[Lldb-commits] [lldb] a57296a - [lldb] Create dependent modules in parallel (#114507)
Jonas Devlieghere via lldb-commits
lldb-commits at lists.llvm.org
Mon Nov 4 13:32:29 PST 2024
Author: Jonas Devlieghere
Date: 2024-11-04T13:32:22-08:00
New Revision: a57296ad411a75c1376458f6b09cb75128c6e785
URL: https://github.com/llvm/llvm-project/commit/a57296ad411a75c1376458f6b09cb75128c6e785
DIFF: https://github.com/llvm/llvm-project/commit/a57296ad411a75c1376458f6b09cb75128c6e785.diff
LOG: [lldb] Create dependent modules in parallel (#114507)
Create dependent modules in parallel in Target::SetExecutableModule.
This change was inspired by #110646 which takes the same approach when
attaching. Jason suggested we could use the same approach when you
create a target in LLDB.
I used Slack for benchmarking, which loads 902 images.
```
Benchmark 1: ./bin/lldb /Applications/Slack.app/Contents/MacOS/Slack
Time (mean ± σ): 1.225 s ± 0.003 s [User: 3.977 s, System: 1.521 s]
Range (min … max): 1.220 s … 1.229 s 10 runs
Benchmark 2: ./bin/lldb /Applications/Slack.app/Contents/MacOS/Slack
Time (mean ± σ): 3.253 s ± 0.037 s [User: 3.013 s, System: 0.248 s]
Range (min … max): 3.211 s … 3.310 s 10 runs
```
We see about a 2x speedup, which matches what Jason saw for the attach
scenario. I also ran this under TSan to confirm this doesn't introduce
any races or deadlocks.
Added:
Modified:
lldb/source/Target/Target.cpp
Removed:
################################################################################
diff --git a/lldb/source/Target/Target.cpp b/lldb/source/Target/Target.cpp
index 199efae8a728cc..8cd3fa8af6bae1 100644
--- a/lldb/source/Target/Target.cpp
+++ b/lldb/source/Target/Target.cpp
@@ -68,6 +68,7 @@
#include "llvm/ADT/ScopeExit.h"
#include "llvm/ADT/SetVector.h"
+#include "llvm/Support/ThreadPool.h"
#include <memory>
#include <mutex>
@@ -1575,7 +1576,6 @@ void Target::SetExecutableModule(ModuleSP &executable_sp,
m_arch.GetSpec().GetTriple().getTriple());
}
- FileSpecList dependent_files;
ObjectFile *executable_objfile = executable_sp->GetObjectFile();
bool load_dependents = true;
switch (load_dependent_files) {
@@ -1591,10 +1591,14 @@ void Target::SetExecutableModule(ModuleSP &executable_sp,
}
if (executable_objfile && load_dependents) {
+ // FileSpecList is not thread safe and needs to be synchronized.
+ FileSpecList dependent_files;
+ std::mutex dependent_files_mutex;
+
+ // ModuleList is thread safe.
ModuleList added_modules;
- executable_objfile->GetDependentModules(dependent_files);
- for (uint32_t i = 0; i < dependent_files.GetSize(); i++) {
- FileSpec dependent_file_spec(dependent_files.GetFileSpecAtIndex(i));
+
+ auto GetDependentModules = [&](FileSpec dependent_file_spec) {
FileSpec platform_dependent_file_spec;
if (m_platform_sp)
m_platform_sp->GetFileWithUUID(dependent_file_spec, nullptr,
@@ -1608,9 +1612,48 @@ void Target::SetExecutableModule(ModuleSP &executable_sp,
if (image_module_sp) {
added_modules.AppendIfNeeded(image_module_sp, false);
ObjectFile *objfile = image_module_sp->GetObjectFile();
- if (objfile)
- objfile->GetDependentModules(dependent_files);
+ if (objfile) {
+ // Create a local copy of the dependent file list so we don't have
+ // to lock for the whole duration of GetDependentModules.
+ FileSpecList dependent_files_copy;
+ {
+ std::lock_guard<std::mutex> guard(dependent_files_mutex);
+ dependent_files_copy = dependent_files;
+ }
+
+ // Remember the size of the local copy so we can append only the
+ // modules that have been added by GetDependentModules.
+ const size_t previous_dependent_files =
+ dependent_files_copy.GetSize();
+
+ objfile->GetDependentModules(dependent_files_copy);
+
+ {
+ std::lock_guard<std::mutex> guard(dependent_files_mutex);
+ for (size_t i = previous_dependent_files;
+ i < dependent_files_copy.GetSize(); ++i)
+ dependent_files.AppendIfUnique(
+ dependent_files_copy.GetFileSpecAtIndex(i));
+ }
+ }
+ }
+ };
+
+ executable_objfile->GetDependentModules(dependent_files);
+
+ llvm::ThreadPoolTaskGroup task_group(Debugger::GetThreadPool());
+ for (uint32_t i = 0; i < dependent_files.GetSize(); i++) {
+ // Process all currently known dependencies in parallel in the innermost
+ // loop. This may create newly discovered dependencies to be appended to
+ // dependent_files. We'll deal with these files during the next
+ // iteration of the outermost loop.
+ {
+ std::lock_guard<std::mutex> guard(dependent_files_mutex);
+ for (; i < dependent_files.GetSize(); i++)
+ task_group.async(GetDependentModules,
+ dependent_files.GetFileSpecAtIndex(i));
}
+ task_group.wait();
}
ModulesDidLoad(added_modules);
}
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