[Lldb-commits] [lldb] [lldb] Revive internal data formatter documentation (PR #66527)
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Fri Sep 15 09:39:31 PDT 2023
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This is a (rough) port of architecture/varformats.html page that got lost during the migration to RST in edb874b. I'm not sure how much of its content is still relevant today. However, the page is pretty extensive and seems like it's worth preserving.
---
Patch is 23.57 KiB, truncated to 20.00 KiB below, full version: https://github.com/llvm/llvm-project/pull/66527.diff
2 Files Affected:
- (modified) lldb/docs/index.rst (+1)
- (added) lldb/docs/resources/dataformatters.rst (+436)
``````````diff
diff --git a/lldb/docs/index.rst b/lldb/docs/index.rst
index 3b65f81a6d74936..2eb57cefbd883ea 100644
--- a/lldb/docs/index.rst
+++ b/lldb/docs/index.rst
@@ -151,6 +151,7 @@ interesting areas to contribute to lldb.
resources/debugging
resources/fuzzing
resources/sbapi
+ resources/dataformatters
resources/extensions
resources/caveats
resources/projects
diff --git a/lldb/docs/resources/dataformatters.rst b/lldb/docs/resources/dataformatters.rst
new file mode 100644
index 000000000000000..49bab3a091a166c
--- /dev/null
+++ b/lldb/docs/resources/dataformatters.rst
@@ -0,0 +1,436 @@
+Data Formatters
+===============
+
+This page is an introduction to the design of the LLDB data formatters
+subsystem. The intended target audience are people interested in understanding
+or modifying the formatters themselves rather than writing a specific data
+formatter. For this latter purpose, the user documentation about formatters is
+the main relevant document which one should refer to.
+
+This page also highlights some open areas for improvement to the general
+subsystem, and more evolutions not anticipated here are certainly possible.
+
+Overview
+--------
+
+The LLDB data formatters subsystem is used to allow the debugger as well as the
+end-users to customize the way their variables look upon inspection in the user
+interface (be it the command line tool, or one of the several GUIs that are
+backed by LLDB)
+
+To this aim, they are hooked into the ValueObjects model, in order to provide
+entry points through which such customization questions can be answered. For
+example what format should this number be printed as? How many child elements
+does this ``std::vector`` have?
+
+The architecture of the subsystem is layered, with the highest level layer
+being the user visible interaction features (e.g. the ``type ***`` commands,
+the SB classes, ...). Other layers of interest that will be analyzed in this
+document include
+
+* Classes implementing individual data formatter types
+* Classes implementing formatters navigation, discovery and categorization
+* The ``FormatManager`` layer
+* The ``DataVisualization`` layer
+* The SWIG <> LLDB communication layer
+
+Data Formatter Types
+--------------------
+
+As described in the user documentation, there are four types of formatters:
+
+* Formats
+* Summaries
+* Filters
+* Synthetic children
+
+Formatters have descriptor classes, ``Type*Impl``, which contain at least a
+"Flags" nested object, which contains both rules to be used by the matching
+algorithm (e.g. should the formatter for type Foo apply to a Foo*?) or rules to
+be used by the formatter itself (e.g. is this summary a oneliner?).
+
+Individual formatter descriptor classes then also contain data items useful to
+them for performing their functionality. For instance ``TypeFormatImpl``
+(backing formats) contains an ``lldb::Format`` that is the format to then be
+applied were this formatter to be selected. Upon issuing a ``type format add``
+a new ``TypeFormatImpl`` is created that wraps the user-specified format, and
+matching options:
+
+::
+
+ entry.reset(new TypeFormatImpl(
+ format, TypeFormatImpl::Flags()
+ .SetCascades(m_command_options.m_cascade)
+ .SetSkipPointers(m_command_options.m_skip_pointers)
+ .SetSkipReferences(m_command_options.m_skip_references)));
+
+
+While formats are fairly simple and only implemented by one class, the other
+formatter types are backed by a class hierarchy.
+
+Summaries, for instance, can exist in one of three "flavors":
+
+* Summary strings
+* Python script
+* Native C++
+
+The base class for summaries, ``TypeSummaryImpl``, is a pure virtual class that
+wraps, again, the Flags, and exports among others:
+
+::
+
+ virtual bool FormatObject (ValueObject *valobj, std::string& dest) = 0;
+
+
+This is the core entry point, which allows subclasses to specify their mode of
+operation.
+
+``StringSummaryFormat``, which is the class that implements summary strings,
+does a check as to whether the summary is a one-liner, and if not, then uses
+its stored summary string to call into ``Debugger::FormatPrompt``, and obtain a
+string back, which it returns in ``dest`` as the resulting summary.
+
+For a Python summary, implemented in ``ScriptSummaryFormat``,
+``FormatObject()`` calls into the ``ScriptInterpreter`` which is supposed to
+hold the knowledge on how to bridge back and forth with the scripting language
+(Python in the case of LLDB) in order to produce a valid string. Implementors
+of new ``ScriptInterpreters`` for other languages are expected to provide a
+``GetScriptedSummary()`` entrypoint for this purpose, if they desire to allow
+users to provide formatters in the new language
+
+Lastly, C++ summaries (``CXXFunctionSummaryFormat``), wrap a function pointer
+and call into it to execute their duty. It should be noted that there are no
+facilities for users to interact with C++ formatters, and as such they are
+extremely opaque, effectively being a thin wrapper between plain function
+pointers and the LLDB formatters subsystem.
+
+Also, dynamic loading of C++ formatters in LLDB is currently not implemented,
+and as such it is safe and reasonable for these formatters to deal with
+internal ``ValueObjects`` instances instead of public ``SBValue`` objects.
+
+An interesting data point is that summaries are expected to be stateless. While
+at the Python layer they are handed an ``SBValue`` (since nothing else could be
+visible for scripts), it is not expected that the ``SBValue`` should be cached
+and reused - any and all caching occurs on the LLDB side, completely
+transparent to the formatter itself.
+
+The design of synthetic children is somewhat more intricate, due to them being
+stateful objects. The core idea of the design is that synthetic children act
+like a two-tier model, in which there is a backend dataset (the underlying
+unformatted ``ValueObject``), and an higher level view (frontend) which vends
+the computed representation
+
+To implement a new type of synthetic children one would implement a subclass of
+``SyntheticChildren``, which akin to the ``TypeFormatImpl``, contains Flags for
+matching, and data items to be used for formatting. For instance,
+``TypeFilterImpl`` (which implements filters), stores the list of expression
+paths of the children to be displayed.
+
+Filters are themselves synthetic children. Since all they do is provide child
+values for a ``ValueObject``, it does not truly matter whether these come from the
+real set of children or are crafted through some intricate algorithm. As such,
+they perfectly fit within the realm of synthetic children and are only shown as
+separate entities for user friendliness (to a user, picking a subset of
+elements to be shown with relative ease is a valuable task, and they should not
+be concerned with writing scripts to do so).
+
+Once the descriptor of the synthetic children has been coded, in order to hook
+it up, one has to implement a subclass of ``SyntheticChildrenFrontEnd``. For a
+given type of synthetic children, there is a deep coupling with the matching
+front-end class, given that the front-end usually needs data stored in the
+descriptor (e.g. a filter needs the list of child elements).
+
+The front-end answers the interesting questions that are the true raison d'ĂȘtre
+of synthetic children:
+
+::
+
+ virtual size_t CalculateNumChildren () = 0;
+ virtual lldb::ValueObjectSP GetChildAtIndex (size_t idx) = 0;
+ virtual size_t GetIndexOfChildWithName (const ConstString &name) = 0;
+ virtual bool Update () = 0;
+ virtual bool MightHaveChildren () = 0;
+
+Synthetic children providers (their front-ends) will be queried by LLDB for a
+number of children, and then for each of them as necessary, they should be
+prepared to return a ``ValueObject`` describing the child. They might also be
+asked to provide a name-to-index mapping (e.g. to allow LLDB to resolve queries
+like ``myFoo.myChild``).
+
+``Update()`` and ``MightHaveChildren()`` are described in the user
+documentation, and they mostly serve bookkeeping purposes.
+
+LLDB provides three kinds of synthetic children: filters, scripted synthetics,
+and the native C++ providers Filters are implemented by
+``TypeFilterImpl::FrontEnd``.
+
+Scripted synthetics are implemented by ``ScriptedSyntheticChildren::FrontEnd``,
+plus a set of callbacks provided by the ``ScriptInterpteter`` infrastructure to
+allow LLDB to pass the front-end queries down to the scripting languages.
+
+As for C++ native synthetics, there is a ``CXXSyntheticChildren``, but no
+corresponding ``FrontEnd`` class. The reason for this design is that
+``CXXSyntheticChildren`` store a callback to a creator function, which is
+responsible for providing a ``FrontEnd``. Each individual formatter (e.g.
+``LibstdcppMapIteratorSyntheticFrontEnd``) is a standalone frontend, and once
+created retains to relation to its underlying ``SyntheticChildren`` object
+
+On a ``ValueObject`` level, upon being asked to generate synthetic children for
+a ``ValueObject``, LLDB spawns a ValueObjectSynthetic object which is a
+subclass of ``ValueObject``. Building upon the ``ValueObject`` infrastructure,
+it stores a backend, and a shared pointer to the ``SyntheticChildren``. Upon
+being asked queries about children, it will use the ``SyntheticChildren`` to
+generate a front-end for itself and will let the front-end answer questions.
+The reason for not storing the ``FrontEnd`` itself is that there is no
+guarantee that across updates, the same ``FrontEnd`` will be used over and over
+(e.g. a ``SyntheticChildren`` object could serve an entire class hierarchy and
+vend different frontends for different subclasses)
+
+Formatters Matching
+-------------------
+
+The problem of formatters matching is going from "I have a ``ValueObject``" to
+"these are the formatters to be used for it."
+
+There is a rather intricate set of user rules that are involved, and a rather
+intricate implementation of this model. All of these relate to the type of the
+``ValueObject``. It is assumed that types are a strong enough contract that it
+is possible to format an object entirely depending on its type. If this turns
+out to not be correct, then the existing model will have to be changed fairly
+deeply.
+
+The basic building block is that formatters can match by exact type name or by
+regular expressions, i.e. one can describe matching by saying things like "this
+formatters matches type ``__NSDictionaryI``", or "this formatter matches all
+type names like ``^std::__1::vector<.+>(( )?&)?$``."
+
+This match happens in class ``FormattersContainer``. For exact matches, this
+goes straight to the ``FormatMap`` (the actual storage area for formatters),
+whereas for regular expression matches the regular expression is matched
+against the provided candidate type name. If one were to introduce a new type
+of matching (say, match against number of ``$`` signs present in the typename,
+``FormattersContainer`` is the place where such a change would have to be
+introduced).
+
+It should be noted that this code involves template specialization, and as such
+is somewhat trickier than other formatters code to update.
+
+On top of the string matching mechanism (exact or regex), there are a set of
+more advanced rules implemented by the ``FormattersContainer``, with the aid of the
+``FormattersMatchCandidate``. Namely, it is assumed that any formatter class will
+have flags to say whether it allows cascading (i.e. seeing through typedefs),
+allowing pointers-to-object and reference-to-object to be formatted. Upon
+verifying that a formatter would be a textual match, the Flags are checked, and
+if they do not allow the formatter to be used (e.g. pointers are not allowed,
+and one is looking at a Foo*), then the formatter is rejected and the search
+continues. If the flags also match, then the formatter is returned upstream and
+the search is over.
+
+One relevant fact to notice is that this entire mechanism is not dependent on
+the kind of formatter to be returned, which makes it easier to devise new types
+of formatters as the lowest layers of the system. The demands on individual
+formatters are that they define a few typedefs, and export a Flags object, and
+then they can be freely matched against types as needed.
+
+This mechanism is replicated across a number of categories. A category is a
+named bucket where formatters are grouped on some basis. The most common reason
+for a category to exist is a library (e.g. ``libcxx`` formatters vs. ``libstdcpp``
+formatters). Categories can be enabled or disabled, and they have a priority
+number, called position. The priority sets a strong order among enabled
+categories. A category named "default" is always the highest priority one and
+it's the category where all formatters that do not ask for a category of their
+own end up (e.g. ``type summary add ....`` without a ``w somecategory`` flag
+passed) The algorithm inquires each category, in the order of their priorities,
+for a formatter for a type, and upon receiving a positive answer from a
+category, ends the search. Of course, no search occurs in disabled categories.
+
+At the individual category level, there is the first dependence on the type of
+formatter to be returned. Since both filters and synthetic children proper are
+implemented through the same backing store, the matching code needs to ensure
+that, were both a synthetic children provider and a filter to match a type,
+only the most recently added one is actually used. The details of the algorithm
+used are to be found in ``TypeCategoryImpl::Get()``.
+
+It is quite obvious, even to a casual reader, that there are a number of
+complexities involved in this algorithm. For starters, the entire search
+process has to be repeated for every variable. Moreover, for each category, one
+has to repeat the entire process of crawling the types (go to pointee, ...).
+This is exactly the algorithm initially implemented by LLDB. Over the course of
+the life of the formatters subsystem, two main evolutions have been made to the
+matching mechanism:
+
+* A caching mechanism
+* A pregeneration of all possible type matches
+
+The cache is a layer that sits between the ``FormatManager`` and the
+``TypeCategoryMap``. Upon being asked to figure out a formatter, the ``FormatManager``
+will first query the cache layer, and only if that fails, will the categories
+be queried using the full search algorithm. The result of that full search will
+then be stored in the cache. Even a negative answer (no formatter) gets stored.
+The negative answer is actually the most beneficial to cache as obtaining it
+requires traversing all possible formatters in all categories just to get a
+no-op back.
+
+Of course, once an answer is cached, getting it will be much quicker than going
+to a full category search, as the cached answers are of the form "type foo" -->
+"formatter bar". But given how formatters can be edited or removed by the user,
+either at the command line or via the API, there needs to be a way to
+invalidate the cache.
+
+This happens through the ``FormatManager::Changed()`` method. In general, anything
+that changes the formatters causes ``FormatManager::Changed()`` to be called
+through the ``IFormatChangeListener`` interface. This call increases the
+``FormatManager``'s revision and clears the cache. The revision number is a
+monotonically increasing integer counter that essentially corresponds to the
+number of changes made to the formatters throughout the current LLDB session.
+This counter is used by ``ValueObjects`` to know when their formatters are out of
+date. Since a search is a potentially expensive operation, before caching was
+introduced, individual ``ValueObjects`` remembered which revision of the
+``FormatManager`` they used to search for their formatter, and stored it, so that
+they would not repeat the search unless a change in the formatters had
+occurred. While caching has made this less critical of an optimization, it is
+still sensible and thus is kept.
+
+Lastly, as a side note, it is worth highlighting that any change in the
+formatters invalidates the entire cache. It would likely not be impossible to
+be smarter and figure out a subset of cache entries to be deleted, letting
+others persist, instead of having to rebuild the entire cache from scratch.
+However, given that formatters are not that frequently changed during a debug
+session, and the algorithmic complexity to "get it right" seems larger than the
+potential benefit to be had from doing it, the full cache invalidation is the
+chosen policy. The algorithm to selectively invalidate entries is probably one
+of the major areas for improvements in formatters performance.
+
+The second major optimization, introduced fairly recently, is the pregeneration
+of type matches. The original algorithm was based upon the notion of a
+``FormatNavigator`` as a smart object, aware of all the intricacies of the
+matching rules. For each category, the ``FormatNavigator`` would generate the
+possible matches (e.g. dynamic type, pointee type, ...), and check each one,
+one at a time. If that failed for a category, the next one would again generate
+the same matches.
+
+This worked well, but was of course inefficient. The
+``FormattersMatchCandidate`` is the solution to this performance issue. In
+top-of-tree LLDB, the ``FormatManager`` has the centralized notion of the
+matching rules, and the former ``FormatNavigators`` are now
+``FormattersContainers``, whose only job is to guarantee a centralized storage
+of formatters, and thread-safe access to such storage.
+
+``FormatManager::GetPossibleMatches()`` fills a vector of possible matches. The
+way it works is by applying each rule, generating the corresponding typename,
+and storing the typename, plus the required Flags for that rule to be accepted
+as a match candidate (e.g. if the match comes by fetching the pointee type, a
+formatter that matches will have to allow pointees as part of its Flags
+object). The ``TypeCategoryMap``, when tasked with finding a formatter for a
+type, generates all possible matches and passes them down to each category. In
+this model, the type system only does its (expensive) job once, and textual or
+regex matches are the core of the work.
+
+FormatManager and DataVisualization
+-----------------------------------
+
+There are two main entry points in the data formatters: the ``FormatManager`` and
+the ``DataVisualization``.
+
+The ``FormatManager`` is the internal such entry point. In this context,
+internal refers to data formatters code itself, compared to other parts of
+LLDB. For other components of the debugger, the ``DataVisualization`` provides
+a more stable entry point. On the other hand, the ``FormatManager`` is an
+aggregator of all moving parts, and as such is less stable in the face of
+refactoring.
+
+People involved in the data formatters code itself, however, will most likely
+have to confront the ``FormatManager`` for significant architecture changes.
+
+The ``FormatManager`` wraps a ``TypeCategoryMap`` (the list of all existing
+categories, enabled and not), the ``FormatCache``, and several utility objects.
+Plus, it is the repository of named summaries, since these don't logically
+belong anywhere else.
+
+It is also responsible for creating all builtin formatters upon the launch of
+LLDB. It does so through a bunch of methods ``Load***Formatters()``, invoked as
+part of its constructor. The original design of data formatters anticipated
+that individual libraries would load their formatters as part of their debug
+information. This work however has largely been left unattended in practice,
+and as such core system libraries (mostly those for masOS/iOS development as of
+today) load their formatters in an hardcoded fashion.
+
+For performance reasons, the ``FormatManager`` is constructed upon being first
+required. This happens through the ``DataVisualization`` layer. Upon first
+being inquired for anything formatters, ``DataVisualization`` calls its own
+local static function ``GetFormatManager()``, which in turns constructs and
+returns a local static ``FormatManager``.
+
+Unlike most things in LLDB, the lifetime of the ``FormatManager`` is the same
+as the entire session, rather than a specific ``Debugger`` or ``Target``
+instance. This is an a...
[truncated]
``````````
</details>
https://github.com/llvm/llvm-project/pull/66527
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