[Lldb-commits] [lldb] [lldb] Add timed callbacks to the MainLoop class (PR #112895)
Jacob Lalonde via lldb-commits
lldb-commits at lists.llvm.org
Wed Nov 6 13:20:09 PST 2024
================
@@ -7,27 +7,43 @@
//===----------------------------------------------------------------------===//
#include "lldb/Host/MainLoopBase.h"
+#include <chrono>
using namespace lldb;
using namespace lldb_private;
-void MainLoopBase::AddPendingCallback(const Callback &callback) {
+void MainLoopBase::AddCallback(const Callback &callback, TimePoint point) {
+ bool interrupt_needed;
{
std::lock_guard<std::mutex> lock{m_callback_mutex};
- m_pending_callbacks.push_back(callback);
+ // We need to interrupt the main thread if this callback is scheduled to
+ // execute at an earlier time than the earliest callback registered so far.
+ interrupt_needed = m_callbacks.empty() || point < m_callbacks.top().first;
+ m_callbacks.emplace(point, callback);
}
- TriggerPendingCallbacks();
+ if (interrupt_needed)
----------------
Jlalond wrote:
> I think you're misunderstanding something here. The emplace is always fast - it just adds > something to the queue and doesn't cause any callbacks to run. The callbacks will always > be run on the mainloop thread. The interrupt needs to happen after the insertion to make > sure the other thread observes the new callback (via the result of GetNextWakeupTime).
My concern was purely if we want nanosecond precision, adding into a priority queue (assuming N log N) seemed like it could be slow.
On a second look, I think my concern is moot
https://github.com/llvm/llvm-project/pull/112895
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