[Lldb-commits] [lldb] r239854 - Fix a typo in the help.
Jim Ingham
jingham at apple.com
Tue Jun 16 14:39:57 PDT 2015
Author: jingham
Date: Tue Jun 16 16:39:56 2015
New Revision: 239854
URL: http://llvm.org/viewvc/llvm-project?rev=239854&view=rev
Log:
Fix a typo in the help.
Modified:
lldb/trunk/source/Target/Target.cpp
Modified: lldb/trunk/source/Target/Target.cpp
URL: http://llvm.org/viewvc/llvm-project/lldb/trunk/source/Target/Target.cpp?rev=239854&r1=239853&r2=239854&view=diff
==============================================================================
--- lldb/trunk/source/Target/Target.cpp (original)
+++ lldb/trunk/source/Target/Target.cpp Tue Jun 16 16:39:56 2015
@@ -2967,7 +2967,7 @@ g_properties[] =
{ "disable-stdio" , OptionValue::eTypeBoolean , false, false , NULL, NULL, "Disable stdin/stdout for process (e.g. for a GUI application)" },
{ "inline-breakpoint-strategy" , OptionValue::eTypeEnum , false, eInlineBreakpointsAlways , NULL, g_inline_breakpoint_enums, "The strategy to use when settings breakpoints by file and line. "
"Breakpoint locations can end up being inlined by the compiler, so that a compile unit 'a.c' might contain an inlined function from another source file. "
- "Usually this is limitted to breakpoint locations from inlined functions from header or other include files, or more accurately non-implementation source files. "
+ "Usually this is limited to breakpoint locations from inlined functions from header or other include files, or more accurately non-implementation source files. "
"Sometimes code might #include implementation files and cause inlined breakpoint locations in inlined implementation files. "
"Always checking for inlined breakpoint locations can be expensive (memory and time), so if you have a project with many headers "
"and find that setting breakpoints is slow, then you can change this setting to headers. "
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