[Lldb-commits] [lldb] [lldb] [mostly NFC] Large WP foundation: WatchpointResources (PR #68845)

Jason Molenda via lldb-commits lldb-commits at lists.llvm.org
Mon Oct 30 18:49:16 PDT 2023


================
@@ -0,0 +1,155 @@
+//===-- WatchpointResource.h ------------------------------------*- C++ -*-===//
+//
+// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
+// See https://llvm.org/LICENSE.txt for license information.
+// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef LLDB_BREAKPOINT_WATCHPOINTRESOURCE_H
+#define LLDB_BREAKPOINT_WATCHPOINTRESOURCE_H
+
+#include "lldb/Utility/Iterable.h"
+#include "lldb/lldb-public.h"
+
+#include <mutex>
+#include <set>
+
+namespace lldb_private {
+
+class WatchpointResource
+    : public std::enable_shared_from_this<WatchpointResource> {
+
+public:
+  // Constructors and Destructors
+  WatchpointResource(lldb::addr_t addr, size_t size, bool read, bool write);
+
+  ~WatchpointResource();
+
+  lldb::addr_t GetAddress() const;
+
+  size_t GetByteSize() const;
+
+  bool WatchpointResourceRead() const;
+
+  bool WatchpointResourceWrite() const;
+
+  void SetType(bool read, bool write);
+
+  typedef std::vector<lldb::WatchpointSP> WatchpointCollection;
+  typedef LockingAdaptedIterable<WatchpointCollection, lldb::WatchpointSP,
+                                 vector_adapter, std::recursive_mutex>
+      WatchpointIterable;
+
+  /// Iterate over the watchpoint owners for this resource
+  ///
+  /// \return
+  ///     An Iterable object which can be used to loop over the watchpoints
+  ///     that are owners of this resource.
+  WatchpointIterable Owners() {
+    return WatchpointIterable(m_owners, m_owners_mutex);
+  }
+
+  /// The "Owners" are the watchpoints that share this resource.
+  /// The method adds the \a owner to this resource's owner list.
+  ///
+  /// \param[in] owner
+  ///    \a owner is the Wachpoint to add.
+  void AddOwner(const lldb::WatchpointSP &owner);
+
+  /// The method removes the owner at \a owner from this watchpoint
+  /// resource.
+  void RemoveOwner(lldb::WatchpointSP &owner);
+
+  /// This method returns the number of Watchpoints currently using
+  /// watchpoint resource.
+  ///
+  /// \return
+  ///    The number of owners.
+  size_t GetNumberOfOwners();
+
+  /// This method returns the Watchpoint at index \a index using this
+  /// Resource.  The owners are listed ordinally from 0 to
+  /// GetNumberOfOwners() - 1 so you can use this method to iterate over the
+  /// owners.
+  ///
+  /// \param[in] idx
+  ///     The index in the list of owners for which you wish the owner location.
+  ///
+  /// \return
+  ///    The Watchpoint at that index.
+  lldb::WatchpointSP GetOwnerAtIndex(size_t idx);
+
+  /// Check if the owners includes a watchpoint.
+  ///
+  /// \param[in] wp_sp
+  ///     The WatchpointSP to search for.
+  ///
+  /// \result
+  ///     true if this resource's owners includes the watchpoint.
+  bool OwnersContains(lldb::WatchpointSP &wp_sp);
+
+  /// Check if the owners includes a watchpoint.
+  ///
+  /// \param[in] wp
+  ///     The Watchpoint to search for.
+  ///
+  /// \result
+  ///     true if this resource's owners includes the watchpoint.
+  bool OwnersContains(const lldb_private::Watchpoint *wp);
+
+  /// This method copies the watchpoint resource's owners into a new collection.
+  /// It does this while the owners mutex is locked.
+  ///
+  /// \param[out] out_collection
+  ///    The BreakpointLocationCollection into which to put the owners
+  ///    of this breakpoint site.
+  ///
+  /// \return
+  ///    The number of elements copied into out_collection.
+  size_t CopyOwnersList(WatchpointCollection &out_collection);
+
+  // The ID of the WatchpointResource is set by the WatchpointResourceList
+  // when the Resource has been set in the inferior and is being added
+  // to the List, in an attempt to match the hardware watchpoint register
+  // ordering.  If a Process can correctly identify the hardware watchpoint
+  // register index when it has created the Resource, it may initialize it
+  // before it is inserted in the WatchpointResourceList.
+  void SetID(lldb::wp_resource_id_t);
+
+  lldb::wp_resource_id_t GetID() const;
+
+  bool Contains(lldb::addr_t addr);
+
+protected:
+  // The StopInfoWatchpoint knows when it is processing a hit for a thread for
+  // a site, so let it be the one to manage setting the location hit count once
+  // and only once.
+  friend class StopInfoWatchpoint;
+
+  void BumpHitCounts();
+
+private:
+  lldb::wp_resource_id_t m_id;
+
+  // start address & size aligned & expanded to be a valid watchpoint
+  // memory granule on this target.
+  lldb::addr_t m_addr;
+  size_t m_size;
+
+  bool m_watch_read;  // true if we stop when the watched data is read from
+  bool m_watch_write; // true if we stop when the watched data is written to
+
+  // The watchpoints using this WatchpointResource.
+  WatchpointCollection m_owners;
+
+  std::recursive_mutex
+      m_owners_mutex; ///< This mutex protects the owners collection.
----------------
jasonmolenda wrote:

No, I was just copying BreakpointSite when I used that.

https://github.com/llvm/llvm-project/pull/68845


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