[lldb-dev] Loading universal mach-o executables

Greg Clayton gclayton at apple.com
Tue Nov 6 09:53:45 PST 2012

On Nov 6, 2012, at 5:27 AM, Carlo Kok <ck at remobjects.com> wrote:

> When using a universal mach-o executable it fails in lld on loading the ObjectFile (and resets the module to null, thus failing to load with a nice memory access error). I did see that there's an ObjectContainer for universal mach-o executables but that's not triggered during ModuleList.GetSharedModule (Which is used by ResolveExecutable). What can I do to get this working? I load the file first then connect to a remote server for debugging purposes.

It does work on the Mac. Make sure your platform is set and also do specify an architecture so the ObjectContainer can extract the right arch. Make sure the universal object container is loaded and in the plug-in list. To verify, step through the code in ObjectFile::FindPlugin().

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