[Lldb-commits] [lldb] [lldb] Removed gdbserver ports map from lldb-server (PR #104238)
Pavel Labath via lldb-commits
lldb-commits at lists.llvm.org
Mon Sep 23 05:31:19 PDT 2024
================
@@ -393,125 +362,222 @@ int main_platform(int argc, char *argv[]) {
lldb_private::Args inferior_arguments;
inferior_arguments.SetArguments(argc, const_cast<const char **>(argv));
+ Socket::SocketProtocol protocol = Socket::ProtocolUnixDomain;
+
if (fd != SharedSocket::kInvalidFD) {
// Child process will handle the connection and exit.
+ if (gdbserver_port)
+ protocol = Socket::ProtocolTcp;
+
Log *log = GetLog(LLDBLog::Platform);
- if (!listen_host_port.empty()) {
- LLDB_LOGF(log, "lldb-platform child: "
- "ambiguous parameters --listen and --child-platform-fd");
- return socket_error;
- }
- NativeSocket socket;
- error = SharedSocket::GetNativeSocket(fd, socket);
+ NativeSocket sockfd;
+ error = SharedSocket::GetNativeSocket(fd, sockfd);
if (error.Fail()) {
LLDB_LOGF(log, "lldb-platform child: %s", error.AsCString());
return socket_error;
}
- GDBRemoteCommunicationServerPlatform platform(Socket::ProtocolTcp, "tcp");
- if (port_offset > 0)
- platform.SetPortOffset(port_offset);
- platform.SetPortMap(std::move(gdbserver_portmap));
+ GDBRemoteCommunicationServerPlatform platform(protocol, gdbserver_port);
+ Socket *socket;
+ if (protocol == Socket::ProtocolTcp)
+ socket = new TCPSocket(sockfd, /*should_close=*/true,
+ /*child_processes_inherit=*/false);
+ else {
+#if LLDB_ENABLE_POSIX
+ socket = new DomainSocket(sockfd, /*should_close=*/true,
+ /*child_processes_inherit=*/false);
+#else
+ LLDB_LOGF(log,
+ "lldb-platform child: Unix domain sockets are not supported on "
+ "this platform.");
+ return socket_error;
+#endif
+ }
platform.SetConnection(
- std::unique_ptr<Connection>(new ConnectionFileDescriptor(
- new TCPSocket(socket, /*should_close=*/true,
- /*child_processes_inherit=*/false))));
+ std::unique_ptr<Connection>(new ConnectionFileDescriptor(socket)));
client_handle(platform, inferior_arguments);
return 0;
}
- const bool children_inherit_listen_socket = false;
- // the test suite makes many connections in parallel, let's not miss any.
- // The highest this should get reasonably is a function of the number
- // of target CPUs. For now, let's just use 100.
- const int backlog = 100;
+ if (gdbserver_port != 0 &&
+ (gdbserver_port < LOW_PORT || gdbserver_port > HIGH_PORT)) {
+ WithColor::error() << llvm::formatv("Port number {0} is not in the "
+ "valid user port range of {1} - {2}\n",
+ gdbserver_port, LOW_PORT, HIGH_PORT);
+ return 1;
+ }
- std::unique_ptr<Acceptor> acceptor_up(Acceptor::Create(
- listen_host_port, children_inherit_listen_socket, error));
- if (error.Fail()) {
- fprintf(stderr, "failed to create acceptor: %s", error.AsCString());
- exit(socket_error);
+ std::string hostname;
+ uint16_t platform_port = 0;
+
+ // Try to match socket name as URL - e.g., tcp://localhost:5555
+ if (std::optional<URI> uri = URI::Parse(listen_host_port)) {
+ if (!Socket::FindProtocolByScheme(uri->scheme.str().c_str(), protocol)) {
+ fprintf(stderr, "Unknown protocol scheme \"%s\".",
+ uri->scheme.str().c_str());
+ return socket_error;
+ }
+ if (protocol == Socket::ProtocolTcp) {
+ hostname = uri->hostname;
+ if (uri->port) {
+ platform_port = *(uri->port);
+ }
+ } else
+ hostname = listen_host_port.substr(uri->scheme.size() + strlen("://"));
+ } else {
+ // Try to match socket name as $host:port - e.g., localhost:5555
+ llvm::Expected<Socket::HostAndPort> host_port =
+ Socket::DecodeHostAndPort(listen_host_port);
+ if (!llvm::errorToBool(host_port.takeError())) {
+ protocol = Socket::ProtocolTcp;
+ hostname = host_port->hostname;
+ platform_port = host_port->port;
+ } else
+ hostname = listen_host_port;
}
- error = acceptor_up->Listen(backlog);
+ if (protocol == Socket::ProtocolTcp) {
+ if (platform_port != 0 && platform_port == gdbserver_port) {
+ fprintf(stderr, "The same platform and gdb ports %u.", platform_port);
+ return socket_error;
+ }
+ } else {
+ if (gdbserver_port) {
+ fprintf(stderr,
+ "--gdbserver-port %u is redundant for non-tcp protocol %s.",
+ gdbserver_port, Socket::FindSchemeByProtocol(protocol));
+ return socket_error;
+ }
+ if (g_server) {
+ fprintf(stderr,
+ "Ambiguous parameters --server --listen %s.\n"
+ "The protocol must be tcp for the server mode.",
+ listen_host_port.c_str());
+ return socket_error;
+ }
+ }
+
+ std::unique_ptr<Socket> sock_platform =
+ Socket::Create(protocol, /*child_processes_inherit=*/false, error);
+ if (error.Fail()) {
+ printf("Failed to create platform socket: %s\n", error.AsCString());
+ return socket_error;
+ }
+ error = sock_platform->Listen(
+ protocol == Socket::ProtocolTcp
+ ? llvm::formatv("{0}:{1}", hostname, platform_port).str()
+ : hostname,
+ backlog);
if (error.Fail()) {
- printf("failed to listen: %s\n", error.AsCString());
- exit(socket_error);
+ printf("Failed to listen platform: %s\n", error.AsCString());
+ return socket_error;
}
+ if (protocol == Socket::ProtocolTcp && platform_port == 0)
+ platform_port =
+ static_cast<TCPSocket *>(sock_platform.get())->GetLocalPortNumber();
+
if (socket_file) {
- error =
- save_socket_id_to_file(acceptor_up->GetLocalSocketId(), socket_file);
+ error = save_socket_id_to_file(
+ protocol == Socket::ProtocolTcp
+ ? (platform_port ? llvm::to_string(platform_port) : "")
+ : hostname,
+ socket_file);
if (error.Fail()) {
fprintf(stderr, "failed to write socket id to %s: %s\n",
socket_file.GetPath().c_str(), error.AsCString());
return 1;
}
}
- GDBRemoteCommunicationServerPlatform platform(
- acceptor_up->GetSocketProtocol(), acceptor_up->GetSocketScheme());
- if (port_offset > 0)
- platform.SetPortOffset(port_offset);
-
- do {
- const bool children_inherit_accept_socket = true;
- Connection *conn = nullptr;
- error = acceptor_up->Accept(children_inherit_accept_socket, conn);
+ lldb_private::Args gdb_inferior_arguments;
+ std::unique_ptr<TCPSocket> sock_gdb;
+ if (protocol == Socket::ProtocolTcp) {
+ sock_gdb = std::make_unique<TCPSocket>(
+ /*should_close=*/true, /*child_processes_inherit=*/false);
+ error = sock_gdb->Listen(
+ llvm::formatv("{0}:{1}", hostname, gdbserver_port).str(), backlog);
if (error.Fail()) {
- WithColor::error() << error.AsCString() << '\n';
- exit(socket_error);
+ printf("Failed to listen gdb: %s\n", error.AsCString());
+ return socket_error;
}
- printf("Connection established.\n");
+ if (gdbserver_port == 0)
+ gdbserver_port = sock_gdb->GetLocalPortNumber();
- if (g_server) {
- std::optional<uint16_t> available_port;
- {
- std::lock_guard<std::mutex> guard(gdbserver_portmap_mutex);
- auto port = gdbserver_portmap.GetNextAvailablePort();
- if (port)
- available_port = *port;
- else
- llvm::consumeError(port.takeError());
- }
- if (!available_port) {
- fprintf(stderr,
- "no available gdbserver port for connection - dropping...\n");
- } else {
- const Socket *conn_socket =
- static_cast<const Socket *>(conn->GetReadObject().get());
- error =
- spawn_process(progname, conn_socket, *available_port, port_offset,
- inferior_arguments, log_file, log_channels);
- if (error.Fail()) {
- {
-
- std::lock_guard<std::mutex> guard(gdbserver_portmap_mutex);
- gdbserver_portmap.FreePort(*available_port);
- }
- LLDB_LOGF(GetLog(LLDBLog::Platform), "spawn_process failed: %s",
- error.AsCString());
- WithColor::error()
- << "spawn_process failed: " << error.AsCString() << "\n";
- }
- }
- // Parent doesn't need a connection to the lldb client
- delete conn;
-
- // Parent will continue to listen for new connections.
- continue;
- } else {
- // If not running as a server, this process will not accept
- // connections while a connection is active.
- acceptor_up.reset();
-
- // When not running in server mode, use all available ports
- platform.SetPortMap(std::move(gdbserver_portmap));
+ gdb_inferior_arguments.AppendArguments(inferior_arguments);
+ }
+
+ GDBRemoteCommunicationServerPlatform platform(protocol, gdbserver_port);
+ {
+ llvm::Expected<std::vector<MainLoopBase::ReadHandleUP>> platform_handles =
+ sock_platform->Accept(
+ *g_main_loop,
+ [progname, gdbserver_port, inferior_arguments, log_file,
+ log_channels](std::unique_ptr<Socket> sock_up) {
+ // If not running as a server, this process will not accept
----------------
labath wrote:
AIUI, this is here to prevent multiple connections in non-server mode. Correct?
Is there any situation in non-server mode where we need to accept more than one successful connection?
https://github.com/llvm/llvm-project/pull/104238
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