[Lldb-commits] [lldb] r257361 - Replace accidental DOS (and mixed) line endings in a few text files

Dimitry Andric via lldb-commits lldb-commits at lists.llvm.org
Mon Jan 11 10:07:47 PST 2016


Author: dim
Date: Mon Jan 11 12:07:47 2016
New Revision: 257361

URL: http://llvm.org/viewvc/llvm-project?rev=257361&view=rev
Log:
Replace accidental DOS (and mixed) line endings in a few text files

Summary:
Similar to rL256704 and rL256707, fix a few text files which were
accidentally checked in with DOS line endings, or mixed line endings.

Reviewers: jingham, emaste

Subscribers: lldb-commits

Differential Revision: http://reviews.llvm.org/D16027

Modified:
    lldb/trunk/packages/Python/lldbsuite/test/functionalities/postmortem/minidump/fizzbuzz.cpp
    lldb/trunk/source/Commands/CommandObjectLanguage.cpp
    lldb/trunk/source/Plugins/Process/Windows/Live/IDebugDelegate.h
    lldb/trunk/www/lldb-coding-conventions.html
    lldb/trunk/www/source.html

Modified: lldb/trunk/packages/Python/lldbsuite/test/functionalities/postmortem/minidump/fizzbuzz.cpp
URL: http://llvm.org/viewvc/llvm-project/lldb/trunk/packages/Python/lldbsuite/test/functionalities/postmortem/minidump/fizzbuzz.cpp?rev=257361&r1=257360&r2=257361&view=diff
==============================================================================
--- lldb/trunk/packages/Python/lldbsuite/test/functionalities/postmortem/minidump/fizzbuzz.cpp (original)
+++ lldb/trunk/packages/Python/lldbsuite/test/functionalities/postmortem/minidump/fizzbuzz.cpp Mon Jan 11 12:07:47 2016
@@ -1,31 +1,31 @@
-// A sample program for getting minidumps on Windows.
-
-#include <iostream>
-
-bool
-fizz(int x)
-{
-    return x % 3 == 0;
-}
-
-bool
-buzz(int x)
-{
-    return x % 5 == 0;
-}
-
-int
-main()
-{
-    int *buggy = 0;
-
-    for (int i = 1; i <= 100; ++i)
-    {
-        if (fizz(i)) std::cout << "fizz";
-        if (buzz(i)) std::cout << "buzz";
-        if (!fizz(i) && !buzz(i)) std::cout << i;
-        std::cout << '\n';
-    }
-
-    return *buggy;
-}
+// A sample program for getting minidumps on Windows.
+
+#include <iostream>
+
+bool
+fizz(int x)
+{
+    return x % 3 == 0;
+}
+
+bool
+buzz(int x)
+{
+    return x % 5 == 0;
+}
+
+int
+main()
+{
+    int *buggy = 0;
+
+    for (int i = 1; i <= 100; ++i)
+    {
+        if (fizz(i)) std::cout << "fizz";
+        if (buzz(i)) std::cout << "buzz";
+        if (!fizz(i) && !buzz(i)) std::cout << i;
+        std::cout << '\n';
+    }
+
+    return *buggy;
+}

Modified: lldb/trunk/source/Commands/CommandObjectLanguage.cpp
URL: http://llvm.org/viewvc/llvm-project/lldb/trunk/source/Commands/CommandObjectLanguage.cpp?rev=257361&r1=257360&r2=257361&view=diff
==============================================================================
--- lldb/trunk/source/Commands/CommandObjectLanguage.cpp (original)
+++ lldb/trunk/source/Commands/CommandObjectLanguage.cpp Mon Jan 11 12:07:47 2016
@@ -1,41 +1,41 @@
-//===-- CommandObjectLanguage.cpp -------------------------------*- C++ -*-===//
-//
-//                     The LLVM Compiler Infrastructure
-//
-// This file is distributed under the University of Illinois Open Source
-// License. See LICENSE.TXT for details.
-//
-//===----------------------------------------------------------------------===//
-
-#include "CommandObjectLanguage.h"
-
-#include "lldb/Host/Host.h"
-
-#include "lldb/Interpreter/CommandInterpreter.h"
-#include "lldb/Interpreter/CommandReturnObject.h"
-
-#include "lldb/Target/Language.h"
-#include "lldb/Target/LanguageRuntime.h"
-
-using namespace lldb;
-using namespace lldb_private;
-
-CommandObjectLanguage::CommandObjectLanguage (CommandInterpreter &interpreter) :
-CommandObjectMultiword (interpreter,
-                        "language",
-                        "A set of commands for managing language-specific functionality.'.",
-                        "language <language-name> <subcommand> [<subcommand-options>]"
-                        )
-{
-    //Let the LanguageRuntime populates this command with subcommands
-    LanguageRuntime::InitializeCommands(this);
-}
-
-void
-CommandObjectLanguage::GenerateHelpText (Stream &output_stream) {
-    CommandObjectMultiword::GenerateHelpText(output_stream);
-}
-
-CommandObjectLanguage::~CommandObjectLanguage ()
-{
-}
+//===-- CommandObjectLanguage.cpp -------------------------------*- C++ -*-===//
+//
+//                     The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+
+#include "CommandObjectLanguage.h"
+
+#include "lldb/Host/Host.h"
+
+#include "lldb/Interpreter/CommandInterpreter.h"
+#include "lldb/Interpreter/CommandReturnObject.h"
+
+#include "lldb/Target/Language.h"
+#include "lldb/Target/LanguageRuntime.h"
+
+using namespace lldb;
+using namespace lldb_private;
+
+CommandObjectLanguage::CommandObjectLanguage (CommandInterpreter &interpreter) :
+CommandObjectMultiword (interpreter,
+                        "language",
+                        "A set of commands for managing language-specific functionality.'.",
+                        "language <language-name> <subcommand> [<subcommand-options>]"
+                        )
+{
+    //Let the LanguageRuntime populates this command with subcommands
+    LanguageRuntime::InitializeCommands(this);
+}
+
+void
+CommandObjectLanguage::GenerateHelpText (Stream &output_stream) {
+    CommandObjectMultiword::GenerateHelpText(output_stream);
+}
+
+CommandObjectLanguage::~CommandObjectLanguage ()
+{
+}

Modified: lldb/trunk/source/Plugins/Process/Windows/Live/IDebugDelegate.h
URL: http://llvm.org/viewvc/llvm-project/lldb/trunk/source/Plugins/Process/Windows/Live/IDebugDelegate.h?rev=257361&r1=257360&r2=257361&view=diff
==============================================================================
--- lldb/trunk/source/Plugins/Process/Windows/Live/IDebugDelegate.h (original)
+++ lldb/trunk/source/Plugins/Process/Windows/Live/IDebugDelegate.h Mon Jan 11 12:07:47 2016
@@ -1,46 +1,46 @@
-//===-- IDebugDelegate.h ----------------------------------------*- C++ -*-===//
-//
-//                     The LLVM Compiler Infrastructure
-//
-// This file is distributed under the University of Illinois Open Source
-// License. See LICENSE.TXT for details.
-//
-//===----------------------------------------------------------------------===//
-
-#ifndef liblldb_Plugins_Process_Windows_IDebugDelegate_H_
-#define liblldb_Plugins_Process_Windows_IDebugDelegate_H_
-
-#include "ForwardDecl.h"
-#include "lldb/lldb-forward.h"
-#include "lldb/lldb-types.h"
-#include <string>
-
-namespace lldb_private
-{
-class Error;
-class HostThread;
-
-//----------------------------------------------------------------------
-// IDebugDelegate
-//
-// IDebugDelegate defines an interface which allows implementors to receive
-// notification of events that happen in a debugged process.
-//----------------------------------------------------------------------
-class IDebugDelegate
-{
-  public:
-    virtual ~IDebugDelegate() {}
-
-    virtual void OnExitProcess(uint32_t exit_code) = 0;
-    virtual void OnDebuggerConnected(lldb::addr_t image_base) = 0;
-    virtual ExceptionResult OnDebugException(bool first_chance, const ExceptionRecord &record) = 0;
-    virtual void OnCreateThread(const HostThread &thread) = 0;
-    virtual void OnExitThread(lldb::tid_t thread_id, uint32_t exit_code) = 0;
-    virtual void OnLoadDll(const ModuleSpec &module_spec, lldb::addr_t module_addr) = 0;
-    virtual void OnUnloadDll(lldb::addr_t module_addr) = 0;
-    virtual void OnDebugString(const std::string &string) = 0;
-    virtual void OnDebuggerError(const Error &error, uint32_t type) = 0;
-};
-}
-
-#endif
+//===-- IDebugDelegate.h ----------------------------------------*- C++ -*-===//
+//
+//                     The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef liblldb_Plugins_Process_Windows_IDebugDelegate_H_
+#define liblldb_Plugins_Process_Windows_IDebugDelegate_H_
+
+#include "ForwardDecl.h"
+#include "lldb/lldb-forward.h"
+#include "lldb/lldb-types.h"
+#include <string>
+
+namespace lldb_private
+{
+class Error;
+class HostThread;
+
+//----------------------------------------------------------------------
+// IDebugDelegate
+//
+// IDebugDelegate defines an interface which allows implementors to receive
+// notification of events that happen in a debugged process.
+//----------------------------------------------------------------------
+class IDebugDelegate
+{
+  public:
+    virtual ~IDebugDelegate() {}
+
+    virtual void OnExitProcess(uint32_t exit_code) = 0;
+    virtual void OnDebuggerConnected(lldb::addr_t image_base) = 0;
+    virtual ExceptionResult OnDebugException(bool first_chance, const ExceptionRecord &record) = 0;
+    virtual void OnCreateThread(const HostThread &thread) = 0;
+    virtual void OnExitThread(lldb::tid_t thread_id, uint32_t exit_code) = 0;
+    virtual void OnLoadDll(const ModuleSpec &module_spec, lldb::addr_t module_addr) = 0;
+    virtual void OnUnloadDll(lldb::addr_t module_addr) = 0;
+    virtual void OnDebugString(const std::string &string) = 0;
+    virtual void OnDebuggerError(const Error &error, uint32_t type) = 0;
+};
+}
+
+#endif

Modified: lldb/trunk/www/lldb-coding-conventions.html
URL: http://llvm.org/viewvc/llvm-project/lldb/trunk/www/lldb-coding-conventions.html?rev=257361&r1=257360&r2=257361&view=diff
==============================================================================
--- lldb/trunk/www/lldb-coding-conventions.html (original)
+++ lldb/trunk/www/lldb-coding-conventions.html Mon Jan 11 12:07:47 2016
@@ -22,20 +22,20 @@
 
                                   <p>The LLDB coding conventions differ in a few important respects from LLVM.</p>
                                   
-                                  <p>
-                                    Note that <a href="http://clang.llvm.org/docs/ClangFormat.html">clang-format</a> will deal with
-                                    most of this for you, as such is suggested to run on patches before uploading.  Note however that
-                                    clang-format is not smart enough to detect instances of humans intentionally trying to line variables
-                                    up on a particular column boundary, and it will reformat them to remove this "extraneous" whitespace.
-                                    While this is usually the correct behavior, LLDB does have many uses of manually aligned types and
-                                    fields, so please be aware of this behavior of clang-format when editing this type of code.
-                                  </p>
-                                  <p>
-                                    <b>Important</b>: Where not explicitly outlined below, assume that the
-                                    <a href="http://llvm.org/docs/CodingStandards.html">LLVM Coding Conventions</a> are to be followed.
-                                  </p>
-
-                                      <h3>Source code width:</h3>
+                                  <p>
+                                    Note that <a href="http://clang.llvm.org/docs/ClangFormat.html">clang-format</a> will deal with
+                                    most of this for you, as such is suggested to run on patches before uploading.  Note however that
+                                    clang-format is not smart enough to detect instances of humans intentionally trying to line variables
+                                    up on a particular column boundary, and it will reformat them to remove this "extraneous" whitespace.
+                                    While this is usually the correct behavior, LLDB does have many uses of manually aligned types and
+                                    fields, so please be aware of this behavior of clang-format when editing this type of code.
+                                  </p>
+                                  <p>
+                                    <b>Important</b>: Where not explicitly outlined below, assume that the
+                                    <a href="http://llvm.org/docs/CodingStandards.html">LLVM Coding Conventions</a> are to be followed.
+                                  </p>
+
+                                      <h3>Source code width:</h3>
                                       <p>lldb does not follow the 80 character line restriction llvm imposes.  In our 
                                         experience, trying to fit C++ code into an 80 character line results in code that
                                         is awkward to read, and the time spent trying to find good indentation points to

Modified: lldb/trunk/www/source.html
URL: http://llvm.org/viewvc/llvm-project/lldb/trunk/www/source.html?rev=257361&r1=257360&r2=257361&view=diff
==============================================================================
--- lldb/trunk/www/source.html (original)
+++ lldb/trunk/www/source.html Mon Jan 11 12:07:47 2016
@@ -29,53 +29,53 @@
           <p>
             For non-Mac platforms, and for MacOSX building with CMake (not Xcode), you should check out your sources to adhere to
             the following directory structure:
-            <pre><tt>  
-                  llvm
-                  |
-                  `-- tools
-                      |
-                      +-- clang
-                      |
-                      `-- lldb
-                </tt></pre>
+            <pre><tt>  
+                  llvm
+                  |
+                  `-- tools
+                      |
+                      +-- clang
+                      |
+                      `-- lldb
+                </tt></pre>
           </p>
-          <p>
-            For MacOSX building from Xcode, simply checkout LLDB and then build from Xcode.  The Xcode project will
-            automatically detect that it is a fresh checkout, and checkout LLVM and clang automatically.  Unlike other
-            platforms / build systems, it will use the following directory structure.
-            <pre><tt>  
-                  lldb
-                  |
-                  `-- llvm
-                      |
-                      +-- tools
-                          |
-                          `-- clang
-                </tt>
-            </pre>
-            So updating your checkout will consist of updating lldb, llvm, and clang in these locations.
-          </p>
-          <p>
-            Refer to the <a href="build.html">Build Instructions</a> for more detailed instructions on how to build for a particular
-            platform / build system combination.
+          <p>
+            For MacOSX building from Xcode, simply checkout LLDB and then build from Xcode.  The Xcode project will
+            automatically detect that it is a fresh checkout, and checkout LLVM and clang automatically.  Unlike other
+            platforms / build systems, it will use the following directory structure.
+            <pre><tt>  
+                  lldb
+                  |
+                  `-- llvm
+                      |
+                      +-- tools
+                          |
+                          `-- clang
+                </tt>
+            </pre>
+            So updating your checkout will consist of updating lldb, llvm, and clang in these locations.
+          </p>
+          <p>
+            Refer to the <a href="build.html">Build Instructions</a> for more detailed instructions on how to build for a particular
+            platform / build system combination.
           </p>
         </div>
 			</div>
 			<div class="post">
 				<h1 class ="postheader">Contributing to LLDB</h1>
 				<div class="postcontent">
-          <p>
-            Please refer to the <a href="http://llvm.org/docs/DeveloperPolicy.html">LLVM Developer Policy</a>
-            for information about authoring and uploading a patch.  LLDB differs from the LLVM Developer Policy in
-            the following respects.
-            <ul>
-              <li>Coding conventions.  Refer to <a href="lldb-coding-conventions.html">LLDB Coding Conventions</a>.</li>
-              <li>
-                Test infrastructure.  It is still important to submit tests with your patches, but LLDB uses a different
-                system for tests.  Refer to the lldb/test folder on disk for examples of how to write tests.
-              </li>
-            </ul>
-            For anything not explicitly listed here, assume that LLDB follows the LLVM policy.
+          <p>
+            Please refer to the <a href="http://llvm.org/docs/DeveloperPolicy.html">LLVM Developer Policy</a>
+            for information about authoring and uploading a patch.  LLDB differs from the LLVM Developer Policy in
+            the following respects.
+            <ul>
+              <li>Coding conventions.  Refer to <a href="lldb-coding-conventions.html">LLDB Coding Conventions</a>.</li>
+              <li>
+                Test infrastructure.  It is still important to submit tests with your patches, but LLDB uses a different
+                system for tests.  Refer to the lldb/test folder on disk for examples of how to write tests.
+              </li>
+            </ul>
+            For anything not explicitly listed here, assume that LLDB follows the LLVM policy.
           </p>
         </div>
 				<div class="postfooter"></div>




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