[Lldb-commits] [lldb] [lldb] Fix deadlock in parallel module loading with separate symbol thread pool (PR #160225)
via lldb-commits
lldb-commits at lists.llvm.org
Mon Sep 22 20:56:14 PDT 2025
github-actions[bot] wrote:
<!--LLVM CODE FORMAT COMMENT: {clang-format}-->
:warning: C/C++ code formatter, clang-format found issues in your code. :warning:
<details>
<summary>
You can test this locally with the following command:
</summary>
``````````bash
git-clang-format --diff origin/main HEAD --extensions cpp,h -- lldb/include/lldb/Core/Debugger.h lldb/source/Core/Debugger.cpp lldb/source/Plugins/SymbolFile/DWARF/ManualDWARFIndex.cpp
``````````
:warning:
The reproduction instructions above might return results for more than one PR
in a stack if you are using a stacked PR workflow. You can limit the results by
changing `origin/main` to the base branch/commit you want to compare against.
:warning:
</details>
<details>
<summary>
View the diff from clang-format here.
</summary>
``````````diff
diff --git a/lldb/source/Core/Debugger.cpp b/lldb/source/Core/Debugger.cpp
index 964674878..9e662d5b6 100644
--- a/lldb/source/Core/Debugger.cpp
+++ b/lldb/source/Core/Debugger.cpp
@@ -716,7 +716,8 @@ void Debugger::Initialize(LoadPluginCallbackType load_plugin_callback) {
g_debugger_list_mutex_ptr = new std::recursive_mutex();
g_debugger_list_ptr = new DebuggerList();
g_thread_pool = new llvm::DefaultThreadPool(llvm::optimal_concurrency());
- g_symbol_thread_pool = new llvm::DefaultThreadPool(llvm::optimal_concurrency());
+ g_symbol_thread_pool =
+ new llvm::DefaultThreadPool(llvm::optimal_concurrency());
g_load_plugin_callback = load_plugin_callback;
}
diff --git a/lldb/source/Plugins/SymbolFile/DWARF/ManualDWARFIndex.cpp b/lldb/source/Plugins/SymbolFile/DWARF/ManualDWARFIndex.cpp
index ae6529f9e..27298be68 100644
--- a/lldb/source/Plugins/SymbolFile/DWARF/ManualDWARFIndex.cpp
+++ b/lldb/source/Plugins/SymbolFile/DWARF/ManualDWARFIndex.cpp
@@ -90,7 +90,7 @@ void ManualDWARFIndex::Index() {
// Share one thread pool across operations to avoid the overhead of
// recreating the threads.
llvm::ThreadPoolTaskGroup task_group(Debugger::GetSymbolThreadPool());
- const size_t num_threads =
+ const size_t num_threads =
Debugger::GetSymbolThreadPool().getMaxConcurrency();
// Run a function for each compile unit in parallel using as many threads as
``````````
</details>
https://github.com/llvm/llvm-project/pull/160225
More information about the lldb-commits
mailing list