[Lldb-commits] [lldb] [lldb][Windows] WoA HW Watchpoint support in LLDB (PR #108072)
David Spickett via lldb-commits
lldb-commits at lists.llvm.org
Thu Oct 10 02:26:31 PDT 2024
================
@@ -492,23 +492,36 @@ NativeProcessWindows::OnDebugException(bool first_chance,
}
case DWORD(STATUS_BREAKPOINT):
case STATUS_WX86_BREAKPOINT:
- if (FindSoftwareBreakpoint(record.GetExceptionAddress())) {
- LLDB_LOG(log, "Hit non-loader breakpoint at address {0:x}.",
- record.GetExceptionAddress());
-
- StopThread(record.GetThreadID(), StopReason::eStopReasonBreakpoint);
- if (NativeThreadWindows *stop_thread =
- GetThreadByID(record.GetThreadID())) {
- auto ®ister_context = stop_thread->GetRegisterContext();
- uint32_t breakpoint_size = GetSoftwareBreakpointPCOffset();
- // The current PC is AFTER the BP opcode, on all architectures.
- uint64_t pc = register_context.GetPC() - breakpoint_size;
- register_context.SetPC(pc);
+ if (NativeThreadWindows *stop_thread =
+ GetThreadByID(record.GetThreadID())) {
+ auto ®_ctx = stop_thread->GetRegisterContext();
+ const auto exception_addr = record.GetExceptionAddress();
+ const auto thread_id = record.GetThreadID();
+
+ if (FindSoftwareBreakpoint(exception_addr)) {
+ LLDB_LOG(log, "Hit non-loader breakpoint at address {0:x}.",
----------------
DavidSpickett wrote:
What does loader mean in this context? Is it anything like the dynamic linker on Linux? If so I assume this means we hit a breakpoint that wasn't placed by the system, because if it was we should be ignoring it.
https://github.com/llvm/llvm-project/pull/108072
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