[Lldb-commits] [lldb] [lldb] Skip the WebAssembly function header for frame recognizers (PR #211806)
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Fri Jul 24 07:26:22 PDT 2026
llvmorg-github-actions[bot] wrote:
<!--LLVM PR SUMMARY COMMENT-->
@llvm/pr-subscribers-lldb
Author: Jonas Devlieghere (JDevlieghere)
<details>
<summary>Changes</summary>
A frame recognizer restricted to the first instruction matches when the frame's PC equals the function's start address. On WebAssembly a function begins with a non-executable local variable header, so the symbol's start address is never a value the PC can take and such recognizers never matched.
Route the start address through Architecture::SkipFunctionHeader, which already maps a function start past this header for breakpoints and disassembly, so the comparison uses the first executable instruction.
---
Full diff: https://github.com/llvm/llvm-project/pull/211806.diff
1 Files Affected:
- (modified) lldb/source/Target/StackFrameRecognizer.cpp (+9)
``````````diff
diff --git a/lldb/source/Target/StackFrameRecognizer.cpp b/lldb/source/Target/StackFrameRecognizer.cpp
index 589f3805e3a67..788efff98f06e 100644
--- a/lldb/source/Target/StackFrameRecognizer.cpp
+++ b/lldb/source/Target/StackFrameRecognizer.cpp
@@ -7,11 +7,13 @@
//===----------------------------------------------------------------------===//
#include "lldb/Target/StackFrameRecognizer.h"
+#include "lldb/Core/Architecture.h"
#include "lldb/Core/Module.h"
#include "lldb/Interpreter/Interfaces/ScriptedStackFrameRecognizerInterface.h"
#include "lldb/Interpreter/ScriptInterpreter.h"
#include "lldb/Symbol/Symbol.h"
#include "lldb/Target/StackFrame.h"
+#include "lldb/Target/Target.h"
#include "lldb/Utility/RegularExpression.h"
#include "lldb/Utility/ScriptedMetadata.h"
@@ -180,6 +182,13 @@ StackFrameRecognizerManager::GetRecognizerForFrame(StackFrameSP frame) {
Address start_addr = symbol->GetAddress();
Address current_addr = frame->GetFrameCodeAddress();
+ // The symbol's start address may fall inside a non-executable function
+ // header (as on WebAssembly), which no frame's PC can equal. Compare against
+ // the first instruction instead.
+ if (TargetSP target_sp = frame->CalculateTarget())
+ if (Architecture *arch = target_sp->GetArchitecturePlugin())
+ start_addr = arch->SkipFunctionHeader(start_addr);
+
for (const auto &entry : m_recognizers) {
if (!entry.enabled)
continue;
``````````
</details>
https://github.com/llvm/llvm-project/pull/211806
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