[Lldb-commits] [PATCH] Initial RenderScript language runtime

Colin Riley colin at codeplay.com
Wed Apr 8 07:32:31 PDT 2015


Hi clayborg, jingham, granata.enrico,

Initial language runtime support for RenderScript. Changes to xcode project not included, so the SystemInitializerFull changes are ifdef'd out on apple. 

Plan is to have this initialized on a per-process basis somewhat the same as the ObjC library on module loading, but this commit is simply the foundation work and will be incrementally built upon to add that detection functionality.

REPOSITORY
  rL LLVM

http://reviews.llvm.org/D8896

Files:
  cmake/LLDBDependencies.cmake
  lib/Makefile
  source/API/SystemInitializerFull.cpp
  source/Plugins/LanguageRuntime/CMakeLists.txt
  source/Plugins/LanguageRuntime/RenderScript/CMakeLists.txt
  source/Plugins/LanguageRuntime/RenderScript/RenderScriptRuntime/CMakeLists.txt
  source/Plugins/LanguageRuntime/RenderScript/RenderScriptRuntime/Makefile
  source/Plugins/LanguageRuntime/RenderScript/RenderScriptRuntime/RenderScriptRuntime.cpp
  source/Plugins/LanguageRuntime/RenderScript/RenderScriptRuntime/RenderScriptRuntime.h
  source/Plugins/Makefile

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