[Lldb-commits] [lldb] r344168 - [Windows] Fix a bug that causes lldb to freeze
Aaron Smith via lldb-commits
lldb-commits at lists.llvm.org
Wed Oct 10 11:30:32 PDT 2018
Author: asmith
Date: Wed Oct 10 11:30:32 2018
New Revision: 344168
URL: http://llvm.org/viewvc/llvm-project?rev=344168&view=rev
Log:
[Windows] Fix a bug that causes lldb to freeze
Summary:
If the process exits before any initial stop then notify the debugger
of the error otherwise WaitForDebuggerConnection() will be blocked.
An example of this issue is when a process fails to load a dependent DLL.
In addition to the fix, remove a duplicate call to FreeProcessHandles() in
DebuggerThread::HandleExitProcessEvent() and use decimal format
for all thread IDs.
Reviewers: rnk, zturner, aleksandr.urakov
Reviewed By: zturner
Subscribers: lldb-commits
Differential Revision: https://reviews.llvm.org/D53090
Modified:
lldb/trunk/source/Plugins/Process/Windows/Common/DebuggerThread.cpp
lldb/trunk/source/Plugins/Process/Windows/Common/ProcessWindows.cpp
Modified: lldb/trunk/source/Plugins/Process/Windows/Common/DebuggerThread.cpp
URL: http://llvm.org/viewvc/llvm-project/lldb/trunk/source/Plugins/Process/Windows/Common/DebuggerThread.cpp?rev=344168&r1=344167&r2=344168&view=diff
==============================================================================
--- lldb/trunk/source/Plugins/Process/Windows/Common/DebuggerThread.cpp (original)
+++ lldb/trunk/source/Plugins/Process/Windows/Common/DebuggerThread.cpp Wed Oct 10 11:30:32 2018
@@ -50,7 +50,7 @@ struct DebugAttachContext {
lldb::pid_t m_pid;
ProcessAttachInfo m_attach_info;
};
-}
+} // namespace
DebuggerThread::DebuggerThread(DebugDelegateSP debug_delegate)
: m_debug_delegate(debug_delegate), m_pid_to_detach(0),
@@ -191,7 +191,8 @@ Status DebuggerThread::StopDebugging(boo
handle, pid, terminate_suceeded);
} else {
LLDB_LOG(log,
- "NOT calling TerminateProcess because the inferior is not valid ({0}, 0) (inferior={1})",
+ "NOT calling TerminateProcess because the inferior is not valid "
+ "({0}, 0) (inferior={1})",
handle, pid);
}
}
@@ -267,6 +268,8 @@ void DebuggerThread::DebugLoop() {
if (wait_result) {
DWORD continue_status = DBG_CONTINUE;
switch (dbe.dwDebugEventCode) {
+ default:
+ llvm_unreachable("Unhandle debug event code!");
case EXCEPTION_DEBUG_EVENT: {
ExceptionResult status =
HandleExceptionEvent(dbe.u.Exception, dbe.dwThreadId);
@@ -330,7 +333,7 @@ void DebuggerThread::DebugLoop() {
FreeProcessHandles();
LLDB_LOG(log, "WaitForDebugEvent loop completed, exiting.");
- SetEvent(m_debugging_ended_event);
+ ::SetEvent(m_debugging_ended_event);
}
ExceptionResult
@@ -381,7 +384,7 @@ DebuggerThread::HandleCreateThreadEvent(
DWORD thread_id) {
Log *log =
ProcessWindowsLog::GetLogIfAny(WINDOWS_LOG_EVENT | WINDOWS_LOG_THREAD);
- LLDB_LOG(log, "Thread {0:x} spawned in process {1}", thread_id,
+ LLDB_LOG(log, "Thread {0} spawned in process {1}", thread_id,
m_process.GetProcessId());
HostThread thread(info.hThread);
thread.GetNativeThread().SetOwnsHandle(false);
@@ -439,7 +442,6 @@ DebuggerThread::HandleExitProcessEvent(c
m_debug_delegate->OnExitProcess(info.dwExitCode);
- FreeProcessHandles();
return DBG_CONTINUE;
}
Modified: lldb/trunk/source/Plugins/Process/Windows/Common/ProcessWindows.cpp
URL: http://llvm.org/viewvc/llvm-project/lldb/trunk/source/Plugins/Process/Windows/Common/ProcessWindows.cpp?rev=344168&r1=344167&r2=344168&view=diff
==============================================================================
--- lldb/trunk/source/Plugins/Process/Windows/Common/ProcessWindows.cpp (original)
+++ lldb/trunk/source/Plugins/Process/Windows/Common/ProcessWindows.cpp Wed Oct 10 11:30:32 2018
@@ -812,6 +812,14 @@ void ProcessWindows::OnExitProcess(uint3
SetProcessExitStatus(GetID(), true, 0, exit_code);
SetPrivateState(eStateExited);
+
+ // If the process exits before any initial stop then notify the debugger
+ // of the error otherwise WaitForDebuggerConnection() will be blocked.
+ // An example of this issue is when a process fails to load a dependent DLL.
+ if (!m_session_data->m_initial_stop_received) {
+ Status error(exit_code, eErrorTypeWin32);
+ OnDebuggerError(error, 0);
+ }
}
void ProcessWindows::OnDebuggerConnected(lldb::addr_t image_base) {
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