[lldb-dev] Platform code should check for null

Greg Clayton gclayton at apple.com
Tue Nov 6 09:51:21 PST 2012


I fixed:

% svn commit source/Plugins/Platform/FreeBSD/PlatformFreeBSD.cpp
Sending        source/Plugins/Platform/FreeBSD/PlatformFreeBSD.cpp
Transmitting file data .
Committed revision 167471.


I didn't see any others besides the one in TargetList.cpp:


        if (error.Success() && exe_module_sp)
        {
            if (exe_module_sp->GetObjectFile() == NULL)
            {
                if (arch.IsValid())
                {
                    error.SetErrorStringWithFormat("\"%s%s%s\" doesn't contain architecture %s",
                                                   file.GetDirectory().AsCString(),
                                                   file.GetDirectory() ? "/" : "",
                                                   file.GetFilename().AsCString(),
                                                   arch.GetArchitectureName());
                }
                else
                {
                    error.SetErrorStringWithFormat("unsupported file type \"%s%s%s\"",
                                                   file.GetDirectory().AsCString(),
                                                   file.GetDirectory() ? "/" : "",
                                                   file.GetFilename().AsCString());
                }
                return error;
            }


This already checks the module.


On Nov 6, 2012, at 5:19 AM, Carlo Kok <ck at remobjects.com> wrote:

> Platform*.ResolveExecutable has code like:
> 
> error = ModuleList::GetSharedModule (module_spec,
> exe_module_sp,
> module_search_paths_ptr,
> NULL,
> NULL);
> 
> if (exe_module_sp->GetObjectFile() == NULL)
> {
>  exe_module_sp.reset();
>  error.SetErrorStringWithFormat ("'%s%s%s' doesn't contain the architecture %s",
>  exe_file.GetDirectory().AsCString(""),
>  exe_file.GetDirectory() ? "/" : "",
>  exe_file.GetFilename().AsCString(""),
>  exe_arch.GetArchitectureName());
> }
> 
> 
> However if for whatever reason the file doesn't load (corrupt, missing, plugin not compiled in? etc) exe_module_sp is null. IMO that check needs to check exe_module_sp too.
> 
> if (exe_module_sp == NULL || exe_module_sp->GetObjectFile() == NULL)
> 
> so it gives a nice error instead of a memory access error.
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