[Lldb-commits] [lldb] 29cc50e - [LLDB][GUI] Add initial forms support

Raphael Isemann via lldb-commits lldb-commits at lists.llvm.org
Wed Jul 7 08:18:14 PDT 2021


Author: Omar Emara
Date: 2021-07-07T17:17:46+02:00
New Revision: 29cc50e17a6800ca75cd23ed85ae1ddf3e3dcc14

URL: https://github.com/llvm/llvm-project/commit/29cc50e17a6800ca75cd23ed85ae1ddf3e3dcc14
DIFF: https://github.com/llvm/llvm-project/commit/29cc50e17a6800ca75cd23ed85ae1ddf3e3dcc14.diff

LOG: [LLDB][GUI] Add initial forms support

This patch adds initial support for forms for the LLDB GUI. The currently
supported form elements are Text fields, Integer fields, Boolean fields, Choices
fields, File fields, Directory fields, and List fields.

A form can be created by subclassing FormDelegate. In the constructor, field
factory methods can be used to add new fields, storing the returned pointer in a
member variable. One or more actions can be added using the AddAction method.
The method takes a function with an interface void(Window &). This function will
be executed whenever the user executes the action.

Example form definition:

```lang=cpp
class TestFormDelegate : public FormDelegate {
public:
  TestFormDelegate() {
    m_text_field = AddTextField("Text", "The big brown fox.");
    m_file_field = AddFileField("File", "/tmp/a");
    m_directory_field = AddDirectoryField("Directory", "/tmp/");
    m_integer_field = AddIntegerField("Number", 5);
    std::vector<std::string> choices;
    choices.push_back(std::string("Choice 1"));
    choices.push_back(std::string("Choice 2"));
    choices.push_back(std::string("Choice 3"));
    choices.push_back(std::string("Choice 4"));
    choices.push_back(std::string("Choice 5"));
    m_choices_field = AddChoicesField("Choices", 3, choices);
    m_bool_field = AddBooleanField("Boolean", true);
    TextFieldDelegate default_field =
        TextFieldDelegate("Text", "The big brown fox.");
    m_text_list_field = AddListField("Text List", default_field);

    AddAction("Submit", [this](Window &window) { Submit(window); });
  }

  void Submit(Window &window) { SetError("An example error."); }

protected:
  TextFieldDelegate *m_text_field;
  FileFieldDelegate *m_file_field;
  DirectoryFieldDelegate *m_directory_field;
  IntegerFieldDelegate *m_integer_field;
  BooleanFieldDelegate *m_bool_field;
  ChoicesFieldDelegate *m_choices_field;
  ListFieldDelegate<TextFieldDelegate> *m_text_list_field;
};
```

Reviewed By: clayborg

Differential Revision: https://reviews.llvm.org/D104395

Added: 
    

Modified: 
    lldb/source/Core/IOHandlerCursesGUI.cpp

Removed: 
    


################################################################################
diff  --git a/lldb/source/Core/IOHandlerCursesGUI.cpp b/lldb/source/Core/IOHandlerCursesGUI.cpp
index bd29d280c53f7..d37271bd1e53a 100644
--- a/lldb/source/Core/IOHandlerCursesGUI.cpp
+++ b/lldb/source/Core/IOHandlerCursesGUI.cpp
@@ -71,6 +71,7 @@
 #include <cstdint>
 #include <cstdio>
 #include <cstring>
+#include <functional>
 #include <type_traits>
 
 using namespace lldb;
@@ -85,6 +86,8 @@ using llvm::StringRef;
 #define KEY_RETURN 10
 #define KEY_ESCAPE 27
 
+#define KEY_SHIFT_TAB (KEY_MAX + 1)
+
 namespace curses {
 class Menu;
 class MenuDelegate;
@@ -336,93 +339,52 @@ class HelpDialogDelegate : public WindowDelegate {
   int m_first_visible_line;
 };
 
-class Window {
+// A surface is an abstraction for something than can be drawn on. The surface
+// have a width, a height, a cursor position, and a multitude of drawing
+// operations. This type should be sub-classed to get an actually useful ncurses
+// object, such as a Window, SubWindow, Pad, or a SubPad.
+class Surface {
 public:
-  Window(const char *name)
-      : m_name(name), m_window(nullptr), m_panel(nullptr), m_parent(nullptr),
-        m_subwindows(), m_delegate_sp(), m_curr_active_window_idx(UINT32_MAX),
-        m_prev_active_window_idx(UINT32_MAX), m_delete(false),
-        m_needs_update(true), m_can_activate(true), m_is_subwin(false) {}
+  Surface() : m_window(nullptr) {}
 
-  Window(const char *name, WINDOW *w, bool del = true)
-      : m_name(name), m_window(nullptr), m_panel(nullptr), m_parent(nullptr),
-        m_subwindows(), m_delegate_sp(), m_curr_active_window_idx(UINT32_MAX),
-        m_prev_active_window_idx(UINT32_MAX), m_delete(del),
-        m_needs_update(true), m_can_activate(true), m_is_subwin(false) {
-    if (w)
-      Reset(w);
-  }
+  WINDOW *get() { return m_window; }
 
-  Window(const char *name, const Rect &bounds)
-      : m_name(name), m_window(nullptr), m_parent(nullptr), m_subwindows(),
-        m_delegate_sp(), m_curr_active_window_idx(UINT32_MAX),
-        m_prev_active_window_idx(UINT32_MAX), m_delete(true),
-        m_needs_update(true), m_can_activate(true), m_is_subwin(false) {
-    Reset(::newwin(bounds.size.height, bounds.size.width, bounds.origin.y,
-                   bounds.origin.y));
-  }
+  operator WINDOW *() { return m_window; }
 
-  virtual ~Window() {
-    RemoveSubWindows();
-    Reset();
+  // Copy a region of the surface to another surface.
+  void CopyToSurface(Surface &target, Point source_origin, Point target_origin,
+                     Size size) {
+    ::copywin(m_window, target.get(), source_origin.y, source_origin.x,
+              target_origin.y, target_origin.x,
+              target_origin.y + size.height - 1,
+              target_origin.x + size.width - 1, false);
   }
 
-  void Reset(WINDOW *w = nullptr, bool del = true) {
-    if (m_window == w)
-      return;
-
-    if (m_panel) {
-      ::del_panel(m_panel);
-      m_panel = nullptr;
-    }
-    if (m_window && m_delete) {
-      ::delwin(m_window);
-      m_window = nullptr;
-      m_delete = false;
-    }
-    if (w) {
-      m_window = w;
-      m_panel = ::new_panel(m_window);
-      m_delete = del;
-    }
-  }
+  int GetCursorX() const { return getcurx(m_window); }
+  int GetCursorY() const { return getcury(m_window); }
+  void MoveCursor(int x, int y) { ::wmove(m_window, y, x); }
 
   void AttributeOn(attr_t attr) { ::wattron(m_window, attr); }
   void AttributeOff(attr_t attr) { ::wattroff(m_window, attr); }
-  void Box(chtype v_char = ACS_VLINE, chtype h_char = ACS_HLINE) {
-    ::box(m_window, v_char, h_char);
-  }
-  void Clear() { ::wclear(m_window); }
-  void Erase() { ::werase(m_window); }
-  Rect GetBounds() const {
-    return Rect(GetParentOrigin(), GetSize());
-  } // Get the rectangle in our parent window
-  int GetChar() { return ::wgetch(m_window); }
-  int GetCursorX() const { return getcurx(m_window); }
-  int GetCursorY() const { return getcury(m_window); }
-  Rect GetFrame() const {
-    return Rect(Point(), GetSize());
-  } // Get our rectangle in our own coordinate system
-  Point GetParentOrigin() const { return Point(GetParentX(), GetParentY()); }
-  Size GetSize() const { return Size(GetWidth(), GetHeight()); }
-  int GetParentX() const { return getparx(m_window); }
-  int GetParentY() const { return getpary(m_window); }
+
   int GetMaxX() const { return getmaxx(m_window); }
   int GetMaxY() const { return getmaxy(m_window); }
   int GetWidth() const { return GetMaxX(); }
   int GetHeight() const { return GetMaxY(); }
-  void MoveCursor(int x, int y) { ::wmove(m_window, y, x); }
-  void MoveWindow(int x, int y) { MoveWindow(Point(x, y)); }
-  void Resize(int w, int h) { ::wresize(m_window, h, w); }
-  void Resize(const Size &size) {
-    ::wresize(m_window, size.height, size.width);
-  }
-  void PutChar(int ch) { ::waddch(m_window, ch); }
-  void PutCString(const char *s, int len = -1) { ::waddnstr(m_window, s, len); }
+  Size GetSize() const { return Size(GetWidth(), GetHeight()); }
+  // Get a zero origin rectangle width the surface size.
+  Rect GetFrame() const { return Rect(Point(), GetSize()); }
+
+  void Clear() { ::wclear(m_window); }
+  void Erase() { ::werase(m_window); }
+
   void SetBackground(int color_pair_idx) {
     ::wbkgd(m_window, COLOR_PAIR(color_pair_idx));
   }
 
+  void PutChar(int ch) { ::waddch(m_window, ch); }
+  void PutCString(const char *s, int len = -1) { ::waddnstr(m_window, s, len); }
+
   void PutCStringTruncated(int right_pad, const char *s, int len = -1) {
     int bytes_left = GetWidth() - GetCursorX();
     if (bytes_left > right_pad) {
@@ -431,33 +393,6 @@ class Window {
     }
   }
 
-  void MoveWindow(const Point &origin) {
-    const bool moving_window = origin != GetParentOrigin();
-    if (m_is_subwin && moving_window) {
-      // Can't move subwindows, must delete and re-create
-      Size size = GetSize();
-      Reset(::subwin(m_parent->m_window, size.height, size.width, origin.y,
-                     origin.x),
-            true);
-    } else {
-      ::mvwin(m_window, origin.y, origin.x);
-    }
-  }
-
-  void SetBounds(const Rect &bounds) {
-    const bool moving_window = bounds.origin != GetParentOrigin();
-    if (m_is_subwin && moving_window) {
-      // Can't move subwindows, must delete and re-create
-      Reset(::subwin(m_parent->m_window, bounds.size.height, bounds.size.width,
-                     bounds.origin.y, bounds.origin.x),
-            true);
-    } else {
-      if (moving_window)
-        MoveWindow(bounds.origin);
-      Resize(bounds.size);
-    }
-  }
-
   void Printf(const char *format, ...) __attribute__((format(printf, 2, 3))) {
     va_list args;
     va_start(args, format);
@@ -475,8 +410,54 @@ class Window {
     PutCStringTruncated(right_pad, strm.GetData());
   }
 
-  size_t LimitLengthToRestOfLine(size_t length) const {
-    return std::min<size_t>(length, std::max(0, GetWidth() - GetCursorX() - 1));
+  void VerticalLine(int n, chtype v_char = ACS_VLINE) {
+    ::wvline(m_window, v_char, n);
+  }
+  void HorizontalLine(int n, chtype h_char = ACS_HLINE) {
+    ::whline(m_window, h_char, n);
+  }
+  void Box(chtype v_char = ACS_VLINE, chtype h_char = ACS_HLINE) {
+    ::box(m_window, v_char, h_char);
+  }
+
+  void TitledBox(const char *title, chtype v_char = ACS_VLINE,
+                 chtype h_char = ACS_HLINE) {
+    Box(v_char, h_char);
+    int title_offset = 2;
+    MoveCursor(title_offset, 0);
+    PutChar('[');
+    PutCString(title, GetWidth() - title_offset);
+    PutChar(']');
+  }
+
+  void Box(const Rect &bounds, chtype v_char = ACS_VLINE,
+           chtype h_char = ACS_HLINE) {
+    MoveCursor(bounds.origin.x, bounds.origin.y);
+    VerticalLine(bounds.size.height);
+    HorizontalLine(bounds.size.width);
+    PutChar(ACS_ULCORNER);
+
+    MoveCursor(bounds.origin.x + bounds.size.width - 1, bounds.origin.y);
+    VerticalLine(bounds.size.height);
+    PutChar(ACS_URCORNER);
+
+    MoveCursor(bounds.origin.x, bounds.origin.y + bounds.size.height - 1);
+    HorizontalLine(bounds.size.width);
+    PutChar(ACS_LLCORNER);
+
+    MoveCursor(bounds.origin.x + bounds.size.width - 1,
+               bounds.origin.y + bounds.size.height - 1);
+    PutChar(ACS_LRCORNER);
+  }
+
+  void TitledBox(const Rect &bounds, const char *title,
+                 chtype v_char = ACS_VLINE, chtype h_char = ACS_HLINE) {
+    Box(bounds, v_char, h_char);
+    int title_offset = 2;
+    MoveCursor(bounds.origin.x + title_offset, bounds.origin.y);
+    PutChar('[');
+    PutCString(title, bounds.size.width - title_offset);
+    PutChar(']');
   }
 
   // Curses doesn't allow direct output of color escape sequences, but that's
@@ -552,6 +533,120 @@ class Window {
     return result;
   }
 
+protected:
+  WINDOW *m_window;
+};
+
+class Pad : public Surface {
+public:
+  Pad(Size size) { m_window = ::newpad(size.height, size.width); }
+
+  ~Pad() { ::delwin(m_window); }
+};
+
+class SubPad : public Surface {
+public:
+  SubPad(Pad &pad, Rect bounds) {
+    m_window = ::subpad(pad.get(), bounds.size.height, bounds.size.width,
+                        bounds.origin.y, bounds.origin.x);
+  }
+  SubPad(SubPad &subpad, Rect bounds) {
+    m_window = ::subpad(subpad.get(), bounds.size.height, bounds.size.width,
+                        bounds.origin.y, bounds.origin.x);
+  }
+
+  ~SubPad() { ::delwin(m_window); }
+};
+
+class Window : public Surface {
+public:
+  Window(const char *name)
+      : m_name(name), m_panel(nullptr), m_parent(nullptr), m_subwindows(),
+        m_delegate_sp(), m_curr_active_window_idx(UINT32_MAX),
+        m_prev_active_window_idx(UINT32_MAX), m_delete(false),
+        m_needs_update(true), m_can_activate(true), m_is_subwin(false) {}
+
+  Window(const char *name, WINDOW *w, bool del = true)
+      : m_name(name), m_panel(nullptr), m_parent(nullptr), m_subwindows(),
+        m_delegate_sp(), m_curr_active_window_idx(UINT32_MAX),
+        m_prev_active_window_idx(UINT32_MAX), m_delete(del),
+        m_needs_update(true), m_can_activate(true), m_is_subwin(false) {
+    if (w)
+      Reset(w);
+  }
+
+  Window(const char *name, const Rect &bounds)
+      : m_name(name), m_parent(nullptr), m_subwindows(), m_delegate_sp(),
+        m_curr_active_window_idx(UINT32_MAX),
+        m_prev_active_window_idx(UINT32_MAX), m_delete(true),
+        m_needs_update(true), m_can_activate(true), m_is_subwin(false) {
+    Reset(::newwin(bounds.size.height, bounds.size.width, bounds.origin.y,
+                   bounds.origin.y));
+  }
+
+  virtual ~Window() {
+    RemoveSubWindows();
+    Reset();
+  }
+
+  void Reset(WINDOW *w = nullptr, bool del = true) {
+    if (m_window == w)
+      return;
+
+    if (m_panel) {
+      ::del_panel(m_panel);
+      m_panel = nullptr;
+    }
+    if (m_window && m_delete) {
+      ::delwin(m_window);
+      m_window = nullptr;
+      m_delete = false;
+    }
+    if (w) {
+      m_window = w;
+      m_panel = ::new_panel(m_window);
+      m_delete = del;
+    }
+  }
+  //
+  // Get the rectangle in our parent window
+  Rect GetBounds() const { return Rect(GetParentOrigin(), GetSize()); }
+  int GetChar() { return ::wgetch(m_window); }
+  Point GetParentOrigin() const { return Point(GetParentX(), GetParentY()); }
+  int GetParentX() const { return getparx(m_window); }
+  int GetParentY() const { return getpary(m_window); }
+  void MoveWindow(int x, int y) { MoveWindow(Point(x, y)); }
+  void Resize(int w, int h) { ::wresize(m_window, h, w); }
+  void Resize(const Size &size) {
+    ::wresize(m_window, size.height, size.width);
+  }
+  void MoveWindow(const Point &origin) {
+    const bool moving_window = origin != GetParentOrigin();
+    if (m_is_subwin && moving_window) {
+      // Can't move subwindows, must delete and re-create
+      Size size = GetSize();
+      Reset(::subwin(m_parent->m_window, size.height, size.width, origin.y,
+                     origin.x),
+            true);
+    } else {
+      ::mvwin(m_window, origin.y, origin.x);
+    }
+  }
+
+  void SetBounds(const Rect &bounds) {
+    const bool moving_window = bounds.origin != GetParentOrigin();
+    if (m_is_subwin && moving_window) {
+      // Can't move subwindows, must delete and re-create
+      Reset(::subwin(m_parent->m_window, bounds.size.height, bounds.size.width,
+                     bounds.origin.y, bounds.origin.x),
+            true);
+    } else {
+      if (moving_window)
+        MoveWindow(bounds.origin);
+      Resize(bounds.size);
+    }
+  }
+
   void Touch() {
     ::touchwin(m_window);
     if (m_parent)
@@ -619,254 +714,1503 @@ class Window {
     return WindowSP();
   }
 
-  void RemoveSubWindows() {
-    m_curr_active_window_idx = UINT32_MAX;
-    m_prev_active_window_idx = UINT32_MAX;
-    for (Windows::iterator pos = m_subwindows.begin();
-         pos != m_subwindows.end(); pos = m_subwindows.erase(pos)) {
-      (*pos)->Erase();
+  void RemoveSubWindows() {
+    m_curr_active_window_idx = UINT32_MAX;
+    m_prev_active_window_idx = UINT32_MAX;
+    for (Windows::iterator pos = m_subwindows.begin();
+         pos != m_subwindows.end(); pos = m_subwindows.erase(pos)) {
+      (*pos)->Erase();
+    }
+    if (m_parent)
+      m_parent->Touch();
+    else
+      ::touchwin(stdscr);
+  }
+
+  // Window drawing utilities
+  void DrawTitleBox(const char *title, const char *bottom_message = nullptr) {
+    attr_t attr = 0;
+    if (IsActive())
+      attr = A_BOLD | COLOR_PAIR(BlackOnWhite);
+    else
+      attr = 0;
+    if (attr)
+      AttributeOn(attr);
+
+    Box();
+    MoveCursor(3, 0);
+
+    if (title && title[0]) {
+      PutChar('<');
+      PutCString(title);
+      PutChar('>');
+    }
+
+    if (bottom_message && bottom_message[0]) {
+      int bottom_message_length = strlen(bottom_message);
+      int x = GetWidth() - 3 - (bottom_message_length + 2);
+
+      if (x > 0) {
+        MoveCursor(x, GetHeight() - 1);
+        PutChar('[');
+        PutCString(bottom_message);
+        PutChar(']');
+      } else {
+        MoveCursor(1, GetHeight() - 1);
+        PutChar('[');
+        PutCStringTruncated(1, bottom_message);
+      }
+    }
+    if (attr)
+      AttributeOff(attr);
+  }
+
+  virtual void Draw(bool force) {
+    if (m_delegate_sp && m_delegate_sp->WindowDelegateDraw(*this, force))
+      return;
+
+    for (auto &subwindow_sp : m_subwindows)
+      subwindow_sp->Draw(force);
+  }
+
+  bool CreateHelpSubwindow() {
+    if (m_delegate_sp) {
+      const char *text = m_delegate_sp->WindowDelegateGetHelpText();
+      KeyHelp *key_help = m_delegate_sp->WindowDelegateGetKeyHelp();
+      if ((text && text[0]) || key_help) {
+        std::unique_ptr<HelpDialogDelegate> help_delegate_up(
+            new HelpDialogDelegate(text, key_help));
+        const size_t num_lines = help_delegate_up->GetNumLines();
+        const size_t max_length = help_delegate_up->GetMaxLineLength();
+        Rect bounds = GetBounds();
+        bounds.Inset(1, 1);
+        if (max_length + 4 < static_cast<size_t>(bounds.size.width)) {
+          bounds.origin.x += (bounds.size.width - max_length + 4) / 2;
+          bounds.size.width = max_length + 4;
+        } else {
+          if (bounds.size.width > 100) {
+            const int inset_w = bounds.size.width / 4;
+            bounds.origin.x += inset_w;
+            bounds.size.width -= 2 * inset_w;
+          }
+        }
+
+        if (num_lines + 2 < static_cast<size_t>(bounds.size.height)) {
+          bounds.origin.y += (bounds.size.height - num_lines + 2) / 2;
+          bounds.size.height = num_lines + 2;
+        } else {
+          if (bounds.size.height > 100) {
+            const int inset_h = bounds.size.height / 4;
+            bounds.origin.y += inset_h;
+            bounds.size.height -= 2 * inset_h;
+          }
+        }
+        WindowSP help_window_sp;
+        Window *parent_window = GetParent();
+        if (parent_window)
+          help_window_sp = parent_window->CreateSubWindow("Help", bounds, true);
+        else
+          help_window_sp = CreateSubWindow("Help", bounds, true);
+        help_window_sp->SetDelegate(
+            WindowDelegateSP(help_delegate_up.release()));
+        return true;
+      }
+    }
+    return false;
+  }
+
+  virtual HandleCharResult HandleChar(int key) {
+    // Always check the active window first
+    HandleCharResult result = eKeyNotHandled;
+    WindowSP active_window_sp = GetActiveWindow();
+    if (active_window_sp) {
+      result = active_window_sp->HandleChar(key);
+      if (result != eKeyNotHandled)
+        return result;
+    }
+
+    if (m_delegate_sp) {
+      result = m_delegate_sp->WindowDelegateHandleChar(*this, key);
+      if (result != eKeyNotHandled)
+        return result;
+    }
+
+    // Then check for any windows that want any keys that weren't handled. This
+    // is typically only for a menubar. Make a copy of the subwindows in case
+    // any HandleChar() functions muck with the subwindows. If we don't do
+    // this, we can crash when iterating over the subwindows.
+    Windows subwindows(m_subwindows);
+    for (auto subwindow_sp : subwindows) {
+      if (!subwindow_sp->m_can_activate) {
+        HandleCharResult result = subwindow_sp->HandleChar(key);
+        if (result != eKeyNotHandled)
+          return result;
+      }
+    }
+
+    return eKeyNotHandled;
+  }
+
+  WindowSP GetActiveWindow() {
+    if (!m_subwindows.empty()) {
+      if (m_curr_active_window_idx >= m_subwindows.size()) {
+        if (m_prev_active_window_idx < m_subwindows.size()) {
+          m_curr_active_window_idx = m_prev_active_window_idx;
+          m_prev_active_window_idx = UINT32_MAX;
+        } else if (IsActive()) {
+          m_prev_active_window_idx = UINT32_MAX;
+          m_curr_active_window_idx = UINT32_MAX;
+
+          // Find first window that wants to be active if this window is active
+          const size_t num_subwindows = m_subwindows.size();
+          for (size_t i = 0; i < num_subwindows; ++i) {
+            if (m_subwindows[i]->GetCanBeActive()) {
+              m_curr_active_window_idx = i;
+              break;
+            }
+          }
+        }
+      }
+
+      if (m_curr_active_window_idx < m_subwindows.size())
+        return m_subwindows[m_curr_active_window_idx];
+    }
+    return WindowSP();
+  }
+
+  bool GetCanBeActive() const { return m_can_activate; }
+
+  void SetCanBeActive(bool b) { m_can_activate = b; }
+
+  void SetDelegate(const WindowDelegateSP &delegate_sp) {
+    m_delegate_sp = delegate_sp;
+  }
+
+  Window *GetParent() const { return m_parent; }
+
+  bool IsActive() const {
+    if (m_parent)
+      return m_parent->GetActiveWindow().get() == this;
+    else
+      return true; // Top level window is always active
+  }
+
+  void SelectNextWindowAsActive() {
+    // Move active focus to next window
+    const int num_subwindows = m_subwindows.size();
+    int start_idx = 0;
+    if (m_curr_active_window_idx != UINT32_MAX) {
+      m_prev_active_window_idx = m_curr_active_window_idx;
+      start_idx = m_curr_active_window_idx + 1;
+    }
+    for (int idx = start_idx; idx < num_subwindows; ++idx) {
+      if (m_subwindows[idx]->GetCanBeActive()) {
+        m_curr_active_window_idx = idx;
+        return;
+      }
+    }
+    for (int idx = 0; idx < start_idx; ++idx) {
+      if (m_subwindows[idx]->GetCanBeActive()) {
+        m_curr_active_window_idx = idx;
+        break;
+      }
+    }
+  }
+
+  void SelectPreviousWindowAsActive() {
+    // Move active focus to previous window
+    const int num_subwindows = m_subwindows.size();
+    int start_idx = num_subwindows - 1;
+    if (m_curr_active_window_idx != UINT32_MAX) {
+      m_prev_active_window_idx = m_curr_active_window_idx;
+      start_idx = m_curr_active_window_idx - 1;
+    }
+    for (int idx = start_idx; idx >= 0; --idx) {
+      if (m_subwindows[idx]->GetCanBeActive()) {
+        m_curr_active_window_idx = idx;
+        return;
+      }
+    }
+    for (int idx = num_subwindows - 1; idx > start_idx; --idx) {
+      if (m_subwindows[idx]->GetCanBeActive()) {
+        m_curr_active_window_idx = idx;
+        break;
+      }
+    }
+  }
+
+  const char *GetName() const { return m_name.c_str(); }
+
+protected:
+  std::string m_name;
+  PANEL *m_panel;
+  Window *m_parent;
+  Windows m_subwindows;
+  WindowDelegateSP m_delegate_sp;
+  uint32_t m_curr_active_window_idx;
+  uint32_t m_prev_active_window_idx;
+  bool m_delete;
+  bool m_needs_update;
+  bool m_can_activate;
+  bool m_is_subwin;
+
+private:
+  Window(const Window &) = delete;
+  const Window &operator=(const Window &) = delete;
+};
+
+class DerivedWindow : public Surface {
+public:
+  DerivedWindow(Window &window, Rect bounds) {
+    m_window = ::derwin(window.get(), bounds.size.height, bounds.size.width,
+                        bounds.origin.y, bounds.origin.x);
+  }
+  DerivedWindow(DerivedWindow &derived_window, Rect bounds) {
+    m_window = ::derwin(derived_window.get(), bounds.size.height,
+                        bounds.size.width, bounds.origin.y, bounds.origin.x);
+  }
+
+  ~DerivedWindow() { ::delwin(m_window); }
+};
+
+/////////
+// Forms
+/////////
+
+// A scroll context defines a vertical region that needs to be visible in a
+// scrolling area. The region is defined by the index of the start and end lines
+// of the region. The start and end lines may be equal, in which case, the
+// region is a single line.
+struct ScrollContext {
+  int start;
+  int end;
+
+  ScrollContext(int line) : start(line), end(line) {}
+  ScrollContext(int _start, int _end) : start(_start), end(_end) {}
+
+  void Offset(int offset) {
+    start += offset;
+    end += offset;
+  }
+};
+
+class FieldDelegate {
+public:
+  virtual ~FieldDelegate() = default;
+
+  // Returns the number of lines needed to draw the field. The draw method will
+  // be given a surface that have exactly this number of lines.
+  virtual int FieldDelegateGetHeight() = 0;
+
+  // Returns the scroll context in the local coordinates of the field. By
+  // default, the scroll context spans the whole field. Bigger fields with
+  // internal navigation should override this method to provide a finer context.
+  // Typical override methods would first get the scroll context of the internal
+  // element then add the offset of the element in the field.
+  virtual ScrollContext FieldDelegateGetScrollContext() {
+    return ScrollContext(0, FieldDelegateGetHeight() - 1);
+  }
+
+  // Draw the field in the given subpad surface. The surface have a height that
+  // is equal to the height returned by FieldDelegateGetHeight(). If the field
+  // is selected in the form window, then is_selected will be true.
+  virtual void FieldDelegateDraw(SubPad &surface, bool is_selected) = 0;
+
+  // Handle the key that wasn't handled by the form window or a container field.
+  virtual HandleCharResult FieldDelegateHandleChar(int key) {
+    return eKeyNotHandled;
+  }
+
+  // This is executed once the user exists the field, that is, once the user
+  // navigates to the next or the previous field. This is particularly useful to
+  // do in-field validation and error setting. Fields with internal navigation
+  // should call this method on their fields.
+  virtual void FieldDelegateExitCallback() { return; }
+
+  // Fields may have internal navigation, for instance, a List Field have
+  // multiple internal elements, which needs to be navigated. To allow for this
+  // mechanism, the window shouldn't handle the navigation keys all the time,
+  // and instead call the key handing method of the selected field. It should
+  // only handle the navigation keys when the field contains a single element or
+  // have the last or first element selected depending on if the user is
+  // navigating forward or backward. Additionally, once a field is selected in
+  // the forward or backward direction, its first or last internal element
+  // should be selected. The following methods implements those mechanisms.
+
+  // Returns true if the first element in the field is selected or if the field
+  // contains a single element.
+  virtual bool FieldDelegateOnFirstOrOnlyElement() { return true; }
+
+  // Returns true if the last element in the field is selected or if the field
+  // contains a single element.
+  virtual bool FieldDelegateOnLastOrOnlyElement() { return true; }
+
+  // Select the first element in the field if multiple elements exists.
+  virtual void FieldDelegateSelectFirstElement() { return; }
+
+  // Select the last element in the field if multiple elements exists.
+  virtual void FieldDelegateSelectLastElement() { return; }
+};
+
+typedef std::shared_ptr<FieldDelegate> FieldDelegateSP;
+
+class TextFieldDelegate : public FieldDelegate {
+public:
+  TextFieldDelegate(const char *label, const char *content)
+      : m_label(label), m_cursor_position(0), m_first_visibile_char(0) {
+    if (content)
+      m_content = content;
+  }
+
+  // Text fields are drawn as titled boxes of a single line, with a possible
+  // error messages at the end.
+  //
+  // __[Label]___________
+  // |                  |
+  // |__________________|
+  // - Error message if it exists.
+
+  // The text field has a height of 3 lines. 2 lines for borders and 1 line for
+  // the content.
+  int GetFieldHeight() { return 3; }
+
+  // The text field has a full height of 3 or 4 lines. 3 lines for the actual
+  // field and an optional line for an error if it exists.
+  int FieldDelegateGetHeight() override {
+    int height = GetFieldHeight();
+    if (HasError())
+      height++;
+    return height;
+  }
+
+  // Get the cursor X position in the surface coordinate.
+  int GetCursorXPosition() { return m_cursor_position - m_first_visibile_char; }
+
+  int GetContentLength() { return m_content.length(); }
+
+  void DrawContent(SubPad &surface, bool is_selected) {
+    surface.MoveCursor(0, 0);
+    const char *text = m_content.c_str() + m_first_visibile_char;
+    surface.PutCString(text, surface.GetWidth());
+    m_last_drawn_content_width = surface.GetWidth();
+
+    // Highlight the cursor.
+    surface.MoveCursor(GetCursorXPosition(), 0);
+    if (is_selected)
+      surface.AttributeOn(A_REVERSE);
+    if (m_cursor_position == GetContentLength())
+      // Cursor is past the last character. Highlight an empty space.
+      surface.PutChar(' ');
+    else
+      surface.PutChar(m_content[m_cursor_position]);
+    if (is_selected)
+      surface.AttributeOff(A_REVERSE);
+  }
+
+  void DrawField(SubPad &surface, bool is_selected) {
+    surface.TitledBox(m_label.c_str());
+
+    Rect content_bounds = surface.GetFrame();
+    content_bounds.Inset(1, 1);
+    SubPad content_surface = SubPad(surface, content_bounds);
+
+    DrawContent(content_surface, is_selected);
+  }
+
+  void DrawError(SubPad &surface) {
+    if (!HasError())
+      return;
+    surface.MoveCursor(0, 0);
+    surface.AttributeOn(COLOR_PAIR(RedOnBlack));
+    surface.PutChar(ACS_DIAMOND);
+    surface.PutChar(' ');
+    surface.PutCStringTruncated(1, GetError().c_str());
+    surface.AttributeOff(COLOR_PAIR(RedOnBlack));
+  }
+
+  void FieldDelegateDraw(SubPad &surface, bool is_selected) override {
+    Rect frame = surface.GetFrame();
+    Rect field_bounds, error_bounds;
+    frame.HorizontalSplit(GetFieldHeight(), field_bounds, error_bounds);
+    SubPad field_surface = SubPad(surface, field_bounds);
+    SubPad error_surface = SubPad(surface, error_bounds);
+
+    DrawField(field_surface, is_selected);
+    DrawError(error_surface);
+  }
+
+  // The cursor is allowed to move one character past the string.
+  // m_cursor_position is in range [0, GetContentLength()].
+  void MoveCursorRight() {
+    if (m_cursor_position < GetContentLength())
+      m_cursor_position++;
+  }
+
+  void MoveCursorLeft() {
+    if (m_cursor_position > 0)
+      m_cursor_position--;
+  }
+
+  // If the cursor moved past the last visible character, scroll right by one
+  // character.
+  void ScrollRightIfNeeded() {
+    if (m_cursor_position - m_first_visibile_char == m_last_drawn_content_width)
+      m_first_visibile_char++;
+  }
+
+  void ScrollLeft() {
+    if (m_first_visibile_char > 0)
+      m_first_visibile_char--;
+  }
+
+  // If the cursor moved past the first visible character, scroll left by one
+  // character.
+  void ScrollLeftIfNeeded() {
+    if (m_cursor_position < m_first_visibile_char)
+      m_first_visibile_char--;
+  }
+
+  // Insert a character at the current cursor position, advance the cursor
+  // position, and make sure to scroll right if needed.
+  void InsertChar(char character) {
+    m_content.insert(m_cursor_position, 1, character);
+    m_cursor_position++;
+    ScrollRightIfNeeded();
+  }
+
+  // Remove the character before the cursor position, retreat the cursor
+  // position, and make sure to scroll left if needed.
+  void RemoveChar() {
+    if (m_cursor_position == 0)
+      return;
+
+    m_content.erase(m_cursor_position - 1, 1);
+    m_cursor_position--;
+    ScrollLeft();
+  }
+
+  // True if the key represents a char that can be inserted in the field
+  // content, false otherwise.
+  virtual bool IsAcceptableChar(int key) { return isprint(key); }
+
+  HandleCharResult FieldDelegateHandleChar(int key) override {
+    if (IsAcceptableChar(key)) {
+      ClearError();
+      InsertChar((char)key);
+      return eKeyHandled;
+    }
+
+    switch (key) {
+    case KEY_RIGHT:
+      MoveCursorRight();
+      ScrollRightIfNeeded();
+      return eKeyHandled;
+    case KEY_LEFT:
+      MoveCursorLeft();
+      ScrollLeftIfNeeded();
+      return eKeyHandled;
+    case KEY_BACKSPACE:
+      ClearError();
+      RemoveChar();
+      return eKeyHandled;
+    default:
+      break;
+    }
+    return eKeyNotHandled;
+  }
+
+  bool HasError() { return !m_error.empty(); }
+
+  void ClearError() { m_error.clear(); }
+
+  const std::string &GetError() { return m_error; }
+
+  void SetError(const char *error) { m_error = error; }
+
+  // Returns the text content of the field.
+  const std::string &GetText() { return m_content; }
+
+protected:
+  std::string m_label;
+  // The position of the top left corner character of the border.
+  std::string m_content;
+  // The cursor position in the content string itself. Can be in the range
+  // [0, GetContentLength()].
+  int m_cursor_position;
+  // The index of the first visible character in the content.
+  int m_first_visibile_char;
+  // The width of the fields content that was last drawn. Width can change, so
+  // this is used to determine if scrolling is needed dynamically.
+  int m_last_drawn_content_width;
+  // Optional error message. If empty, field is considered to have no error.
+  std::string m_error;
+};
+
+class IntegerFieldDelegate : public TextFieldDelegate {
+public:
+  IntegerFieldDelegate(const char *label, int content)
+      : TextFieldDelegate(label, std::to_string(content).c_str()) {}
+
+  // Only accept digits.
+  bool IsAcceptableChar(int key) override { return isdigit(key); }
+
+  // Returns the integer content of the field.
+  int GetInteger() { return std::stoi(m_content); }
+};
+
+class FileFieldDelegate : public TextFieldDelegate {
+public:
+  FileFieldDelegate(const char *label, const char *content,
+                    bool need_to_exist = true)
+      : TextFieldDelegate(label, content), m_need_to_exist(need_to_exist) {}
+
+  // Set appropriate error messages if the file doesn't exists or is, in fact, a
+  // directory.
+  void FieldDelegateExitCallback() override {
+    FileSpec file(GetPath());
+    if (m_need_to_exist && !FileSystem::Instance().Exists(file)) {
+      SetError("File doesn't exist!");
+      return;
+    }
+    if (FileSystem::Instance().IsDirectory(file)) {
+      SetError("Not a file!");
+      return;
+    }
+  }
+
+  // Returns the path of the file.
+  const std::string &GetPath() { return m_content; }
+
+protected:
+  bool m_need_to_exist;
+};
+
+class DirectoryFieldDelegate : public TextFieldDelegate {
+public:
+  DirectoryFieldDelegate(const char *label, const char *content,
+                         bool need_to_exist = true)
+      : TextFieldDelegate(label, content), m_need_to_exist(need_to_exist) {}
+
+  // Set appropriate error messages if the directory doesn't exists or is, in
+  // fact, a file.
+  void FieldDelegateExitCallback() override {
+    FileSpec file(GetPath());
+    if (m_need_to_exist && !FileSystem::Instance().Exists(file)) {
+      SetError("Directory doesn't exist!");
+      return;
+    }
+    if (!FileSystem::Instance().IsDirectory(file)) {
+      SetError("Not a directory!");
+      return;
+    }
+  }
+
+  // Returns the path of the file.
+  const std::string &GetPath() { return m_content; }
+
+protected:
+  bool m_need_to_exist;
+};
+
+class BooleanFieldDelegate : public FieldDelegate {
+public:
+  BooleanFieldDelegate(const char *label, bool content)
+      : m_label(label), m_content(content) {}
+
+  // Boolean fields are drawn as checkboxes.
+  //
+  // [X] Label  or [ ] Label
+
+  // Boolean fields are have a single line.
+  int FieldDelegateGetHeight() override { return 1; }
+
+  void FieldDelegateDraw(SubPad &surface, bool is_selected) override {
+    surface.MoveCursor(0, 0);
+    surface.PutChar('[');
+    if (is_selected)
+      surface.AttributeOn(A_REVERSE);
+    surface.PutChar(m_content ? ACS_DIAMOND : ' ');
+    if (is_selected)
+      surface.AttributeOff(A_REVERSE);
+    surface.PutChar(']');
+    surface.PutChar(' ');
+    surface.PutCString(m_label.c_str());
+  }
+
+  void ToggleContent() { m_content = !m_content; }
+
+  void SetContentToTrue() { m_content = true; }
+
+  void SetContentToFalse() { m_content = false; }
+
+  HandleCharResult FieldDelegateHandleChar(int key) override {
+    switch (key) {
+    case 't':
+    case '1':
+      SetContentToTrue();
+      return eKeyHandled;
+    case 'f':
+    case '0':
+      SetContentToFalse();
+      return eKeyHandled;
+    case ' ':
+    case '\r':
+    case '\n':
+    case KEY_ENTER:
+      ToggleContent();
+      return eKeyHandled;
+    default:
+      break;
+    }
+    return eKeyNotHandled;
+  }
+
+  // Returns the boolean content of the field.
+  bool GetBoolean() { return m_content; }
+
+protected:
+  std::string m_label;
+  bool m_content;
+};
+
+class ChoicesFieldDelegate : public FieldDelegate {
+public:
+  ChoicesFieldDelegate(const char *label, int number_of_visible_choices,
+                       std::vector<std::string> choices)
+      : m_label(label), m_number_of_visible_choices(number_of_visible_choices),
+        m_choices(choices), m_choice(0), m_first_visibile_choice(0) {}
+
+  // Choices fields are drawn as titles boxses of a number of visible choices.
+  // The rest of the choices become visible as the user scroll. The selected
+  // choice is denoted by a diamond as the first character.
+  //
+  // __[Label]___________
+  // |-Choice 1         |
+  // | Choice 2         |
+  // | Choice 3         |
+  // |__________________|
+
+  // Choices field have two border characters plus the number of visible
+  // choices.
+  int FieldDelegateGetHeight() override {
+    return m_number_of_visible_choices + 2;
+  }
+
+  int GetNumberOfChoices() { return m_choices.size(); }
+
+  // Get the index of the last visible choice.
+  int GetLastVisibleChoice() {
+    int index = m_first_visibile_choice + m_number_of_visible_choices;
+    return std::min(index, GetNumberOfChoices()) - 1;
+  }
+
+  void DrawContent(SubPad &surface, bool is_selected) {
+    int choices_to_draw = GetLastVisibleChoice() - m_first_visibile_choice + 1;
+    for (int i = 0; i < choices_to_draw; i++) {
+      surface.MoveCursor(0, i);
+      int current_choice = m_first_visibile_choice + i;
+      const char *text = m_choices[current_choice].c_str();
+      bool highlight = is_selected && current_choice == m_choice;
+      if (highlight)
+        surface.AttributeOn(A_REVERSE);
+      surface.PutChar(current_choice == m_choice ? ACS_DIAMOND : ' ');
+      surface.PutCString(text);
+      if (highlight)
+        surface.AttributeOff(A_REVERSE);
+    }
+  }
+
+  void FieldDelegateDraw(SubPad &surface, bool is_selected) override {
+    surface.TitledBox(m_label.c_str());
+
+    Rect content_bounds = surface.GetFrame();
+    content_bounds.Inset(1, 1);
+    SubPad content_surface = SubPad(surface, content_bounds);
+
+    DrawContent(content_surface, is_selected);
+  }
+
+  void SelectPrevious() {
+    if (m_choice > 0)
+      m_choice--;
+  }
+
+  void SelectNext() {
+    if (m_choice < GetNumberOfChoices() - 1)
+      m_choice++;
+  }
+
+  // If the cursor moved past the first visible choice, scroll up by one
+  // choice.
+  void ScrollUpIfNeeded() {
+    if (m_choice < m_first_visibile_choice)
+      m_first_visibile_choice--;
+  }
+
+  // If the cursor moved past the last visible choice, scroll down by one
+  // choice.
+  void ScrollDownIfNeeded() {
+    if (m_choice > GetLastVisibleChoice())
+      m_first_visibile_choice++;
+  }
+
+  HandleCharResult FieldDelegateHandleChar(int key) override {
+    switch (key) {
+    case KEY_UP:
+      SelectPrevious();
+      ScrollUpIfNeeded();
+      return eKeyHandled;
+    case KEY_DOWN:
+      SelectNext();
+      ScrollDownIfNeeded();
+      return eKeyHandled;
+    default:
+      break;
+    }
+    return eKeyNotHandled;
+  }
+
+  // Returns the content of the choice as a string.
+  std::string GetChoiceContent() { return m_choices[m_choice]; }
+
+  // Returns the index of the choice.
+  int GetChoice() { return m_choice; }
+
+protected:
+  std::string m_label;
+  int m_number_of_visible_choices;
+  std::vector<std::string> m_choices;
+  // The index of the selected choice.
+  int m_choice;
+  // The index of the first visible choice in the field.
+  int m_first_visibile_choice;
+};
+
+template <class T> class ListFieldDelegate : public FieldDelegate {
+public:
+  ListFieldDelegate(const char *label, T default_field)
+      : m_label(label), m_default_field(default_field), m_selection_index(0),
+        m_selection_type(SelectionType::NewButton) {}
+
+  // Signify which element is selected. If a field or a remove button is
+  // selected, then m_selection_index signifies the particular field that
+  // is selected or the field that the remove button belongs to.
+  enum class SelectionType { Field, RemoveButton, NewButton };
+
+  // A List field is drawn as a titled box of a number of other fields of the
+  // same type. Each field has a Remove button next to it that removes the
+  // corresponding field. Finally, the last line contains a New button to add a
+  // new field.
+  //
+  // __[Label]___________
+  // | Field 0 [Remove] |
+  // | Field 1 [Remove] |
+  // | Field 2 [Remove] |
+  // |      [New]       |
+  // |__________________|
+
+  // List fields have two lines for border characters, 1 line for the New
+  // button, and the total height of the available fields.
+  int FieldDelegateGetHeight() override {
+    // 2 border characters.
+    int height = 2;
+    // Total height of the fields.
+    for (int i = 0; i < GetNumberOfFields(); i++) {
+      height += m_fields[i].FieldDelegateGetHeight();
+    }
+    // A line for the New button.
+    height++;
+    return height;
+  }
+
+  ScrollContext FieldDelegateGetScrollContext() override {
+    int height = FieldDelegateGetHeight();
+    if (m_selection_type == SelectionType::NewButton)
+      return ScrollContext(height - 2, height - 1);
+
+    FieldDelegate &field = m_fields[m_selection_index];
+    ScrollContext context = field.FieldDelegateGetScrollContext();
+
+    // Start at 1 because of the top border.
+    int offset = 1;
+    for (int i = 0; i < m_selection_index; i++) {
+      offset += m_fields[i].FieldDelegateGetHeight();
+    }
+    context.Offset(offset);
+
+    // If the scroll context is touching the top border, include it in the
+    // context to show the label.
+    if (context.start == 1)
+      context.start--;
+
+    // If the scroll context is touching the new button, include it as well as
+    // the bottom border in the context.
+    if (context.end == height - 3)
+      context.end += 2;
+
+    return context;
+  }
+
+  void DrawRemoveButton(SubPad &surface, int highlight) {
+    surface.MoveCursor(1, surface.GetHeight() / 2);
+    if (highlight)
+      surface.AttributeOn(A_REVERSE);
+    surface.PutCString("[Remove]");
+    if (highlight)
+      surface.AttributeOff(A_REVERSE);
+  }
+
+  void DrawFields(SubPad &surface, bool is_selected) {
+    int line = 0;
+    int width = surface.GetWidth();
+    for (int i = 0; i < GetNumberOfFields(); i++) {
+      int height = m_fields[i].FieldDelegateGetHeight();
+      Rect bounds = Rect(Point(0, line), Size(width, height));
+      Rect field_bounds, remove_button_bounds;
+      bounds.VerticalSplit(bounds.size.width - sizeof(" [Remove]"),
+                           field_bounds, remove_button_bounds);
+      SubPad field_surface = SubPad(surface, field_bounds);
+      SubPad remove_button_surface = SubPad(surface, remove_button_bounds);
+
+      bool is_element_selected = m_selection_index == i && is_selected;
+      bool is_field_selected =
+          is_element_selected && m_selection_type == SelectionType::Field;
+      bool is_remove_button_selected =
+          is_element_selected &&
+          m_selection_type == SelectionType::RemoveButton;
+      m_fields[i].FieldDelegateDraw(field_surface, is_field_selected);
+      DrawRemoveButton(remove_button_surface, is_remove_button_selected);
+
+      line += height;
+    }
+  }
+
+  void DrawNewButton(SubPad &surface, bool is_selected) {
+    const char *button_text = "[New]";
+    int x = (surface.GetWidth() - sizeof(button_text) - 1) / 2;
+    surface.MoveCursor(x, 0);
+    bool highlight =
+        is_selected && m_selection_type == SelectionType::NewButton;
+    if (highlight)
+      surface.AttributeOn(A_REVERSE);
+    surface.PutCString(button_text);
+    if (highlight)
+      surface.AttributeOff(A_REVERSE);
+  }
+
+  void FieldDelegateDraw(SubPad &surface, bool is_selected) override {
+    surface.TitledBox(m_label.c_str());
+
+    Rect content_bounds = surface.GetFrame();
+    content_bounds.Inset(1, 1);
+    Rect fields_bounds, new_button_bounds;
+    content_bounds.HorizontalSplit(content_bounds.size.height - 1,
+                                   fields_bounds, new_button_bounds);
+    SubPad fields_surface = SubPad(surface, fields_bounds);
+    SubPad new_button_surface = SubPad(surface, new_button_bounds);
+
+    DrawFields(fields_surface, is_selected);
+    DrawNewButton(new_button_surface, is_selected);
+  }
+
+  void AddNewField() {
+    m_fields.push_back(m_default_field);
+    m_selection_index = GetNumberOfFields() - 1;
+    m_selection_type = SelectionType::Field;
+    FieldDelegate &field = m_fields[m_selection_index];
+    field.FieldDelegateSelectFirstElement();
+  }
+
+  void RemoveField() {
+    m_fields.erase(m_fields.begin() + m_selection_index);
+    if (m_selection_index != 0)
+      m_selection_index--;
+
+    if (GetNumberOfFields() > 0) {
+      m_selection_type = SelectionType::Field;
+      FieldDelegate &field = m_fields[m_selection_index];
+      field.FieldDelegateSelectFirstElement();
+    } else
+      m_selection_type = SelectionType::NewButton;
+  }
+
+  HandleCharResult SelecteNext(int key) {
+    if (m_selection_type == SelectionType::NewButton)
+      return eKeyNotHandled;
+
+    if (m_selection_type == SelectionType::RemoveButton) {
+      if (m_selection_index == GetNumberOfFields() - 1) {
+        m_selection_type = SelectionType::NewButton;
+        return eKeyHandled;
+      }
+      m_selection_index++;
+      m_selection_type = SelectionType::Field;
+      FieldDelegate &next_field = m_fields[m_selection_index];
+      next_field.FieldDelegateSelectFirstElement();
+      return eKeyHandled;
+    }
+
+    FieldDelegate &field = m_fields[m_selection_index];
+    if (!field.FieldDelegateOnLastOrOnlyElement()) {
+      return field.FieldDelegateHandleChar(key);
+    }
+
+    field.FieldDelegateExitCallback();
+
+    m_selection_type = SelectionType::RemoveButton;
+    return eKeyHandled;
+  }
+
+  HandleCharResult SelectPrevious(int key) {
+    if (FieldDelegateOnFirstOrOnlyElement())
+      return eKeyNotHandled;
+
+    if (m_selection_type == SelectionType::RemoveButton) {
+      m_selection_type = SelectionType::Field;
+      FieldDelegate &field = m_fields[m_selection_index];
+      field.FieldDelegateSelectLastElement();
+      return eKeyHandled;
+    }
+
+    if (m_selection_type == SelectionType::NewButton) {
+      m_selection_type = SelectionType::RemoveButton;
+      m_selection_index = GetNumberOfFields() - 1;
+      return eKeyHandled;
+    }
+
+    FieldDelegate &field = m_fields[m_selection_index];
+    if (!field.FieldDelegateOnFirstOrOnlyElement()) {
+      return field.FieldDelegateHandleChar(key);
+    }
+
+    field.FieldDelegateExitCallback();
+
+    m_selection_type = SelectionType::RemoveButton;
+    m_selection_index--;
+    return eKeyHandled;
+  }
+
+  HandleCharResult FieldDelegateHandleChar(int key) override {
+    switch (key) {
+    case '\r':
+    case '\n':
+    case KEY_ENTER:
+      switch (m_selection_type) {
+      case SelectionType::NewButton:
+        AddNewField();
+        return eKeyHandled;
+      case SelectionType::RemoveButton:
+        RemoveField();
+        return eKeyHandled;
+      default:
+        break;
+      }
+      break;
+    case '\t':
+      SelecteNext(key);
+      return eKeyHandled;
+    case KEY_SHIFT_TAB:
+      SelectPrevious(key);
+      return eKeyHandled;
+    default:
+      break;
+    }
+
+    // If the key wasn't handled and one of the fields is selected, pass the key
+    // to that field.
+    if (m_selection_type == SelectionType::Field) {
+      return m_fields[m_selection_index].FieldDelegateHandleChar(key);
+    }
+
+    return eKeyNotHandled;
+  }
+
+  bool FieldDelegateOnLastOrOnlyElement() override {
+    if (m_selection_type == SelectionType::NewButton) {
+      return true;
+    }
+    return false;
+  }
+
+  bool FieldDelegateOnFirstOrOnlyElement() override {
+    if (m_selection_type == SelectionType::NewButton &&
+        GetNumberOfFields() == 0)
+      return true;
+
+    if (m_selection_type == SelectionType::Field && m_selection_index == 0) {
+      FieldDelegate &field = m_fields[m_selection_index];
+      return field.FieldDelegateOnFirstOrOnlyElement();
+    }
+
+    return false;
+  }
+
+  void FieldDelegateSelectFirstElement() override {
+    if (GetNumberOfFields() == 0) {
+      m_selection_type = SelectionType::NewButton;
+      return;
+    }
+
+    m_selection_type = SelectionType::Field;
+    m_selection_index = 0;
+  }
+
+  void FieldDelegateSelectLastElement() override {
+    m_selection_type = SelectionType::NewButton;
+    return;
+  }
+
+  int GetNumberOfFields() { return m_fields.size(); }
+
+  // Returns the form delegate at the current index.
+  T &GetField(int index) { return m_fields[index]; }
+
+protected:
+  std::string m_label;
+  // The default field delegate instance from which new field delegates will be
+  // created though a copy.
+  T m_default_field;
+  std::vector<T> m_fields;
+  int m_selection_index;
+  // See SelectionType class enum.
+  SelectionType m_selection_type;
+};
+
+class FormAction {
+public:
+  FormAction(const char *label, std::function<void(Window &)> action)
+      : m_action(action) {
+    if (label)
+      m_label = label;
+  }
+
+  // Draw a centered [Label].
+  void Draw(SubPad &surface, bool is_selected) {
+    int x = (surface.GetWidth() - m_label.length()) / 2;
+    surface.MoveCursor(x, 0);
+    if (is_selected)
+      surface.AttributeOn(A_REVERSE);
+    surface.PutChar('[');
+    surface.PutCString(m_label.c_str());
+    surface.PutChar(']');
+    if (is_selected)
+      surface.AttributeOff(A_REVERSE);
+  }
+
+  void Execute(Window &window) { m_action(window); }
+
+  const std::string &GetLabel() { return m_label; }
+
+protected:
+  std::string m_label;
+  std::function<void(Window &)> m_action;
+};
+
+class FormDelegate {
+public:
+  FormDelegate() {}
+
+  virtual ~FormDelegate() = default;
+
+  FieldDelegateSP &GetField(int field_index) { return m_fields[field_index]; }
+
+  FormAction &GetAction(int action_index) { return m_actions[action_index]; }
+
+  int GetNumberOfFields() { return m_fields.size(); }
+
+  int GetNumberOfActions() { return m_actions.size(); }
+
+  bool HasError() { return !m_error.empty(); }
+
+  void ClearError() { m_error.clear(); }
+
+  const std::string &GetError() { return m_error; }
+
+  void SetError(const char *error) { m_error = error; }
+
+  // Factory methods to create and add fields of specific types.
+
+  TextFieldDelegate *AddTextField(const char *label, const char *content) {
+    TextFieldDelegate *delegate = new TextFieldDelegate(label, content);
+    FieldDelegateSP delegate_sp = FieldDelegateSP(delegate);
+    m_fields.push_back(delegate_sp);
+    return delegate;
+  }
+
+  FileFieldDelegate *AddFileField(const char *label, const char *content,
+                                  bool need_to_exist = true) {
+    FileFieldDelegate *delegate =
+        new FileFieldDelegate(label, content, need_to_exist);
+    FieldDelegateSP delegate_sp = FieldDelegateSP(delegate);
+    m_fields.push_back(delegate_sp);
+    return delegate;
+  }
+
+  DirectoryFieldDelegate *AddDirectoryField(const char *label,
+                                            const char *content,
+                                            bool need_to_exist = true) {
+    DirectoryFieldDelegate *delegate =
+        new DirectoryFieldDelegate(label, content, need_to_exist);
+    FieldDelegateSP delegate_sp = FieldDelegateSP(delegate);
+    m_fields.push_back(delegate_sp);
+    return delegate;
+  }
+
+  IntegerFieldDelegate *AddIntegerField(const char *label, int content) {
+    IntegerFieldDelegate *delegate = new IntegerFieldDelegate(label, content);
+    FieldDelegateSP delegate_sp = FieldDelegateSP(delegate);
+    m_fields.push_back(delegate_sp);
+    return delegate;
+  }
+
+  BooleanFieldDelegate *AddBooleanField(const char *label, bool content) {
+    BooleanFieldDelegate *delegate = new BooleanFieldDelegate(label, content);
+    FieldDelegateSP delegate_sp = FieldDelegateSP(delegate);
+    m_fields.push_back(delegate_sp);
+    return delegate;
+  }
+
+  ChoicesFieldDelegate *AddChoicesField(const char *label, int height,
+                                        std::vector<std::string> choices) {
+    ChoicesFieldDelegate *delegate =
+        new ChoicesFieldDelegate(label, height, choices);
+    FieldDelegateSP delegate_sp = FieldDelegateSP(delegate);
+    m_fields.push_back(delegate_sp);
+    return delegate;
+  }
+
+  template <class T>
+  ListFieldDelegate<T> *AddListField(const char *label, T default_field) {
+    ListFieldDelegate<T> *delegate =
+        new ListFieldDelegate<T>(label, default_field);
+    FieldDelegateSP delegate_sp = FieldDelegateSP(delegate);
+    m_fields.push_back(delegate_sp);
+    return delegate;
+  }
+
+  // Factory methods for adding actions.
+
+  void AddAction(const char *label, std::function<void(Window &)> action) {
+    m_actions.push_back(FormAction(label, action));
+  }
+
+protected:
+  std::vector<FieldDelegateSP> m_fields;
+  std::vector<FormAction> m_actions;
+  // Optional error message. If empty, form is considered to have no error.
+  std::string m_error;
+};
+
+typedef std::shared_ptr<FormDelegate> FormDelegateSP;
+
+class FormWindowDelegate : public WindowDelegate {
+public:
+  FormWindowDelegate(FormDelegateSP &delegate_sp)
+      : m_delegate_sp(delegate_sp), m_selection_index(0),
+        m_selection_type(SelectionType::Field), m_first_visible_line(0) {}
+
+  // Signify which element is selected. If a field or an action is selected,
+  // then m_selection_index signifies the particular field or action that is
+  // selected.
+  enum class SelectionType { Field, Action };
+
+  // A form window is padded by one character from all sides. First, if an error
+  // message exists, it is drawn followed by a separator. Then one or more
+  // fields are drawn. Finally, all available actions are drawn on a single
+  // line.
+  //
+  // ___<Form Name>_________________________________________________
+  // |                                                             |
+  // | - Error message if it exists.                               |
+  // |-------------------------------------------------------------|
+  // | Form elements here.                                         |
+  // |                       Form actions here.                    |
+  // |                                                             |
+  // |______________________________________[Press Esc to cancel]__|
+  //
+
+  // One line for the error and another for the horizontal line.
+  int GetErrorHeight() {
+    if (m_delegate_sp->HasError())
+      return 2;
+    return 0;
+  }
+
+  // Actions span a single line.
+  int GetActionsHeight() {
+    if (m_delegate_sp->GetNumberOfActions() > 0)
+      return 1;
+    return 0;
+  }
+
+  // Get the total number of needed lines to draw the contents.
+  int GetContentHeight() {
+    int height = 0;
+    height += GetErrorHeight();
+    for (int i = 0; i < m_delegate_sp->GetNumberOfFields(); i++) {
+      height += m_delegate_sp->GetField(i)->FieldDelegateGetHeight();
     }
-    if (m_parent)
-      m_parent->Touch();
-    else
-      ::touchwin(stdscr);
+    height += GetActionsHeight();
+    return height;
   }
 
-  WINDOW *get() { return m_window; }
+  ScrollContext GetScrollContext() {
+    if (m_selection_type == SelectionType::Action)
+      return ScrollContext(GetContentHeight() - 1);
 
-  operator WINDOW *() { return m_window; }
+    FieldDelegateSP &field = m_delegate_sp->GetField(m_selection_index);
+    ScrollContext context = field->FieldDelegateGetScrollContext();
 
-  // Window drawing utilities
-  void DrawTitleBox(const char *title, const char *bottom_message = nullptr) {
-    attr_t attr = 0;
-    if (IsActive())
-      attr = A_BOLD | COLOR_PAIR(BlackOnWhite);
-    else
-      attr = 0;
-    if (attr)
-      AttributeOn(attr);
+    int offset = GetErrorHeight();
+    for (int i = 0; i < m_selection_index; i++) {
+      offset += m_delegate_sp->GetField(i)->FieldDelegateGetHeight();
+    }
+    context.Offset(offset);
 
-    Box();
-    MoveCursor(3, 0);
+    // If the context is touching the error, include the error in the context as
+    // well.
+    if (context.start == GetErrorHeight())
+      context.start = 0;
 
-    if (title && title[0]) {
-      PutChar('<');
-      PutCString(title);
-      PutChar('>');
+    return context;
+  }
+
+  void UpdateScrolling(DerivedWindow &surface) {
+    ScrollContext context = GetScrollContext();
+    int content_height = GetContentHeight();
+    int surface_height = surface.GetHeight();
+    int visible_height = std::min(content_height, surface_height);
+    int last_visible_line = m_first_visible_line + visible_height - 1;
+
+    // If the last visible line is bigger than the content, then it is invalid
+    // and needs to be set to the last line in the content. This can happen when
+    // a field has shrunk in height.
+    if (last_visible_line > content_height - 1) {
+      m_first_visible_line = content_height - visible_height;
     }
 
-    if (bottom_message && bottom_message[0]) {
-      int bottom_message_length = strlen(bottom_message);
-      int x = GetWidth() - 3 - (bottom_message_length + 2);
+    if (context.start < m_first_visible_line) {
+      m_first_visible_line = context.start;
+      return;
+    }
 
-      if (x > 0) {
-        MoveCursor(x, GetHeight() - 1);
-        PutChar('[');
-        PutCString(bottom_message);
-        PutChar(']');
-      } else {
-        MoveCursor(1, GetHeight() - 1);
-        PutChar('[');
-        PutCStringTruncated(1, bottom_message);
-      }
+    if (context.end > last_visible_line) {
+      m_first_visible_line = context.end - visible_height + 1;
     }
-    if (attr)
-      AttributeOff(attr);
   }
 
-  virtual void Draw(bool force) {
-    if (m_delegate_sp && m_delegate_sp->WindowDelegateDraw(*this, force))
+  void DrawError(SubPad &surface) {
+    if (!m_delegate_sp->HasError())
       return;
-
-    for (auto &subwindow_sp : m_subwindows)
-      subwindow_sp->Draw(force);
+    surface.MoveCursor(0, 0);
+    surface.AttributeOn(COLOR_PAIR(RedOnBlack));
+    surface.PutChar(ACS_DIAMOND);
+    surface.PutChar(' ');
+    surface.PutCStringTruncated(1, m_delegate_sp->GetError().c_str());
+    surface.AttributeOff(COLOR_PAIR(RedOnBlack));
+
+    surface.MoveCursor(0, 1);
+    surface.HorizontalLine(surface.GetWidth());
   }
 
-  bool CreateHelpSubwindow() {
-    if (m_delegate_sp) {
-      const char *text = m_delegate_sp->WindowDelegateGetHelpText();
-      KeyHelp *key_help = m_delegate_sp->WindowDelegateGetKeyHelp();
-      if ((text && text[0]) || key_help) {
-        std::unique_ptr<HelpDialogDelegate> help_delegate_up(
-            new HelpDialogDelegate(text, key_help));
-        const size_t num_lines = help_delegate_up->GetNumLines();
-        const size_t max_length = help_delegate_up->GetMaxLineLength();
-        Rect bounds = GetBounds();
-        bounds.Inset(1, 1);
-        if (max_length + 4 < static_cast<size_t>(bounds.size.width)) {
-          bounds.origin.x += (bounds.size.width - max_length + 4) / 2;
-          bounds.size.width = max_length + 4;
-        } else {
-          if (bounds.size.width > 100) {
-            const int inset_w = bounds.size.width / 4;
-            bounds.origin.x += inset_w;
-            bounds.size.width -= 2 * inset_w;
-          }
-        }
-
-        if (num_lines + 2 < static_cast<size_t>(bounds.size.height)) {
-          bounds.origin.y += (bounds.size.height - num_lines + 2) / 2;
-          bounds.size.height = num_lines + 2;
-        } else {
-          if (bounds.size.height > 100) {
-            const int inset_h = bounds.size.height / 4;
-            bounds.origin.y += inset_h;
-            bounds.size.height -= 2 * inset_h;
-          }
-        }
-        WindowSP help_window_sp;
-        Window *parent_window = GetParent();
-        if (parent_window)
-          help_window_sp = parent_window->CreateSubWindow("Help", bounds, true);
-        else
-          help_window_sp = CreateSubWindow("Help", bounds, true);
-        help_window_sp->SetDelegate(
-            WindowDelegateSP(help_delegate_up.release()));
-        return true;
-      }
+  void DrawFields(SubPad &surface) {
+    int line = 0;
+    int width = surface.GetWidth();
+    bool a_field_is_selected = m_selection_type == SelectionType::Field;
+    for (int i = 0; i < m_delegate_sp->GetNumberOfFields(); i++) {
+      bool is_field_selected = a_field_is_selected && m_selection_index == i;
+      FieldDelegateSP &field = m_delegate_sp->GetField(i);
+      int height = field->FieldDelegateGetHeight();
+      Rect bounds = Rect(Point(0, line), Size(width, height));
+      SubPad field_surface = SubPad(surface, bounds);
+      field->FieldDelegateDraw(field_surface, is_field_selected);
+      line += height;
     }
-    return false;
   }
 
-  virtual HandleCharResult HandleChar(int key) {
-    // Always check the active window first
-    HandleCharResult result = eKeyNotHandled;
-    WindowSP active_window_sp = GetActiveWindow();
-    if (active_window_sp) {
-      result = active_window_sp->HandleChar(key);
-      if (result != eKeyNotHandled)
-        return result;
+  void DrawActions(SubPad &surface) {
+    int number_of_actions = m_delegate_sp->GetNumberOfActions();
+    int width = surface.GetWidth() / number_of_actions;
+    bool an_action_is_selected = m_selection_type == SelectionType::Action;
+    int x = 0;
+    for (int i = 0; i < number_of_actions; i++) {
+      bool is_action_selected = an_action_is_selected && m_selection_index == i;
+      FormAction &action = m_delegate_sp->GetAction(i);
+      Rect bounds = Rect(Point(x, 0), Size(width, 1));
+      SubPad action_surface = SubPad(surface, bounds);
+      action.Draw(action_surface, is_action_selected);
+      x += width;
     }
+  }
 
-    if (m_delegate_sp) {
-      result = m_delegate_sp->WindowDelegateHandleChar(*this, key);
-      if (result != eKeyNotHandled)
-        return result;
-    }
+  void DrawElements(SubPad &surface) {
+    Rect frame = surface.GetFrame();
+    Rect fields_bounds, actions_bounds;
+    frame.HorizontalSplit(surface.GetHeight() - GetActionsHeight(),
+                          fields_bounds, actions_bounds);
+    SubPad fields_surface = SubPad(surface, fields_bounds);
+    SubPad actions_surface = SubPad(surface, actions_bounds);
 
-    // Then check for any windows that want any keys that weren't handled. This
-    // is typically only for a menubar. Make a copy of the subwindows in case
-    // any HandleChar() functions muck with the subwindows. If we don't do
-    // this, we can crash when iterating over the subwindows.
-    Windows subwindows(m_subwindows);
-    for (auto subwindow_sp : subwindows) {
-      if (!subwindow_sp->m_can_activate) {
-        HandleCharResult result = subwindow_sp->HandleChar(key);
-        if (result != eKeyNotHandled)
-          return result;
-      }
-    }
+    DrawFields(fields_surface);
+    DrawActions(actions_surface);
+  }
 
-    return eKeyNotHandled;
+  // Contents are first drawn on a pad. Then a subset of that pad is copied to
+  // the derived window starting at the first visible line. This essentially
+  // provides scrolling functionality.
+  void DrawContent(DerivedWindow &surface) {
+    UpdateScrolling(surface);
+
+    int width = surface.GetWidth();
+    int height = GetContentHeight();
+    Pad pad = Pad(Size(width, height));
+
+    Rect frame = pad.GetFrame();
+    Rect error_bounds, elements_bounds;
+    frame.HorizontalSplit(GetErrorHeight(), error_bounds, elements_bounds);
+    SubPad error_surface = SubPad(pad, error_bounds);
+    SubPad elements_surface = SubPad(pad, elements_bounds);
+
+    DrawError(error_surface);
+    DrawElements(elements_surface);
+
+    int copy_height = std::min(surface.GetHeight(), pad.GetHeight());
+    pad.CopyToSurface(surface, Point(0, m_first_visible_line), Point(),
+                      Size(width, copy_height));
   }
 
-  WindowSP GetActiveWindow() {
-    if (!m_subwindows.empty()) {
-      if (m_curr_active_window_idx >= m_subwindows.size()) {
-        if (m_prev_active_window_idx < m_subwindows.size()) {
-          m_curr_active_window_idx = m_prev_active_window_idx;
-          m_prev_active_window_idx = UINT32_MAX;
-        } else if (IsActive()) {
-          m_prev_active_window_idx = UINT32_MAX;
-          m_curr_active_window_idx = UINT32_MAX;
+  bool WindowDelegateDraw(Window &window, bool force) override {
 
-          // Find first window that wants to be active if this window is active
-          const size_t num_subwindows = m_subwindows.size();
-          for (size_t i = 0; i < num_subwindows; ++i) {
-            if (m_subwindows[i]->GetCanBeActive()) {
-              m_curr_active_window_idx = i;
-              break;
-            }
-          }
-        }
+    window.Erase();
+
+    window.DrawTitleBox(window.GetName(), "Press Esc to cancel");
+
+    Rect content_bounds = window.GetFrame();
+    content_bounds.Inset(2, 2);
+    DerivedWindow content_surface = DerivedWindow(window, content_bounds);
+
+    DrawContent(content_surface);
+    return true;
+  }
+
+  HandleCharResult SelecteNext(int key) {
+    if (m_selection_type == SelectionType::Action) {
+      if (m_selection_index < m_delegate_sp->GetNumberOfActions() - 1) {
+        m_selection_index++;
+        return eKeyHandled;
       }
 
-      if (m_curr_active_window_idx < m_subwindows.size())
-        return m_subwindows[m_curr_active_window_idx];
+      m_selection_index = 0;
+      m_selection_type = SelectionType::Field;
+      FieldDelegateSP &next_field = m_delegate_sp->GetField(m_selection_index);
+      next_field->FieldDelegateSelectFirstElement();
+      return eKeyHandled;
     }
-    return WindowSP();
-  }
 
-  bool GetCanBeActive() const { return m_can_activate; }
+    FieldDelegateSP &field = m_delegate_sp->GetField(m_selection_index);
+    if (!field->FieldDelegateOnLastOrOnlyElement()) {
+      return field->FieldDelegateHandleChar(key);
+    }
 
-  void SetCanBeActive(bool b) { m_can_activate = b; }
+    field->FieldDelegateExitCallback();
 
-  void SetDelegate(const WindowDelegateSP &delegate_sp) {
-    m_delegate_sp = delegate_sp;
-  }
+    if (m_selection_index == m_delegate_sp->GetNumberOfFields() - 1) {
+      m_selection_type = SelectionType::Action;
+      m_selection_index = 0;
+      return eKeyHandled;
+    }
 
-  Window *GetParent() const { return m_parent; }
+    m_selection_index++;
 
-  bool IsActive() const {
-    if (m_parent)
-      return m_parent->GetActiveWindow().get() == this;
-    else
-      return true; // Top level window is always active
+    FieldDelegateSP &next_field = m_delegate_sp->GetField(m_selection_index);
+    next_field->FieldDelegateSelectFirstElement();
+
+    return eKeyHandled;
   }
 
-  void SelectNextWindowAsActive() {
-    // Move active focus to next window
-    const int num_subwindows = m_subwindows.size();
-    int start_idx = 0;
-    if (m_curr_active_window_idx != UINT32_MAX) {
-      m_prev_active_window_idx = m_curr_active_window_idx;
-      start_idx = m_curr_active_window_idx + 1;
-    }
-    for (int idx = start_idx; idx < num_subwindows; ++idx) {
-      if (m_subwindows[idx]->GetCanBeActive()) {
-        m_curr_active_window_idx = idx;
-        return;
+  HandleCharResult SelectePrevious(int key) {
+    if (m_selection_type == SelectionType::Action) {
+      if (m_selection_index > 0) {
+        m_selection_index--;
+        return eKeyHandled;
       }
+      m_selection_index = m_delegate_sp->GetNumberOfFields() - 1;
+      m_selection_type = SelectionType::Field;
+      FieldDelegateSP &previous_field =
+          m_delegate_sp->GetField(m_selection_index);
+      previous_field->FieldDelegateSelectLastElement();
+      return eKeyHandled;
     }
-    for (int idx = 0; idx < start_idx; ++idx) {
-      if (m_subwindows[idx]->GetCanBeActive()) {
-        m_curr_active_window_idx = idx;
-        break;
-      }
+
+    FieldDelegateSP &field = m_delegate_sp->GetField(m_selection_index);
+    if (!field->FieldDelegateOnFirstOrOnlyElement()) {
+      return field->FieldDelegateHandleChar(key);
     }
-  }
 
-  void SelectPreviousWindowAsActive() {
-    // Move active focus to previous window
-    const int num_subwindows = m_subwindows.size();
-    int start_idx = num_subwindows - 1;
-    if (m_curr_active_window_idx != UINT32_MAX) {
-      m_prev_active_window_idx = m_curr_active_window_idx;
-      start_idx = m_curr_active_window_idx - 1;
+    field->FieldDelegateExitCallback();
+
+    if (m_selection_index == 0) {
+      m_selection_type = SelectionType::Action;
+      m_selection_index = m_delegate_sp->GetNumberOfActions() - 1;
+      return eKeyHandled;
     }
-    for (int idx = start_idx; idx >= 0; --idx) {
-      if (m_subwindows[idx]->GetCanBeActive()) {
-        m_curr_active_window_idx = idx;
-        return;
+
+    m_selection_index--;
+
+    FieldDelegateSP &previous_field =
+        m_delegate_sp->GetField(m_selection_index);
+    previous_field->FieldDelegateSelectLastElement();
+
+    return eKeyHandled;
+  }
+
+  void ExecuteAction(Window &window) {
+    FormAction &action = m_delegate_sp->GetAction(m_selection_index);
+    action.Execute(window);
+    m_first_visible_line = 0;
+    m_selection_index = 0;
+    m_selection_type = SelectionType::Field;
+  }
+
+  HandleCharResult WindowDelegateHandleChar(Window &window, int key) override {
+    switch (key) {
+    case '\r':
+    case '\n':
+    case KEY_ENTER:
+      if (m_selection_type == SelectionType::Action) {
+        ExecuteAction(window);
+        return eKeyHandled;
       }
+      break;
+    case '\t':
+      return SelecteNext(key);
+    case KEY_SHIFT_TAB:
+      return SelectePrevious(key);
+    case KEY_ESCAPE:
+      window.GetParent()->RemoveSubWindow(&window);
+      return eKeyHandled;
+    default:
+      break;
     }
-    for (int idx = num_subwindows - 1; idx > start_idx; --idx) {
-      if (m_subwindows[idx]->GetCanBeActive()) {
-        m_curr_active_window_idx = idx;
-        break;
-      }
+
+    // If the key wasn't handled and one of the fields is selected, pass the key
+    // to that field.
+    if (m_selection_type == SelectionType::Field) {
+      FieldDelegateSP &field = m_delegate_sp->GetField(m_selection_index);
+      return field->FieldDelegateHandleChar(key);
     }
-  }
 
-  const char *GetName() const { return m_name.c_str(); }
+    return eKeyNotHandled;
+  }
 
 protected:
-  std::string m_name;
-  WINDOW *m_window;
-  PANEL *m_panel;
-  Window *m_parent;
-  Windows m_subwindows;
-  WindowDelegateSP m_delegate_sp;
-  uint32_t m_curr_active_window_idx;
-  uint32_t m_prev_active_window_idx;
-  bool m_delete;
-  bool m_needs_update;
-  bool m_can_activate;
-  bool m_is_subwin;
-
-private:
-  Window(const Window &) = delete;
-  const Window &operator=(const Window &) = delete;
+  FormDelegateSP m_delegate_sp;
+  // The index of the currently selected SelectionType.
+  int m_selection_index;
+  // See SelectionType class enum.
+  SelectionType m_selection_type;
+  // The first visible line from the pad.
+  int m_first_visible_line;
 };
 
 class MenuDelegate {
@@ -3038,7 +4382,7 @@ class ApplicationDelegate : public WindowDelegate, public MenuDelegate {
       window.SelectNextWindowAsActive();
       return eKeyHandled;
 
-    case KEY_BTAB:
+    case KEY_SHIFT_TAB:
       window.SelectPreviousWindowAsActive();
       return eKeyHandled;
 
@@ -4335,6 +5679,8 @@ void IOHandlerCursesGUI::Activate() {
     init_pair(17, COLOR_BLACK, COLOR_WHITE);
     init_pair(18, COLOR_MAGENTA, COLOR_WHITE);
     static_assert(LastColorPairIndex == 18, "Color indexes do not match.");
+
+    define_key("\033[Z", KEY_SHIFT_TAB);
   }
 }
 


        


More information about the lldb-commits mailing list