[Lldb-commits] [PATCH] Initial RenderScript language runtime
Colin Riley
colin at codeplay.com
Wed Apr 8 07:32:31 PDT 2015
Hi clayborg, jingham, granata.enrico,
Initial language runtime support for RenderScript. Changes to xcode project not included, so the SystemInitializerFull changes are ifdef'd out on apple.
Plan is to have this initialized on a per-process basis somewhat the same as the ObjC library on module loading, but this commit is simply the foundation work and will be incrementally built upon to add that detection functionality.
REPOSITORY
rL LLVM
http://reviews.llvm.org/D8896
Files:
cmake/LLDBDependencies.cmake
lib/Makefile
source/API/SystemInitializerFull.cpp
source/Plugins/LanguageRuntime/CMakeLists.txt
source/Plugins/LanguageRuntime/RenderScript/CMakeLists.txt
source/Plugins/LanguageRuntime/RenderScript/RenderScriptRuntime/CMakeLists.txt
source/Plugins/LanguageRuntime/RenderScript/RenderScriptRuntime/Makefile
source/Plugins/LanguageRuntime/RenderScript/RenderScriptRuntime/RenderScriptRuntime.cpp
source/Plugins/LanguageRuntime/RenderScript/RenderScriptRuntime/RenderScriptRuntime.h
source/Plugins/Makefile
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