[Lldb-commits] [PATCH] D71234: [lldb/Lua] Implement a Simple Lua Script Interpreter Prototype
Jonas Devlieghere via Phabricator via lldb-commits
lldb-commits at lists.llvm.org
Thu Dec 19 15:40:14 PST 2019
JDevlieghere added inline comments.
================
Comment at: lldb/unittests/ScriptInterpreter/Lua/LuaTests.cpp:53
+TEST_F(ScriptInterpreterTest, ExecuteOneLine) {
+ DebuggerSP debugger_sp = Debugger::CreateInstance();
+ ASSERT_TRUE(debugger_sp);
----------------
labath wrote:
> I'm not actually opposed to this (and it's nice to know that this could work if we need it), but why do this as a unit test? It seems like this could be tested equally well with a `script` command through the lldb driver. I was imagining the unit tests would be most useful for the lower level functionality -- roughly corresponding to the `Lua` class. Right now that class is pretty simple and doesn't really need a unit test, but I expect it will become more complex over time...
Yes, I just wanted to show that it's possible :-) I've also included a test for the Lua class.
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https://reviews.llvm.org/D71234/new/
https://reviews.llvm.org/D71234
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