[lldb-dev] Fixing messed-up include lines

Bobby Powers bobbypowers at gmail.com
Wed Jun 9 16:33:50 PDT 2010


On Wed, Jun 9, 2010 at 1:41 PM, Jean-Daniel Dupas
<devlists at shadowlab.org> wrote:
>
> Le 9 juin 2010 à 20:13, Greg Clayton a écrit :
>
> On Jun 9, 2010, at 9:43 AM, Jean-Daniel Dupas wrote:
>
>
> Le 9 juin 2010 à 09:02, Eric Christopher a écrit :
>
>
> On Jun 9, 2010, at 12:00 AM, Jason Molenda wrote:
>
>
> On Jun 8, 2010, at 11:56 PM, Jean-Daniel Dupas wrote:
>
>
> Le 9 juin 2010 à 08:41, Eric Christopher a écrit :
>
>
> On Jun 8, 2010, at 11:40 PM, Jason Molenda wrote:
>
> Hi Eli,
>
> This patch is fine.  If it breaks the Xcode build I'll fix it.
>
> Looks like Driver.cpp needs the include directory but that's it.
>
>
> Yes, as it would be for all projects that would like to use the LLDB
> framework. This is unfortunate as this is not the way it works with
> frameworks on OS X :-(
>
> Yeah, lldb builds an LLDB.framework which probably explains the #include
> <LLDB/...> pathnames.  We'll see if it still builds with more traditional
> pathnames Eli checked in.  I'm waiting for the 42MB llvm.zip file to
> download to my computer right now. :)
>
> Yeah, it doesn't :)
>
> Since you're looking though I'll let you worry. :)
>
> Just a though, but as the OS X syntax is only useful when working with the
> framework, one way to workaround this problem may be to add a new "script
> build step" after the "Copy Headers" step in the Xcode framework target to
> patch the installed headers.
>
> A sed script like the following one should do the trick:
>
> sed -e 's/\(#include[ ]*\)"lldb\/\(API\/\)\{0,1\}\(.*\)"/\1 <LLDB\/\3>/1'
> *.h
>
> Thanks for that Jean-Daniel, I will work this into the Xcode project for the
> framework build.
>
> Thanks. Just in case, in the previous command, I meant "sed -i '' " not "sed
> -e".
> sed -i '' 's/\(#include[ ]*\)"lldb\/\(API\/\)\{0,1\}\(.*\)"/\1 <LLDB\/\3>/1'
> "$(TARGET_BUILD_DIR)/$(PUBLIC_HEADERS_FOLDER_PATH)/*.h"
> And as I'm not a sed expert, this script may possibly be improved ;-)
> -- Jean-Daniel

if you add this as a step in the build process, and someone's build
and source directories are the same, won't that make subversion want
to commit the xCode compatible headers?

(sorry if this goes through twice)

yours,
Bobby




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