed, Nov 20, 2013 at 2:39 PM, Kaylor, Andrew <
> andrew.kaylor at intel.com> wrote:
> > > Take a look at the patch I sent you. It uses an lldb platform based
> on ADB to set up the port forwarding and possibly copy files then connects
> to gdbserver. The implementation is rough, but the basic idea seemed to
> work pretty well. I was using it to copy over and launch a new version of
> gdbserver because the one that came with the x86 emulator at the time
> didn’t work.
> > >
> > >
> > >
> > > -Andy
> > >
> > >
> > >
> > > From: lldb-dev-bounces at cs.uiuc.edu [mailto:
> lldb-dev-bounces at cs.uiuc.edu] On Behalf Of Todd Fiala
> > > Sent: Wednesday, November 20, 2013 2:19 PM
> > > To: Greg Clayton
> > > Cc: lldb-dev
> > > Subject: Re: [lldb-dev] LLDB for Android initiative
> > >
> > >
> > >
> > > >
> > > > There is probably some amount of overlap in lldb-platform and what
> we currently do with adb (Android Debug Bridge). Eventually I'll need to
> figure out what makes sense to speed up the compile/deploy/debug/fix cycle.
> > >
> > > You can make a new platform named "remote-andriod" that can talk to
> adb, and just skip using the "lldb-platform" binary. Anything that is
> missing in that we need in the lldb_private::Platform class could then be
> added to adb, and if we are missing anything in the lldb_private::Platform
> compared to adb we could add to the platform API. How do you communicate
> with adb? Sockets?
> > >
> > >
> > >
> > > ADB runs on the host/local side, and it knows how to forward ports to
> devices (typically over USB). So, we talk to the local ADB port that then
> forwards communication to the actual device. I'll need to have a look at
> the guts of it - it might make sense to only use it as a port forwarder and
> go with an lldb-platform on the device side and just stick with that. I'll
> have a deeper look at that once I get Android gdbserver (or equivalent)
> working.
> > >
> > >
> > >
> > >
> > >
> > >
> > >
> > >
> > > _______________________________________________
> > > lldb-dev mailing list
> > > lldb-dev at cs.uiuc.edu
> > > http://lists.cs.uiuc.edu/mailman/listinfo/lldb-dev
> >
> >
>
>
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