[lldb-dev] LLDB expression parser presentation

Samuel Jacob samueldotj at gmail.com
Sat Aug 17 11:14:14 PDT 2013


Thanks - Now I have little bit understanding of how the lldb parser works.
I like the way it explained with the simple example(a+2).

It would be great if it can be extended and made available as a doc in
http://llvm.org/docs/ (or in similar place).

Regards
Samuel



On Fri, Aug 16, 2013 at 6:12 PM, Sean Callanan <scallanan at apple.com> wrote:

> This is the outline of a brief presentation I gave on the LLDB expression
> parser.
> I’ve included some “thorny issues;” if we resolve these, the expression
> parser will get a lot better.
> Please let me know if you have any questions.
>
> *Class layout*
> The master - ClangExpressionParser manages Clang and LLVM to compile a
> single expression
>  Its minions:
> ClangExpression - a unit of parseable code
> ClangUserExpression - specialized for the case where we’re using the
> “expr” command
>  ExpressionSourceCode - handles wrapping
> ClangASTSource - resolves external variables
> ClangExpressionDeclMap - specialized for the current frame (if stopped at
> a particular location in the program being debugged)
>  IRForTarget - rewrites IR
> ASTResultSynthesizer - makes the result
> IRMemoryMap - manages memory that may or may be in the program being
> debugged, or may be simulated by LLDB
>  IRExecutionUnit - specialized to be able to interact with the JIT
>
> *Basic Expression Flow*
> User enters the expression: (lldb) expr a + 2
>  We wrap the expression: void expr(arg *) { a + 2; }
>
> We wrap differently based on expression context.
>  If stopped in a C++ instance method, we wrap as
> $__lldb_class::$__lldb_expr(void *)
> If stopped in an Objective-C instance method, we wrap as an Objective-C
> category
>  If stopped in regular C code, we wrap as $__lldb_expr(void*)
> But we always parse in Objective-C++ mode.
>
>  Typical wrapped expression:
> #define … // custom definitions provided by LLDB or the user
> void
>  $__lldb_class::$__lldb_expr // __lldb_class resolves to the type of
> *this in the current frame
> (void *$__lldb_arg)
>  {
> // expression text goes here
> }
>
> We resolve externals: “a” => int &a;
>
> This happens via a question-and-answer process with the Clang compiler
> through the clang::ExternalASTSource interface
> FindExternalVisibleDeclsByName searches for “globals” (globals from the
> perspective of the expression; these may be locals in the current stack
> frame)
>  FindExternalLexicalDecls searches a single struct for all entities of a
> particular type
> CompleteType ensures that a single struct has all of its contents
>  (These are useful because we lazily complete structs, providing a
> forward declaration first and only filling it in when needed)
>
> clang::ASTImporter is responsible for transferring Decls from one
> ASTContext (e.g., the ASTContext for a DWARF file) to another (e.g., the
> AST context for an expression)
>  Our ClangASTImporter manages many of these (“Minions"), because there
> are many separate DWARF files containing debug information.
> We need to be able to remember where things came from.
>
> We add the result: static int ret = a + 2;
>
> This happens at the Clang AST level
>  We handle Lvalues and Rvalues differently.
> For Lvalues, we store a pointer to them: T *$__result_ptr = …
> For Rvalues, we store the value itself: static T $__result = … // static
> ensures the expression doesn’t try to use a register or something silly
> like that
>  We also store persistent types at this stage, e.g. struct $my_foo { int
> a; int b; }
>
> We rewrite the IR: *(arg+0) = *(arg+8)+2
>
> The IR as emitted by Clang’s CodeGen expects all external variables to be
> in symbols
> This is inconvenient if they are e.g. in registers, since you can’t link
> against a register
>  This is also inconvenient for expression re-use, for example as a
> breakpoint condition… we’d have to re-link each time
> Our solution is to indirect variables through a struct passed into the
> expression (void *$__lldb_arg)
>
> Materializer’s job is to put all variables that aren’t referred to by
> symbols into this struct
> It will create temporary storage as necessary (e.g., to hold a variable
> value that was in a register)
>  After the expression runs, a Dematerializer takes down all temporary
> storage, and ensures that variables are updated to reflect the expression’s
> side effects
>
>  The IRForTarget class does various cleanup to help RTDyldMemoryManager
> (ideally much of this shouldn’t be necessary)
> It resolves all external symbols to avoid forcing RTDyldMemoryManager to
> resolve symbols
>  It creates a string and float literal pool so RTDyldMemoryManager
> doesn’t have to relocate the constant pool
> It strips off nasty Objective-C metadata so RTDyldMemoryManager doesn’t
> have to look at it
>
> We interpret or execute the result: (int)$0 = 6
>
> IRExecutionUnit contains a module and the (real or simulated) memory it
> uses
>  IRInterpreter can interpret a module without ever running the underlying
> process
> It emulates IR instructions one by one
>  It uses lldb_private::Scalar to hold intermediate values, which is kinda
> limiting (no vectors, no FP math)
> IRExecutionUnit simulates memory allocation etc. so we can do a lot of
> pointer magic
>
> If the IRInterpreter can’t run, the MCJIT produces machine code and LLDB
> runs it
> IRExecutionUnit vends a custom JITMemoryManager implementation
>  It remembers memory allocations and where functions were placed
> After JIT, all sections are placed into the target and we report their new
> locations with mapSectionAddress
>
> *Selected Thorny Issues (concentrating on JIT-related issues)*
> Make the MCJIT more robust so we can rely on it more
> Support all Mach-O and ELF relocation types
>  Don’t assume resolved symbols are in the current process
> Don’t assume addresses fit into void*s
> Make the IRInterpreter support all data types and instructions
>  Completely replace the LLVM interpreter!
>
> Sean
>
>
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>
>
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