[Lldb-commits] [lldb] be88462 - Platform qemu-user: Build path to qemu automatically if not specified

Ted Woodward via lldb-commits lldb-commits at lists.llvm.org
Tue Aug 22 12:20:33 PDT 2023


Author: Ted Woodward
Date: 2023-08-22T14:20:18-05:00
New Revision: be88462cd6aa819c22185ff0916988d4f03b6ab0

URL: https://github.com/llvm/llvm-project/commit/be88462cd6aa819c22185ff0916988d4f03b6ab0
DIFF: https://github.com/llvm/llvm-project/commit/be88462cd6aa819c22185ff0916988d4f03b6ab0.diff

LOG: Platform qemu-user: Build path to qemu automatically if not specified

Get the path to qemu in the following order:
1) From the property platform.plugin.qemu-user.emulator-path
2) If that property is not set, from PATH, building the name of the qemu
   binary from the triple in  property platform.plugin.qemu-user.architecture
3) If that property is not set, from PATH, building the name of the qemu
   binary from the triple in the target

This will allow a user to load a target and run without setting properties,
if qemu is on the PATH and named qemu-<ArchName>

Reviewed By: labath

Differential Revision: https://reviews.llvm.org/D155117

Added: 
    

Modified: 
    lldb/source/Plugins/Platform/QemuUser/PlatformQemuUser.cpp

Removed: 
    


################################################################################
diff  --git a/lldb/source/Plugins/Platform/QemuUser/PlatformQemuUser.cpp b/lldb/source/Plugins/Platform/QemuUser/PlatformQemuUser.cpp
index 72a039d18872758..b233b1ba9b5899c 100644
--- a/lldb/source/Plugins/Platform/QemuUser/PlatformQemuUser.cpp
+++ b/lldb/source/Plugins/Platform/QemuUser/PlatformQemuUser.cpp
@@ -162,9 +162,18 @@ lldb::ProcessSP PlatformQemuUser::DebugProcess(ProcessLaunchInfo &launch_info,
                                                Target &target, Status &error) {
   Log *log = GetLog(LLDBLog::Platform);
 
+  // If platform.plugin.qemu-user.emulator-path is set, use it.
   FileSpec qemu = GetGlobalProperties().GetEmulatorPath();
-  if (!qemu)
-    qemu.SetPath(("qemu-" + GetGlobalProperties().GetArchitecture()).str());
+  // If platform.plugin.qemu-user.emulator-path is not set, build the
+  // executable name from platform.plugin.qemu-user.architecture.
+  if (!qemu) {
+    llvm::StringRef arch = GetGlobalProperties().GetArchitecture();
+    // If platform.plugin.qemu-user.architecture is not set, build the
+    // executable name from the target Triple's ArchName
+    if (arch.empty())
+      arch = target.GetArchitecture().GetTriple().getArchName();
+    qemu.SetPath(("qemu-" + arch).str());
+  }
   FileSystem::Instance().ResolveExecutableLocation(qemu);
 
   llvm::SmallString<0> socket_model, socket_path;


        


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