[Lldb-commits] [lldb] r225297 - Remove a lock acquisition from ProcessWindows::OnExitProcess.
Zachary Turner
zturner at google.com
Tue Jan 6 12:56:13 PST 2015
Author: zturner
Date: Tue Jan 6 14:56:12 2015
New Revision: 225297
URL: http://llvm.org/viewvc/llvm-project?rev=225297&view=rev
Log:
Remove a lock acquisition from ProcessWindows::OnExitProcess.
This was causing a race condition where DoDestroy() would acquire
the lock and then initiate a shutdown and then wait for it to
complete. But part of the shutdown involved acquiring the same
lock from a different thread. So the main thread would timeout
waiting for the shutdown to complete and return too soon.
The end result of this is that SBProcess::Kill() was broken on
Windows.
Modified:
lldb/trunk/source/Plugins/Process/Windows/ProcessWindows.cpp
Modified: lldb/trunk/source/Plugins/Process/Windows/ProcessWindows.cpp
URL: http://llvm.org/viewvc/llvm-project/lldb/trunk/source/Plugins/Process/Windows/ProcessWindows.cpp?rev=225297&r1=225296&r2=225297&view=diff
==============================================================================
--- lldb/trunk/source/Plugins/Process/Windows/ProcessWindows.cpp (original)
+++ lldb/trunk/source/Plugins/Process/Windows/ProcessWindows.cpp Tue Jan 6 14:56:12 2015
@@ -196,6 +196,10 @@ Error
ProcessWindows::DoLaunch(Module *exe_module,
ProcessLaunchInfo &launch_info)
{
+ // Even though m_session_data is accessed here, it is before a debugger thread has been
+ // kicked off. So there's no race conditions, and it shouldn't be necessary to acquire
+ // the mutex.
+
Error result;
if (!launch_info.GetFlags().Test(eLaunchFlagDebug))
{
@@ -367,6 +371,7 @@ ProcessWindows::DoHalt(bool &caused_stop
caused_stop = false;
else
{
+ llvm::sys::ScopedLock lock(m_mutex);
caused_stop = ::DebugBreakProcess(m_session_data->m_debugger->GetProcess().GetNativeProcess().GetSystemHandle());
if (!caused_stop)
error.SetError(GetLastError(), eErrorTypeWin32);
@@ -391,11 +396,11 @@ ProcessWindows::DoReadMemory(lldb::addr_
size_t size,
Error &error)
{
+ llvm::sys::ScopedLock lock(m_mutex);
+
if (!m_session_data)
return 0;
- llvm::sys::ScopedLock lock(m_mutex);
-
HostProcess process = m_session_data->m_debugger->GetProcess();
void *addr = reinterpret_cast<void *>(vm_addr);
SIZE_T bytes_read = 0;
@@ -407,11 +412,11 @@ ProcessWindows::DoReadMemory(lldb::addr_
size_t
ProcessWindows::DoWriteMemory(lldb::addr_t vm_addr, const void *buf, size_t size, Error &error)
{
+ llvm::sys::ScopedLock lock(m_mutex);
+
if (!m_session_data)
return 0;
- llvm::sys::ScopedLock lock(m_mutex);
-
HostProcess process = m_session_data->m_debugger->GetProcess();
void *addr = reinterpret_cast<void *>(vm_addr);
SIZE_T bytes_written = 0;
@@ -451,7 +456,7 @@ ProcessWindows::CanDebug(Target &target,
void
ProcessWindows::OnExitProcess(uint32_t exit_code)
{
- llvm::sys::ScopedLock lock(m_mutex);
+ // No need to acquire the lock since m_session_data isn't accessed.
ModuleSP executable_module = GetTarget().GetExecutableModule();
ModuleList unloaded_modules;
@@ -467,8 +472,6 @@ ProcessWindows::OnDebuggerConnected(lldb
{
// Either we successfully attached to an existing process, or we successfully launched a new
// process under the debugger.
- llvm::sys::ScopedLock lock(m_mutex);
-
ModuleSP module = GetTarget().GetExecutableModule();
bool load_addr_changed;
module->SetLoadAddress(GetTarget(), image_base, false, load_addr_changed);
@@ -479,6 +482,8 @@ ProcessWindows::OnDebuggerConnected(lldb
loaded_modules.Append(module);
GetTarget().ModulesDidLoad(loaded_modules);
+ llvm::sys::ScopedLock lock(m_mutex);
+
DebuggerThreadSP debugger = m_session_data->m_debugger;
const HostThreadWindows &wmain_thread = debugger->GetMainThread().GetNativeThread();
m_session_data->m_new_threads[wmain_thread.GetThreadId()] = debugger->GetMainThread();
@@ -566,8 +571,6 @@ ProcessWindows::OnExitThread(const HostT
void
ProcessWindows::OnLoadDll(const ModuleSpec &module_spec, lldb::addr_t module_addr)
{
- llvm::sys::ScopedLock lock(m_mutex);
-
// Confusingly, there is no Target::AddSharedModule. Instead, calling GetSharedModule() with
// a new module will add it to the module list and return a corresponding ModuleSP.
Error error;
@@ -583,8 +586,6 @@ ProcessWindows::OnLoadDll(const ModuleSp
void
ProcessWindows::OnUnloadDll(lldb::addr_t module_addr)
{
- llvm::sys::ScopedLock lock(m_mutex);
-
Address resolved_addr;
if (GetTarget().ResolveLoadAddress(module_addr, resolved_addr))
{
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