[Lldb-commits] [lldb] 28d9fd0 - Revert "[lldb-vscode] attempt to fix flakiness"

Walter Erquinigo via lldb-commits lldb-commits at lists.llvm.org
Mon Jun 21 10:54:17 PDT 2021


Author: Walter Erquinigo
Date: 2021-06-21T10:53:49-07:00
New Revision: 28d9fd00d4b5711fb029e3e642e2d81eaf9fd510

URL: https://github.com/llvm/llvm-project/commit/28d9fd00d4b5711fb029e3e642e2d81eaf9fd510
DIFF: https://github.com/llvm/llvm-project/commit/28d9fd00d4b5711fb029e3e642e2d81eaf9fd510.diff

LOG: Revert "[lldb-vscode] attempt to fix flakiness"
Revert "[lldb-vscode] only report long running progress events"

This reverts commit f2c009dbcfd11fd1e8941513dcf49fffe43565a1.
This reverts commit aa4685c0fb3aab5acb90be5fd3eb5ba8bf1e3211.

Added: 
    

Modified: 
    lldb/tools/lldb-vscode/ProgressEvent.cpp
    lldb/tools/lldb-vscode/ProgressEvent.h
    lldb/tools/lldb-vscode/VSCode.cpp
    lldb/tools/lldb-vscode/VSCode.h
    lldb/tools/lldb-vscode/lldb-vscode.cpp

Removed: 
    


################################################################################
diff  --git a/lldb/tools/lldb-vscode/ProgressEvent.cpp b/lldb/tools/lldb-vscode/ProgressEvent.cpp
index bb26e1bf30098..c282021a1969b 100644
--- a/lldb/tools/lldb-vscode/ProgressEvent.cpp
+++ b/lldb/tools/lldb-vscode/ProgressEvent.cpp
@@ -13,88 +13,43 @@
 using namespace lldb_vscode;
 using namespace llvm;
 
-// The minimum duration of an event for it to be reported
-const std::chrono::duration<double> kStartProgressEventReportDelay =
-    std::chrono::seconds(1);
-// The minimum time interval between update events for reporting. If multiple
-// updates fall within the same time interval, only the latest is reported.
-const std::chrono::duration<double> kUpdateProgressEventReportDelay =
-    std::chrono::milliseconds(250);
-
-ProgressEvent::ProgressEvent(uint64_t progress_id, Optional<StringRef> message,
-                             uint64_t completed, uint64_t total,
-                             const ProgressEvent *prev_event)
-    : m_progress_id(progress_id) {
-  if (message)
-    m_message = message->str();
-
-  const bool calculate_percentage = total != UINT64_MAX;
-  if (completed == 0) {
-    // Start event
-    m_event_type = progressStart;
-    // Wait a bit before reporting the start event in case in completes really
-    // quickly.
-    m_minimum_allowed_report_time =
-        m_creation_time + kStartProgressEventReportDelay;
-    if (calculate_percentage)
-      m_percentage = 0;
-  } else if (completed == total) {
-    // End event
+ProgressEvent::ProgressEvent(uint64_t progress_id, const char *message,
+                             uint64_t completed, uint64_t total)
+    : m_progress_id(progress_id), m_message(message) {
+  if (completed == total)
     m_event_type = progressEnd;
-    // We should report the end event right away.
-    m_minimum_allowed_report_time = std::chrono::seconds::zero();
-    if (calculate_percentage)
-      m_percentage = 100;
-  } else {
-    // Update event
-    assert(prev_event);
-    m_percentage = std::min(
-        (uint32_t)((double)completed / (double)total * 100.0), (uint32_t)99);
-    if (prev_event->Reported()) {
-      // Add a small delay between reports
-      m_minimum_allowed_report_time =
-          prev_event->m_minimum_allowed_report_time +
-          kUpdateProgressEventReportDelay;
-    } else {
-      // We should use the previous timestamp, as it's still pending
-      m_minimum_allowed_report_time = prev_event->m_minimum_allowed_report_time;
-    }
-  }
-}
-
-Optional<ProgressEvent> ProgressEvent::Create(uint64_t progress_id,
-                                              Optional<StringRef> message,
-                                              uint64_t completed,
-                                              uint64_t total,
-                                              const ProgressEvent *prev_event) {
-  ProgressEvent event(progress_id, message, completed, total, prev_event);
-  // We shouldn't show unnamed start events in the IDE
-  if (event.GetEventType() == progressStart && event.GetEventName().empty())
-    return None;
-
-  if (prev_event && prev_event->EqualsForIDE(event))
-    return None;
+  else if (completed == 0)
+    m_event_type = progressStart;
+  else if (completed < total)
+    m_event_type = progressUpdate;
+  else
+    m_event_type = progressInvalid;
 
-  return event;
+  if (0 < total && total < UINT64_MAX)
+    m_percentage = (uint32_t)(((float)completed / (float)total) * 100.0);
 }
 
-bool ProgressEvent::EqualsForIDE(const ProgressEvent &other) const {
+bool ProgressEvent::operator==(const ProgressEvent &other) const {
   return m_progress_id == other.m_progress_id &&
          m_event_type == other.m_event_type &&
          m_percentage == other.m_percentage;
 }
 
-ProgressEventType ProgressEvent::GetEventType() const { return m_event_type; }
-
-StringRef ProgressEvent::GetEventName() const {
+const char *ProgressEvent::GetEventName() const {
   if (m_event_type == progressStart)
     return "progressStart";
   else if (m_event_type == progressEnd)
     return "progressEnd";
-  else
+  else if (m_event_type == progressUpdate)
     return "progressUpdate";
+  else
+    return "progressInvalid";
 }
 
+bool ProgressEvent::IsValid() const { return m_event_type != progressInvalid; }
+
+uint64_t ProgressEvent::GetID() const { return m_progress_id; }
+
 json::Value ProgressEvent::ToJSON() const {
   llvm::json::Object event(CreateEventObject(GetEventName()));
   llvm::json::Object body;
@@ -110,7 +65,9 @@ json::Value ProgressEvent::ToJSON() const {
     body.try_emplace("cancellable", false);
   }
 
-  std::string timestamp(llvm::formatv("{0:f9}", m_creation_time.count()));
+  auto now = std::chrono::duration<double>(
+      std::chrono::system_clock::now().time_since_epoch());
+  std::string timestamp(llvm::formatv("{0:f9}", now.count()));
   EmplaceSafeString(body, "timestamp", timestamp);
 
   if (m_percentage)
@@ -120,108 +77,17 @@ json::Value ProgressEvent::ToJSON() const {
   return json::Value(std::move(event));
 }
 
-bool ProgressEvent::Report(ProgressEventReportCallback callback) {
-  if (Reported())
-    return true;
-  if (std::chrono::system_clock::now().time_since_epoch() <
-      m_minimum_allowed_report_time)
-    return false;
-
-  m_reported = true;
-  callback(*this);
-  return true;
-}
-
-bool ProgressEvent::Reported() const { return m_reported; }
-
-ProgressEventManager::ProgressEventManager(
-    const ProgressEvent &start_event,
-    ProgressEventReportCallback report_callback)
-    : m_start_event(start_event), m_finished(false),
-      m_report_callback(report_callback) {}
-
-bool ProgressEventManager::ReportIfNeeded() {
-  // The event finished before we were able to report it.
-  if (!m_start_event.Reported() && Finished())
-    return true;
-
-  if (!m_start_event.Report(m_report_callback))
-    return false;
-
-  if (m_last_update_event)
-    m_last_update_event->Report(m_report_callback);
-  return true;
-}
-
-const ProgressEvent &ProgressEventManager::GetMostRecentEvent() const {
-  return m_last_update_event ? *m_last_update_event : m_start_event;
-}
-
-void ProgressEventManager::Update(uint64_t progress_id, uint64_t completed,
-                                  uint64_t total) {
-  if (Optional<ProgressEvent> event = ProgressEvent::Create(
-          progress_id, None, completed, total, &GetMostRecentEvent())) {
-    if (event->GetEventType() == progressEnd)
-      m_finished = true;
-
-    m_last_update_event = *event;
-    ReportIfNeeded();
-  }
-}
-
-bool ProgressEventManager::Finished() const { return m_finished; }
-
-ProgressEventReporter::ProgressEventReporter(
-    ProgressEventReportCallback report_callback)
-    : m_report_callback(report_callback) {
-  m_thread_should_exit = false;
-  m_thread = std::thread([&] {
-    while (!m_thread_should_exit) {
-      std::this_thread::sleep_for(kUpdateProgressEventReportDelay);
-      ReportStartEvents();
-    }
-  });
-}
-
-ProgressEventReporter::~ProgressEventReporter() {
-  m_thread_should_exit = true;
-  m_thread.join();
-}
+ProgressEventFilterQueue::ProgressEventFilterQueue(
+    std::function<void(ProgressEvent)> callback)
+    : m_callback(callback) {}
 
-void ProgressEventReporter::ReportStartEvents() {
-  std::lock_guard<std::mutex> locker(m_mutex);
-
-  while (!m_unreported_start_events.empty()) {
-    ProgressEventManagerSP event_manager = m_unreported_start_events.front();
-    if (event_manager->Finished())
-      m_unreported_start_events.pop();
-    else if (event_manager->ReportIfNeeded())
-      m_unreported_start_events
-          .pop(); // we remove it from the queue as it started reporting
-                  // already, the Push method will be able to continue its
-                  // reports.
-    else
-      break; // If we couldn't report it, then the next event in the queue won't
-             // be able as well, as it came later.
-  }
-}
+void ProgressEventFilterQueue::Push(const ProgressEvent &event) {
+  if (!event.IsValid())
+    return;
 
-void ProgressEventReporter::Push(uint64_t progress_id, const char *message,
-                                 uint64_t completed, uint64_t total) {
-  std::lock_guard<std::mutex> locker(m_mutex);
-
-  auto it = m_event_managers.find(progress_id);
-  if (it == m_event_managers.end()) {
-    if (Optional<ProgressEvent> event =
-            ProgressEvent::Create(progress_id, StringRef(message), completed, total)) {
-      ProgressEventManagerSP event_manager =
-          std::make_shared<ProgressEventManager>(*event, m_report_callback);
-      m_event_managers.insert({progress_id, event_manager});
-      m_unreported_start_events.push(event_manager);
-    }
-  } else {
-    it->second->Update(progress_id, completed, total);
-    if (it->second->Finished())
-      m_event_managers.erase(it);
+  auto it = m_last_events.find(event.GetID());
+  if (it == m_last_events.end() || !(it->second == event)) {
+    m_last_events[event.GetID()] = event;
+    m_callback(event);
   }
 }

diff  --git a/lldb/tools/lldb-vscode/ProgressEvent.h b/lldb/tools/lldb-vscode/ProgressEvent.h
index 627d723e5c263..bafe7b30cc3a7 100644
--- a/lldb/tools/lldb-vscode/ProgressEvent.h
+++ b/lldb/tools/lldb-vscode/ProgressEvent.h
@@ -6,10 +6,6 @@
 //
 //===----------------------------------------------------------------------===//
 
-#include <mutex>
-#include <queue>
-#include <thread>
-
 #include "VSCodeForward.h"
 
 #include "llvm/Support/JSON.h"
@@ -17,142 +13,50 @@
 namespace lldb_vscode {
 
 enum ProgressEventType {
+  progressInvalid,
   progressStart,
   progressUpdate,
   progressEnd
 };
 
-class ProgressEvent;
-using ProgressEventReportCallback = std::function<void(ProgressEvent &)>;
-
 class ProgressEvent {
 public:
-  /// Actual constructor to use that returns an optional, as the event might be
-  /// not apt for the IDE, e.g. an unnamed start event, or a redundant one.
-  ///
-  /// \param[in] progress_id
-  ///   ID for this event.
-  ///
-  /// \param[in] message
-  ///   Message to display in the UI. Required for start events.
-  ///
-  /// \param[in] completed
-  ///   Number of jobs completed.
-  ///
-  /// \param[in] total
-  ///   Total number of jobs, or \b UINT64_MAX if not determined.
-  ///
-  /// \param[in] prev_event
-  ///   Previous event if this one is an update. If \b nullptr, then a start
-  ///   event will be created.
-  static llvm::Optional<ProgressEvent>
-  Create(uint64_t progress_id, llvm::Optional<llvm::StringRef> message,
-         uint64_t completed, uint64_t total,
-         const ProgressEvent *prev_event = nullptr);
+  ProgressEvent() {}
 
-  llvm::json::Value ToJSON() const;
+  ProgressEvent(uint64_t progress_id, const char *message, uint64_t completed,
+                uint64_t total);
 
-  /// \return
-  ///       \b true if two event messages would result in the same event for the
-  ///       IDE, e.g. same rounded percentage.
-  bool EqualsForIDE(const ProgressEvent &other) const;
+  llvm::json::Value ToJSON() const;
 
-  llvm::StringRef GetEventName() const;
+  /// This operator returns \b true if two event messages
+  /// would result in the same event for the IDE, e.g.
+  /// same rounded percentage.
+  bool operator==(const ProgressEvent &other) const;
 
-  ProgressEventType GetEventType() const;
+  const char *GetEventName() const;
 
-  /// Report this progress event to the provided callback only if enough time
-  /// has passed since the creation of the event and since the previous reported
-  /// update.
-  bool Report(ProgressEventReportCallback callback);
+  bool IsValid() const;
 
-  bool Reported() const;
+  uint64_t GetID() const;
 
 private:
-  ProgressEvent(uint64_t progress_id, llvm::Optional<llvm::StringRef> message,
-                uint64_t completed, uint64_t total,
-                const ProgressEvent *prev_event);
-
   uint64_t m_progress_id;
-  std::string m_message;
+  const char *m_message;
   ProgressEventType m_event_type;
   llvm::Optional<uint32_t> m_percentage;
-  std::chrono::duration<double> m_creation_time =
-      std::chrono::system_clock::now().time_since_epoch();
-  std::chrono::duration<double> m_minimum_allowed_report_time;
-  bool m_reported = false;
-};
-
-/// Class that keeps the start event and its most recent update.
-/// It controls when the event should start being reported to the IDE.
-class ProgressEventManager {
-public:
-  ProgressEventManager(const ProgressEvent &start_event,
-                       ProgressEventReportCallback report_callback);
-
-  /// Report the start event and the most recent update if the event has lasted
-  /// for long enough.
-  ///
-  /// \return
-  ///     \b false if the event hasn't finished and hasn't reported anything
-  ///     yet.
-  bool ReportIfNeeded();
-
-  /// Receive a new progress event for the start event and try to report it if
-  /// appropriate.
-  void Update(uint64_t progress_id, uint64_t completed, uint64_t total);
-
-  /// \return
-  ///     \b true if a \a progressEnd event has been notified. There's no
-  ///     need to try to report manually an event that has finished.
-  bool Finished() const;
-
-  const ProgressEvent &GetMostRecentEvent() const;
-
-private:
-  ProgressEvent m_start_event;
-  llvm::Optional<ProgressEvent> m_last_update_event;
-  bool m_finished;
-  ProgressEventReportCallback m_report_callback;
 };
 
-using ProgressEventManagerSP = std::shared_ptr<ProgressEventManager>;
-
 /// Class that filters out progress event messages that shouldn't be reported
-/// to the IDE, because they are invalid, they carry no new information, or they
-/// don't last long enough.
-///
-/// We need to limit the amount of events that are sent to the IDE, as they slow
-/// the render thread of the UI user, and they end up spamming the DAP
-/// connection, which also takes some processing time out of the IDE.
-class ProgressEventReporter {
+/// to the IDE, either because they are invalid or because they are too chatty.
+class ProgressEventFilterQueue {
 public:
-  /// \param[in] report_callback
-  ///     Function to invoke to report the event to the IDE.
-  ProgressEventReporter(ProgressEventReportCallback report_callback);
-
-  ~ProgressEventReporter();
+  ProgressEventFilterQueue(std::function<void(ProgressEvent)> callback);
 
-  /// Add a new event to the internal queue and report the event if
-  /// appropriate.
-  void Push(uint64_t progress_id, const char *message, uint64_t completed,
-            uint64_t total);
+  void Push(const ProgressEvent &event);
 
 private:
-  /// Report to the IDE events that haven't been reported to the IDE and have
-  /// lasted long enough.
-  void ReportStartEvents();
-
-  ProgressEventReportCallback m_report_callback;
-  std::map<uint64_t, ProgressEventManagerSP> m_event_managers;
-  /// Queue of start events in chronological order
-  std::queue<ProgressEventManagerSP> m_unreported_start_events;
-  /// Thread used to invoke \a ReportStartEvents periodically.
-  std::thread m_thread;
-  bool m_thread_should_exit;
-  /// Mutex that prevents running \a Push and \a ReportStartEvents
-  /// simultaneously, as both read and modify the same underlying objects.
-  std::mutex m_mutex;
+  std::function<void(ProgressEvent)> m_callback;
+  std::map<uint64_t, ProgressEvent> m_last_events;
 };
 
 } // namespace lldb_vscode

diff  --git a/lldb/tools/lldb-vscode/VSCode.cpp b/lldb/tools/lldb-vscode/VSCode.cpp
index a67fdd7352247..7e1154b32e39b 100644
--- a/lldb/tools/lldb-vscode/VSCode.cpp
+++ b/lldb/tools/lldb-vscode/VSCode.cpp
@@ -42,7 +42,7 @@ VSCode::VSCode()
       focus_tid(LLDB_INVALID_THREAD_ID), sent_terminated_event(false),
       stop_at_entry(false), is_attach(false), reverse_request_seq(0),
       waiting_for_run_in_terminal(false),
-      progress_event_reporter(
+      progress_event_queue(
           [&](const ProgressEvent &event) { SendJSON(event.ToJSON()); }) {
   const char *log_file_path = getenv("LLDBVSCODE_LOG");
 #if defined(_WIN32)
@@ -322,9 +322,8 @@ void VSCode::SendOutput(OutputType o, const llvm::StringRef output) {
 //   };
 // }
 
-void VSCode::SendProgressEvent(uint64_t progress_id, const char *message,
-                               uint64_t completed, uint64_t total) {
-  progress_event_reporter.Push(progress_id, message, completed, total);
+void VSCode::SendProgressEvent(const ProgressEvent &event) {
+  progress_event_queue.Push(event);
 }
 
 void __attribute__((format(printf, 3, 4)))

diff  --git a/lldb/tools/lldb-vscode/VSCode.h b/lldb/tools/lldb-vscode/VSCode.h
index 29796767c9df6..1ae2d9786e349 100644
--- a/lldb/tools/lldb-vscode/VSCode.h
+++ b/lldb/tools/lldb-vscode/VSCode.h
@@ -114,7 +114,7 @@ struct VSCode {
   uint32_t reverse_request_seq;
   std::map<std::string, RequestCallback> request_handlers;
   bool waiting_for_run_in_terminal;
-  ProgressEventReporter progress_event_reporter;
+  ProgressEventFilterQueue progress_event_queue;
   // Keep track of the last stop thread index IDs as threads won't go away
   // unless we send a "thread" event to indicate the thread exited.
   llvm::DenseSet<lldb::tid_t> thread_ids;
@@ -125,6 +125,10 @@ struct VSCode {
   int64_t GetLineForPC(int64_t sourceReference, lldb::addr_t pc) const;
   ExceptionBreakpoint *GetExceptionBreakpoint(const std::string &filter);
   ExceptionBreakpoint *GetExceptionBreakpoint(const lldb::break_id_t bp_id);
+  // Send the JSON in "json_str" to the "out" stream. Correctly send the
+  // "Content-Length:" field followed by the length, followed by the raw
+  // JSON bytes.
+  void SendJSON(const std::string &json_str);
 
   // Serialize the JSON value into a string and send the JSON packet to
   // the "out" stream.
@@ -134,8 +138,7 @@ struct VSCode {
 
   void SendOutput(OutputType o, const llvm::StringRef output);
 
-  void SendProgressEvent(uint64_t progress_id, const char *message,
-                         uint64_t completed, uint64_t total);
+  void SendProgressEvent(const ProgressEvent &event);
 
   void __attribute__((format(printf, 3, 4)))
   SendFormattedOutput(OutputType o, const char *format, ...);
@@ -205,12 +208,6 @@ struct VSCode {
   ///     The callback to execute when the given request is triggered by the
   ///     IDE.
   void RegisterRequestCallback(std::string request, RequestCallback callback);
-
-private:
-  // Send the JSON in "json_str" to the "out" stream. Correctly send the
-  // "Content-Length:" field followed by the length, followed by the raw
-  // JSON bytes.
-  void SendJSON(const std::string &json_str);
 };
 
 extern VSCode g_vsc;

diff  --git a/lldb/tools/lldb-vscode/lldb-vscode.cpp b/lldb/tools/lldb-vscode/lldb-vscode.cpp
index e61996678b0dc..9619572ef4889 100644
--- a/lldb/tools/lldb-vscode/lldb-vscode.cpp
+++ b/lldb/tools/lldb-vscode/lldb-vscode.cpp
@@ -389,7 +389,8 @@ void ProgressEventThreadFunction() {
         const char *message = lldb::SBDebugger::GetProgressFromEvent(
             event, progress_id, completed, total, is_debugger_specific);
         if (message)
-          g_vsc.SendProgressEvent(progress_id, message, completed, total);
+          g_vsc.SendProgressEvent(
+              ProgressEvent(progress_id, message, completed, total));
       }
     }
   }
@@ -1411,8 +1412,7 @@ void request_modules(const llvm::json::Object &request) {
 // }
 void request_initialize(const llvm::json::Object &request) {
   g_vsc.debugger = lldb::SBDebugger::Create(true /*source_init_files*/);
-  // TODO: reenable once confirmed that this doesn't make the buildbots flaky
-  // g_vsc.progress_event_thread = std::thread(ProgressEventThreadFunction);
+  g_vsc.progress_event_thread = std::thread(ProgressEventThreadFunction);
 
   // Create an empty target right away since we might get breakpoint requests
   // before we are given an executable to launch in a "launch" request, or a


        


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