[Lldb-commits] [PATCH] D110787: Make "process attach -c" work again, add a test for it.

Jim Ingham via Phabricator via lldb-commits lldb-commits at lists.llvm.org
Wed Sep 29 19:40:41 PDT 2021


This revision was automatically updated to reflect the committed changes.
Closed by commit rG2303391d1f54: Make "process attach -c" work correctly, and add a test for it. (authored by jingham).

Repository:
  rG LLVM Github Monorepo

CHANGES SINCE LAST ACTION
  https://reviews.llvm.org/D110787/new/

https://reviews.llvm.org/D110787

Files:
  lldb/source/Commands/CommandObjectProcess.cpp
  lldb/test/API/commands/process/attach/TestProcessAttach.py


Index: lldb/test/API/commands/process/attach/TestProcessAttach.py
===================================================================
--- lldb/test/API/commands/process/attach/TestProcessAttach.py
+++ lldb/test/API/commands/process/attach/TestProcessAttach.py
@@ -43,6 +43,23 @@
         process = target.GetProcess()
         self.assertTrue(process, PROCESS_IS_VALID)
 
+    @skipIfiOSSimulator
+    def test_attach_to_process_by_id_autocontinue(self):
+        """Test attach by process id"""
+        self.build()
+        exe = self.getBuildArtifact(exe_name)
+
+        # Spawn a new process
+        popen = self.spawnSubprocess(exe)
+
+        self.runCmd("process attach -c -p " + str(popen.pid))
+
+        target = self.dbg.GetSelectedTarget()
+
+        process = target.GetProcess()
+        self.assertTrue(process, PROCESS_IS_VALID)
+        self.assertTrue(process.GetState(), lldb.eStateRunning)
+
     @skipIfReproducer # FIXME: Unexpected packet during (active) replay
     @skipIfWindows # This is flakey on Windows AND when it fails, it hangs: llvm.org/pr48806
     def test_attach_to_process_from_different_dir_by_id(self):
Index: lldb/source/Commands/CommandObjectProcess.cpp
===================================================================
--- lldb/source/Commands/CommandObjectProcess.cpp
+++ lldb/source/Commands/CommandObjectProcess.cpp
@@ -398,9 +398,10 @@
     }
 
     StreamString stream;
+    ProcessSP process_sp;
     const auto error = target->Attach(m_options.attach_info, &stream);
     if (error.Success()) {
-      ProcessSP process_sp(target->GetProcessSP());
+      process_sp = target->GetProcessSP();
       if (process_sp) {
         result.AppendMessage(stream.GetString());
         result.SetStatus(eReturnStatusSuccessFinishNoResult);
@@ -452,8 +453,13 @@
 
     // This supports the use-case scenario of immediately continuing the
     // process once attached.
-    if (m_options.attach_info.GetContinueOnceAttached())
-      m_interpreter.HandleCommand("process continue", eLazyBoolNo, result);
+    if (m_options.attach_info.GetContinueOnceAttached()) {
+      // We have made a process but haven't told the interpreter about it yet,
+      // so CheckRequirements will fail for "process continue".  Set the override
+      // here:
+      ExecutionContext exe_ctx(process_sp);
+      m_interpreter.HandleCommand("process continue", eLazyBoolNo, exe_ctx, result);
+    }
 
     return result.Succeeded();
   }


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