[Lldb-commits] [lldb] [DRAFT][lldb][RPC] Design doc for upstreaming PR (PR #138612)

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Mon May 5 16:24:05 PDT 2025


llvmbot wrote:


<!--LLVM PR SUMMARY COMMENT-->

@llvm/pr-subscribers-lldb

Author: Chelsea Cassanova (chelcassanova)

<details>
<summary>Changes</summary>

This mainly adds as design doc to help follow with the current PRs up for upstreaming the `lldb-rpc-gen` tool and emitters.

---
Full diff: https://github.com/llvm/llvm-project/pull/138612.diff


1 Files Affected:

- (added) lldb/docs/rpc-design-doc.rst (+94) 


``````````diff
diff --git a/lldb/docs/rpc-design-doc.rst b/lldb/docs/rpc-design-doc.rst
new file mode 100644
index 0000000000000..97b51e1dd4854
--- /dev/null
+++ b/lldb/docs/rpc-design-doc.rst
@@ -0,0 +1,94 @@
+LLDB RPC Upstreaming Design Doc
+===============================
+
+This document aims to explain the general structure of the upstreaming patches for adding LLDB RPC. The 2 primary concepts explained here will be:
+
+* How LLDB RPC is used
+* How the ``lldb-rpc-gen`` works and what it outputs
+
+LLDB RPC
+*********
+
+LLDB RPC is a framework by which processes can communicate with LLDB out of process while maintaining compatibility with the SB API. More details are explained in the `RFC<https://discourse.llvm.org/t/rfc-upstreaming-lldb-rpc/85804>`_ for upstreaming LLDB RPC, but the main focus in this doc for this section will be how exactly the code is structured for the PRs that will upstream this code.
+
+The ``lldb-rpc-gen`` tool
+*************************
+
+``lldb-rpc-gen`` is the tool that generates the main client and server interfaces for LLDB RPC. It is a ``ClangTool`` that reads all SB API header files and their functions and outputs the client/server interfaces and certain other pieces of code, such as RPC-specfic versions of Python bindings used for the test suite. There's 3 main components behind ``lldb-rpc-gen``:
+
+1. The ``lldb-rpc-gen`` tool itself, which contains the main driver that uses the ``ClangTool``.
+2. The code that generates all interfaces, which we call "emitters". All generated code for the interfaces are in C++, so the server side has one emitter for its generated source code and another for its generated header code. The client side has the same.
+3. All common code shared between all emitters, such as helper methods and information about exceptions to take when emitting.
+
+The `current PR<https://github.com/llvm/llvm-project/pull/136748>`_ up for upstreaming LLDB RPC upstreams a subset of the code used for the tool. It upstreams the ``lldb-rpc-gen`` tool and all code needed for the server side emitters. Here's an example of what ``lldb-rpc-gen`` will output for the server side interface:
+
+Input
+-----
+
+We'll use ``SBDebugger::CreateTarget(const char *filename)`` as an example. ``lldb-rpc-gen`` will read this method from ``SBDebugger.h``. The output is as follows.
+
+Source Code Output
+------------------
+
+::
+
+   bool rpc_server::_ZN4lldb10SBDebugger12CreateTargetEPKc::HandleRPCCall(rpc_common::Connection &connection, RPCStream &send, RPCStream &response) {
+   // 1) Make local storage for incoming function arguments
+   lldb::SBDebugger *this_ptr = nullptr;
+   rpc_common::ConstCharPointer filename;
+   // 2) Decode all function arguments
+   this_ptr = RPCServerObjectDecoder<lldb::SBDebugger>(send, rpc_common::RPCPacket::ValueType::Argument);
+   if (!this_ptr)
+   return false;
+   if (!RPCValueDecoder(send, rpc_common::RPCPacket::ValueType::Argument, filename))
+   return false;
+   // 3) Call the method and encode the return value
+   lldb::SBTarget && __result = this_ptr->CreateTarget(filename.c_str());
+   RPCServerObjectEncoder(response, rpc_common::RPCPacket::ValueType::ReturnValue, std::move(__result));
+   return true;
+   }
+
+Function signature
+~~~~~~~~~~~~~~~~~~
+
+All server-side source code functions have a function signature that take the format ``bool rpc_server::<mangled-function-name>::HandleRPCCall(rpc_common::Connection &connection, RPCStream &send, RPCStream &response)``. Here the ``connection`` is what's maintained between the client and server. The ``send`` variable is a byte stream that carries information sent from the client. ``response`` is also a byte stream that will be populated with the return value obtained from the call into the SB API function that will be sent back to the client.
+
+Local variable storage
+~~~~~~~~~~~~~~~~~~~~~~
+
+First, variables are created to hold all arguments coming in from the client side. These variables will be a pointer for the SB API class in question, and corresponding variables for all parameters that the function has. Since this signature for ``SBDebugger::CreateTarget()`` only has one parameter, a ``const char *``, 2 local variables get created. A pointer for an ``SBDebugger`` object, and an ``RPCCommon::ConstCharPointer`` for the ``const char * filename`` parameter. The ``ConstCharPointer`` is a typedef over ``const char *`` in the main RPC core code.
+
+Incoming stream decoding
+~~~~~~~~~~~~~~~~~~~~~~~~
+
+Following this, ``RPCServerObjectDecoder`` is used to decode the ``send`` byte stream. In this case, we're decoding this stream into the ``SBDebugger`` pointer we created earlier. We then decode the ``send`` stream again to obtain the ``const char * filename`` sent by the client. Each decoded argument from the client is checked for validity and the function will exit early if any are invalid.
+
+SB API function call
+~~~~~~~~~~~~~~~~~~~~
+
+Once all arguments have been decoded, the underlying SB API function called with the decoded arguments. ``RPCServerObjectEncoder`` is then used to encode the return value from the SB API call into the ``response`` stream, and this is then sent back to the client.
+
+Header Code Output
+------------------
+::
+
+   class _ZN4lldb10SBDebugger12CreateTargetEPKc : public rpc_common::RPCFunctionInstance {
+   public:
+   _ZN4lldb10SBDebugger12CreateTargetEPKc() : RPCFunctionInstance("_ZN4lldb10SBDebugger12CreateTargetEPKc") {}
+   ~_ZN4lldb10SBDebugger12CreateTargetEPKc() override {}
+   bool HandleRPCCall(rpc_common::Connection &connection, rpc_common::RPCStream &send, rpc_common::RPCStream &response) override;
+   };
+
+Class definition and ``HandleRPCCall``
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+
+ALL RPC server side functions are subclasses of ``RPCFunctionInstance``. Each class will then define their ``HandleRPCCall`` function that is seen in the source code above. This subclassing and ``HandleRPCCall`` definition is what is emitted in the header code for server.
+
+The ``lldb-rpc-gen`` emitters
+*****************************
+
+The bulk of the code is generated using the emitters. For the server side, we have ``RPCServerSourceEmitter`` and ``RPCServerHeaderEmitter``. The former handles generation of the source code and the latter handles generation of the header code seen above.
+
+Emitters largely have similar structure. Constituent sections of code, such as function headers, function bodies and others are typically given their own method. As an example, the function to emit a function header is ``EmitFunctionHeader()`` and the function to emit a function body is ``EmitFunctionBody()``. Information that will be written to the output file is written using ``EmitLine()``, which uses ``llvm::raw_string_ostreams`` and is defined in ``RPCCommon.h``.
+
+Since this is a ``ClangTool``, information about each method is obtained from Clang itself and stored in the ``Method`` struct located in ``RPCCommon.h`` in ``lldb-rpc-gen``'s directory. ``Method`` is used for simplicity and abstraction, and other information that would be needed from the SB API is obtained from Clang directly.

``````````

</details>


https://github.com/llvm/llvm-project/pull/138612


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