[Lldb-commits] [lldb] 4017d86 - When there are variable errors, display an error in VS Code's local variables view.

Greg Clayton via lldb-commits lldb-commits at lists.llvm.org
Thu Sep 29 10:55:27 PDT 2022


Author: Greg Clayton
Date: 2022-09-29T10:55:16-07:00
New Revision: 4017d86df98faa53bbb1a0acc4e8e58d2b6f2608

URL: https://github.com/llvm/llvm-project/commit/4017d86df98faa53bbb1a0acc4e8e58d2b6f2608
DIFF: https://github.com/llvm/llvm-project/commit/4017d86df98faa53bbb1a0acc4e8e58d2b6f2608.diff

LOG: When there are variable errors, display an error in VS Code's local variables view.

After recent diffs that enable variable errors that stop variables from being correctly displayed when debugging, allow users to see these errors in the LOCALS variables in the VS Code UI. We do this by detecting when no variables are available and when there is an error to be displayed, and we add a single variable named "<error>" whose value is a string error that the user can read. This allows the user to be aware of the reason variables are not available and fix the issue. Previously if someone enabled "-gline-tables-only" or was debugging with DWARF in .o files or with .dwo files and those separate object files were missing or they were out of date, the user would see nothing in the variables view. Communicating these errors to the user is essential to a good debugging experience.

Differential Revision: https://reviews.llvm.org/D134333

Added: 
    

Modified: 
    lldb/test/API/tools/lldb-vscode/variables/TestVSCode_variables.py
    lldb/tools/lldb-vscode/lldb-vscode.cpp

Removed: 
    


################################################################################
diff  --git a/lldb/test/API/tools/lldb-vscode/variables/TestVSCode_variables.py b/lldb/test/API/tools/lldb-vscode/variables/TestVSCode_variables.py
index e4cb103010fde..9b9195561606b 100644
--- a/lldb/test/API/tools/lldb-vscode/variables/TestVSCode_variables.py
+++ b/lldb/test/API/tools/lldb-vscode/variables/TestVSCode_variables.py
@@ -7,7 +7,7 @@
 from lldbsuite.test.lldbtest import *
 from lldbsuite.test import lldbutil
 import lldbvscode_testcase
-
+import os
 
 def make_buffer_verify_dict(start_idx, count, offset=0):
     verify_dict = {}
@@ -38,6 +38,14 @@ def verify_values(self, verify_dict, actual, varref_dict=None, expression=None):
                                  ' "%s")') % (
                                     key, actual_value,
                                     verify_value))
+        if 'contains' in verify_dict:
+            verify = verify_dict['contains']
+            for key in verify:
+                contains_array = verify[key]
+                actual_value = actual[key]
+                self.assertTrue(isinstance(contains_array, list))
+                for verify_value in contains_array:
+                    self.assertIn(verify_value, actual_value)
         if 'missing' in verify_dict:
             missing = verify_dict['missing']
             for key in missing:
@@ -508,3 +516,46 @@ def test_registers(self):
                         self.assertTrue(value.startswith('0x'))
                         self.assertTrue('a.out`main + ' in value)
                         self.assertTrue('at main.cpp:' in value)
+
+    @no_debug_info_test
+    @skipUnlessDarwin
+    def test_darwin_dwarf_missing_obj(self):
+        '''
+            Test that if we build a binary with DWARF in .o files and we remove
+            the .o file for main.cpp, that we get a variable named "<error>"
+            whose value matches the appriopriate error. Errors when getting
+            variables are returned in the LLDB API when the user should be
+            notified of issues that can easily be solved by rebuilding or
+            changing compiler options and are designed to give better feedback
+            to the user.
+        '''
+        self.build(debug_info="dwarf")
+        program = self.getBuildArtifact("a.out")
+        main_obj = self.getBuildArtifact("main.o")
+        self.assertTrue(os.path.exists(main_obj))
+        # Delete the main.o file that contains the debug info so we force an
+        # error when we run to main and try to get variables
+        os.unlink(main_obj)
+
+        self.create_debug_adaptor()
+        self.assertTrue(os.path.exists(program), 'executable must exist')
+        self.launch(program)
+
+        functions = ['main']
+        breakpoint_ids = self.set_function_breakpoints(functions)
+        self.assertEquals(len(breakpoint_ids), len(functions), "expect one breakpoint")
+        self.continue_to_breakpoints(breakpoint_ids)
+
+        locals = self.vscode.get_local_variables()
+
+        verify_locals = {
+            '<error>': {
+                'equals': {'type': 'const char *'},
+                'contains': { 'value': [
+                    'debug map object file ',
+                    'main.o" containing debug info does not exist, debug info will not be loaded']
+                }
+            },
+        }
+        varref_dict = {}
+        self.verify_variables(verify_locals, locals, varref_dict)

diff  --git a/lldb/tools/lldb-vscode/lldb-vscode.cpp b/lldb/tools/lldb-vscode/lldb-vscode.cpp
index 22ff84f42921b..b7285915f8542 100644
--- a/lldb/tools/lldb-vscode/lldb-vscode.cpp
+++ b/lldb/tools/lldb-vscode/lldb-vscode.cpp
@@ -2953,6 +2953,31 @@ void request_variables(const llvm::json::Object &request) {
     }
 
     num_children = top_scope->GetSize();
+    if (num_children == 0 && variablesReference == VARREF_LOCALS) {
+      // Check for an error in the SBValueList that might explain why we don't
+      // have locals. If we have an error display it as the sole value in the
+      // the locals.
+
+      // "error" owns the error string so we must keep it alive as long as we
+      // want to use the returns "const char *"
+      lldb::SBError error = top_scope->GetError();
+      const char *var_err = error.GetCString();
+      if (var_err) {
+        // Create a fake variable named "error" to explain why variables were
+        // not available. This new error will help let users know when there was
+        // a problem that kept variables from being available for display and
+        // allow users to fix this issue instead of seeing no variables. The
+        // errors are only set when there is a problem that the user could
+        // fix, so no error will show up when you have no debug info, only when
+        // we do have debug info and something that is fixable can be done.
+        llvm::json::Object object;
+        EmplaceSafeString(object, "name", "<error>");
+        EmplaceSafeString(object, "type", "const char *");
+        EmplaceSafeString(object, "value", var_err);
+        object.try_emplace("variablesReference", (int64_t)0);
+        variables.emplace_back(std::move(object));
+      }
+    }
     const int64_t end_idx = start_idx + ((count == 0) ? num_children : count);
 
     // We first find out which variable names are duplicated


        


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