[Lldb-commits] [lldb] r239839 - Enable 'command script import' to accept multiple modules to import in one invocation
Enrico Granata
egranata at apple.com
Tue Jun 16 11:31:04 PDT 2015
Author: enrico
Date: Tue Jun 16 13:31:04 2015
New Revision: 239839
URL: http://llvm.org/viewvc/llvm-project?rev=239839&view=rev
Log:
Enable 'command script import' to accept multiple modules to import in one invocation
Fixes rdar://21388472
Modified:
lldb/trunk/source/Commands/CommandObjectCommands.cpp
Modified: lldb/trunk/source/Commands/CommandObjectCommands.cpp
URL: http://llvm.org/viewvc/llvm-project/lldb/trunk/source/Commands/CommandObjectCommands.cpp?rev=239839&r1=239838&r2=239839&view=diff
==============================================================================
--- lldb/trunk/source/Commands/CommandObjectCommands.cpp (original)
+++ lldb/trunk/source/Commands/CommandObjectCommands.cpp Tue Jun 16 13:31:04 2015
@@ -1570,7 +1570,7 @@ public:
// Define the first (and only) variant of this arg.
cmd_arg.arg_type = eArgTypeFilename;
- cmd_arg.arg_repetition = eArgRepeatPlain;
+ cmd_arg.arg_repetition = eArgRepeatPlus;
// There is only one variant this argument could be; put it into the argument entry.
arg1.push_back (cmd_arg);
@@ -1670,7 +1670,6 @@ protected:
bool
DoExecute (Args& command, CommandReturnObject &result)
{
-
if (m_interpreter.GetDebugger().GetScriptLanguage() != lldb::eScriptLanguagePython)
{
result.AppendError ("only scripting language supported for module importing is currently Python");
@@ -1679,36 +1678,40 @@ protected:
}
size_t argc = command.GetArgumentCount();
-
- if (argc != 1)
+ if (0 == argc)
{
- result.AppendError ("'command script import' requires one argument");
+ result.AppendError("command script import needs one or more arguments");
result.SetStatus (eReturnStatusFailed);
return false;
}
- std::string path = command.GetArgumentAtIndex(0);
- Error error;
-
- const bool init_session = true;
- // FIXME: this is necessary because CommandObject::CheckRequirements() assumes that
- // commands won't ever be recursively invoked, but it's actually possible to craft
- // a Python script that does other "command script imports" in __lldb_init_module
- // the real fix is to have recursive commands possible with a CommandInvocation object
- // separate from the CommandObject itself, so that recursive command invocations
- // won't stomp on each other (wrt to execution contents, options, and more)
- m_exe_ctx.Clear();
- if (m_interpreter.GetScriptInterpreter()->LoadScriptingModule(path.c_str(),
- m_options.m_allow_reload,
- init_session,
- error))
+ for (int i = 0;
+ i < argc;
+ i++)
{
- result.SetStatus (eReturnStatusSuccessFinishNoResult);
- }
- else
- {
- result.AppendErrorWithFormat("module importing failed: %s", error.AsCString());
- result.SetStatus (eReturnStatusFailed);
+ std::string path = command.GetArgumentAtIndex(i);
+ Error error;
+
+ const bool init_session = true;
+ // FIXME: this is necessary because CommandObject::CheckRequirements() assumes that
+ // commands won't ever be recursively invoked, but it's actually possible to craft
+ // a Python script that does other "command script imports" in __lldb_init_module
+ // the real fix is to have recursive commands possible with a CommandInvocation object
+ // separate from the CommandObject itself, so that recursive command invocations
+ // won't stomp on each other (wrt to execution contents, options, and more)
+ m_exe_ctx.Clear();
+ if (m_interpreter.GetScriptInterpreter()->LoadScriptingModule(path.c_str(),
+ m_options.m_allow_reload,
+ init_session,
+ error))
+ {
+ result.SetStatus (eReturnStatusSuccessFinishNoResult);
+ }
+ else
+ {
+ result.AppendErrorWithFormat("module importing failed: %s", error.AsCString());
+ result.SetStatus (eReturnStatusFailed);
+ }
}
return result.Succeeded();
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