[Lldb-commits] [lldb] 612384f - [lldb] Remove unused code in ScriptInterpreterPython
Jonas Devlieghere via lldb-commits
lldb-commits at lists.llvm.org
Thu Feb 18 10:39:02 PST 2021
Author: Jonas Devlieghere
Date: 2021-02-18T10:38:54-08:00
New Revision: 612384f6e01194a4689b6663f039145b3d01ddce
URL: https://github.com/llvm/llvm-project/commit/612384f6e01194a4689b6663f039145b3d01ddce
DIFF: https://github.com/llvm/llvm-project/commit/612384f6e01194a4689b6663f039145b3d01ddce.diff
LOG: [lldb] Remove unused code in ScriptInterpreterPython
Remove the unused code I noticed when working on d6e80578fc5e and do
some other minor cleanups in the vicinity.
Added:
Modified:
lldb/source/Plugins/ScriptInterpreter/Python/ScriptInterpreterPython.cpp
Removed:
################################################################################
diff --git a/lldb/source/Plugins/ScriptInterpreter/Python/ScriptInterpreterPython.cpp b/lldb/source/Plugins/ScriptInterpreter/Python/ScriptInterpreterPython.cpp
index 68409b724905..b3f72066195b 100644
--- a/lldb/source/Plugins/ScriptInterpreter/Python/ScriptInterpreterPython.cpp
+++ b/lldb/source/Plugins/ScriptInterpreter/Python/ScriptInterpreterPython.cpp
@@ -2877,7 +2877,7 @@ bool ScriptInterpreterPythonImpl::LoadScriptingModule(
bool does_contain = false;
// this call will succeed if the module was ever imported in any Debugger
// in the lifetime of the process in which this LLDB framework is living
- bool was_imported_globally =
+ const bool was_imported_globally =
(ExecuteOneLineWithReturn(
command_stream.GetData(),
ScriptInterpreterPythonImpl::eScriptReturnTypeBool, &does_contain,
@@ -2885,20 +2885,15 @@ bool ScriptInterpreterPythonImpl::LoadScriptingModule(
.SetEnableIO(false)
.SetSetLLDBGlobals(false)) &&
does_contain);
- // this call will fail if the module was not imported in this Debugger
- // before
- command_stream.Clear();
- command_stream.Printf("sys.getrefcount(%s)", module_name.c_str());
- bool was_imported_locally = GetSessionDictionary()
- .GetItemForKey(PythonString(module_name))
- .IsAllocated();
-
- bool was_imported = (was_imported_globally || was_imported_locally);
+ const bool was_imported_locally =
+ GetSessionDictionary()
+ .GetItemForKey(PythonString(module_name))
+ .IsAllocated();
// now actually do the import
command_stream.Clear();
- if (was_imported) {
+ if (was_imported_globally || was_imported_locally) {
if (!was_imported_locally)
command_stream.Printf("import %s ; reload_module(%s)",
module_name.c_str(), module_name.c_str());
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